Not really impressed. Too assassin's creedy. :/
I like how they're trying to deal with map navigation using wind and animals as direction instead of the usual - boring - minimap, but the map seems too "classic" with question marks here and there, shrines to unlock "skill points", enemy camps... A minor complaint is for animations, particularly the complete lack of them when looting, while the main complaint goes to enemy AI (that stealth!) and combat system which seems too easy, like old assassin's creed. SEEMS is the key word.
That being said, I'll wait for reviews, but to date, it seems like it's the weakest sony's exclusive together with days gone. I expect more from them.
I like how they're trying to deal with map navigation using wind and animals as direction instead of the usual - boring - minimap, but the map seems too "classic" with question marks here and there, shrines to unlock "skill points", enemy camps... A minor complaint is for animations, particularly the complete lack of them when looting, while the main complaint goes to enemy AI (that stealth!) and combat system which seems too easy, like old assassin's creed. SEEMS is the key word.
That being said, I'll wait for reviews, but to date, it seems like it's the weakest sony's exclusive together with days gone. I expect more from them.