FUCKING INCREDIBLE!!!
Yeah, not bad at all. I could see that being used as a wallpaper or poster. So they've got the art style right, but what about the game itself?
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FUCKING INCREDIBLE!!!
@Alan989
No reloading, no regenerating health, no taking cover, carry all weapons, blood and brains all over the place, non linear exploration. What more could you want?
These are alternative cover arts btw.
That sounds fine, but what about game speed? I don't want to be playing a slow, sluggish modern shooter when I'm playing Doom, I want it to be fast paced and at 60 FPS.
It's not as fast as the OG Doom but it's definitely faster than most shooters. If you compare it to classic Doom it's somewhere between the default speed and sprint.
After playing Shadow Warrior it's kind of difficult to go back to ordinary shooters, so it's easy to see why I'm concerned right? I really want Doom to be at that level.
I
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Also, don't forget to check this baby out. It's made by the people who made Painkiller (which I have to admit I despise)
https://www.kickstarter.com/projects/1129101562/inner-chains
It's a bit faster than SW. I playted the MP Alpha. It's not as fast as the original Doom. No mainstream shooter will ever be again because it would be a nightmare to make it work on controllers and AAA cost a tens of millions of dollars (which they have make back). The good part is that it only needs to be fast enough to dodge projectiles and be faster than most shooters. Besides, you can get upgrades that make you faster.
I liked SW but it felt a bit amateurish in some places such as the awful guns and some dodgy textures here and there. SW2 looks a lot better and I will definitely get that too.
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Also, don't forget to check this baby out. It's made by the people who made Painkiller (which I have to admit I despise)
https://www.kickstarter.com/projects/1129101562/inner-chains
Cost should have nothing to do with the speed and tempo of combat, I'm not sure where you get that idea. It's all down to their design approach. And I certainly hope it's not designed for a controller. On PC, they need to adjust whatever necessary so it stays at 60 FPS and plays well with M&K. If an indie team in Poland can do it, id software better be able to.
Isn't it cheaper to develop games in Poland?
https://www.vg247.com/2016/02/26/doom-1080p-60-fps-xbox-one-ps4-pc/
I wish it the best. I want the game to succeed, but I've no illusions. Blizzard is going to take over this old school shooter revival with Over Watch. For better or worse.
I'm off to try SW and Hard Reset with a controller. Time to educate myself.
Not sure what's wrong in that article. That it's locked at 60FPS? I don't really care. I don't have a 120Hz monitor. Besides, their Lead Programmer said they'd like to add 120Hz in but it's all dependent on how much time they have left. I can't find the tweet
Also, Overwatch is a MP-only game. We haven't had a proper Single Player old school shooter since the 90s. Serious Sam, Painkiller and Shadow Warrior all misrepresent what those shooters stood for. I'm sure the new Doom will have stuff that will piss me off but so far it and Shadow Warrior 2 seem to deliver.
As for SW and Hard Reset on a controller, those games are far FAR slower than the original Doom. What I was saying was that speed would be a nightmare on a controller. Would be even worse with vertical aiming. If you really want to see what I mean then try Quake Live with a gamepad. I dare you.
Needs a third one. With MLP and Care Bears. :geraltfeelgood:FUCKING INCREDIBLE!!!
Turns out SW and HR have solid gamepad support, but unsurprisingly I hate it anyway. I don't see how they're that much slower but it's moot. I look forward to Doom.
KC beta is out.
Did anyone manage to run GTA 4 on Windows 10?
Very late but I finally picked up Metal Gear Solid TPP properly on my PC rather than the playing the few times I seem to be home now - It's actually pretty good! I was pretty awful at first, alerted a base filled with like 30 Russian Spetsnaz troops and spent 10 minutes running around the base to come in the other side, it worked though ahah, they were all on the other side of the base still. MGO is actually quite fun too, but I am bad ahah.