Of course you and I and Snow would instantly swap the graphics for much deeper RP systems and NPC/AI interactions and an option to pause/TB combat and true Netrunning and yes yes drool the list goes on.
But again, different priorities.
That almost sounds as if you knew things are going to be kept decidedly simple in exchange for the visual presentation. Perhaps they are, it wouldn't surprise me, but that kind of discourages giving any feedback on the topic.
I mean, I don't think beefier visuals are necessarily in conflict with beefier systems... Not wholly, at least, obviously both tax the computing power in their own ways, so there's that (and obviously I would spare much of that towards more interactivity, persistency and systemic depth, opportunities and intrigue). But... You know.