You mean like the weaknesses and strengths of uruks in the nemesis system from Shadow of Mordor and War? That would be dope!Will find out on release.
My only wish in the thread where they asked for what we want, was having randomly seeded physical and personal traits on enemies to make enemy encounters more dynamic and to make us feel like these are actual people.
E.g. an enemy can have the trait "Strong, +2STR" and "Coward, will prioritize standing in the backline in combat" while one enemy can have the traits "Fragile, -3CON" and "Fast reloader, +33% reloading speed" etc.
By randomly seeding enemies with both positive and negative traits combat becomes more dynamic and the enemies you fight feel more like actual people.