I think spies could be conditional with respect to the current number of cards or coinflip, for example something in the lines of following options:
a) a spy is only a CA spy if you went first in R1, otherwise it's a no-ability 13 point ally unit. This is in my opinion also a fix for the blue coin disadvantage,
b) a spy is only a CA spy if you have less cards than your opponent, else it's a no-ability 13 point ally.
This would prevent the coin flip abuse (especially option a) while not killing the card and make the card comparable to glorious hunt (manticore/manticore venom depending on whether you're in the lead or not). Thus the only way 2CA could be gained is by making the opponent spend 2 cards after passing, which requires setup and skill, not just brainless spy abuse. Since they would be harder to play and not possible to gain 2CA, I also think they would be played less, thus diversifying the decks with more silvers...
I'd love to hear the community's opinion on this to see whether this suggestions are viable...
a) a spy is only a CA spy if you went first in R1, otherwise it's a no-ability 13 point ally unit. This is in my opinion also a fix for the blue coin disadvantage,
b) a spy is only a CA spy if you have less cards than your opponent, else it's a no-ability 13 point ally.
This would prevent the coin flip abuse (especially option a) while not killing the card and make the card comparable to glorious hunt (manticore/manticore venom depending on whether you're in the lead or not). Thus the only way 2CA could be gained is by making the opponent spend 2 cards after passing, which requires setup and skill, not just brainless spy abuse. Since they would be harder to play and not possible to gain 2CA, I also think they would be played less, thus diversifying the decks with more silvers...
I'd love to hear the community's opinion on this to see whether this suggestions are viable...