I suppose it's all about do you want to play the game as it is, a shooter of sorts, or worry about what you look like.
ex. aiming down sights in video games would require unrealistic arm positions in real-life
Sorry, what about those games? They do exactly what I wrote and have a fully functional 3D model for others to see, and then a first-person-only "body".Battlefield and Destiny 2 would like a word with you.
((I'm sure other FPS games that are multiplayer; thus require proper rigging. But I've only played those two extensively to comment on.))
that list only proves my point. Non of this games are rpg (except Destiny), non of this games has decent fps mechanics (except Destiny). And I'm not a fan of Destiny, so CP77 is the only one that stand out !2) Destiny 1/2; Sword use or in Tower, Warframe, GTA5, Tomb Raider, Gears of War, The Division, Battlefront (old and remakes), SAINTS ROW (which clearly influenced some of the weapons of CP2077)
If they had done that. That means 3rd person work would have been done. Which their goal was not to do. They got what they wanted. A bad looking V shadow that anyone would criticize.Two models should have been created with appropriate masks to control when which is visible to the camera and which gives reflections, but like so many other things about this game, this has been cut to meet a deadline.
How to know they have two models? Pick up a toy rifle (or a stick and pretend it's a rifle; or a real one if you have THAT lying around ). If you try to "aim down sights" you need to put it to your shoulder and tilt your head to the right / left, which is opposite of what happens in video games, where the weapon "moves" towards the camera centre. Try to "aim down sights" without tilting your head and you'll find that an impossible task. This is less notable with one-handed weapons like pistols, but if video games were to simulate real-life in this regard (hold out a pistol at arms length in front of you) then the pistol would be much more "in-front" than it is in any first-person game.
I assume the "joke" is only using hipfire, not the actual 3PP usage.Just made me laugh thinking of showing where the actual rifle would be to look straight down the sights without the head tilt. It would be half in your head, so maybe a 3PP is not such a good idea, or they removed all real aiming and only used hip shots (Joke)
Take a look at your shadow when having a weapon equiped. And then proceed to pray to what ever gods there are, that we will never be able to watch that horror from 3rd person.I totally agree, I was absolutely convinced that it would be possible to play in third perso.. There's no point of such a character creation, hype for customizing body (even more for genitals) if there's no 3rd view.
PLEASE :'( ADD IT TO THE GAME (I well I d'ont even know if it's possible but it's such a shame !)
Sorry, what about those games? They do exactly what I wrote and have a fully functional 3D model for others to see, and then a first-person-only "body".
At no point do I write it's impossible to have a 3D model AND a first-person model - it's just that these models are SEPARATE. When viewing the game from first-person your "own" 3D model isn't shown to you (masking + optionally reflections) and is only used to generate shadows, while your own first-person view model for arms / body is shown to you exclusively.
that list only proves my point. Non of this games are rpg (except Destiny), non of this games has decent fps mechanics (except Destiny). And I'm not a fan of Destiny, so CP77 is the only one that stand out !
All I'm saying is - Cyberpunk need 3rd person just like Witcher 3 need 1st person .
All I'm saying is CP2077 should have had both view options. Besides, they are going to have to do it anyways as they plan to have multiplayer. Yes, it's touted a separate project (so probably a separate game). But there is ZERO chance they won't 'asset reuse' to speed up development.
Back to the multiplayer, seeing the other players as 3rd person does not automatically mean 'you' have to also see yourself in 3rd person as well?