Forums
Games
Cyberpunk 2077 Thronebreaker: The Witcher Tales GWENT®: The Witcher Card Game The Witcher 3: Wild Hunt The Witcher 2: Assassins of Kings The Witcher The Witcher Adventure Game
Jobs Store Support Log in Register
Forums - CD PROJEKT RED
Menu
Forums - CD PROJEKT RED
  • Hot Topics
  • NEWS
  • GENERAL
    SUGGESTIONS
  • STORY
    MAIN JOBS SIDE JOBS GIGS
  • GAMEPLAY
  • TECHNICAL
    PC XBOX PLAYSTATION
  • COMMUNITY
    FAN ART (THE WITCHER UNIVERSE) FAN ART (CYBERPUNK UNIVERSE) OTHER GAMES
  • RED Tracker
    The Witcher Series Cyberpunk GWENT
SUGGESTIONS
Menu

Register

The loot of Cyberpunk 2077

+
  • 1
  • 2
  • 3
  • …

    Go to page

  • 7
Next
1 of 7

Go to page

Next Last
S

sympathy4saren

Rookie
#1
Jan 16, 2013
The loot of Cyberpunk 2077

I love loot. I love TO loot. It's a great method of rewarding exploration and it feels rewarding while also giving detail to the game world and environment..

What type of loot do you want? Do you want a lockpick or hacking system? Should you be able to pickpocket or loot everyone and anything, or do you prefer randomized item drops? Inventory weight or inventory item limit?

Do you want augs, weapon mods, weapons, consumables etc to be available all over the game world?
 
Garrison72

Garrison72

Mentor
#2
Jan 16, 2013
I want a huge variety of loot, such that we are forced to pick what is best and leave the rest behind. I hate stream-lined systems that conveniently give you what you happen to need at the moment.

That said, I feel the most important gear should be bought or be rare discoveries by the PC. Many will hate me for it, but I feel loot is an important part of this game. Who knows what key card to a bank account we might find, what weapon or type of tech?
 
Sydanyo

Sydanyo

Rookie
#3
Jan 16, 2013
Where does loot come from?

Well, usually it comes from killing things, usually monsters, sometimes "evil humans", but always in a setting where it's completely normal for you to go around slaughtering a thousand enemies.

You can't do that in Night City. Yes, I'm sure there will be missions, or other reasons to attack a building or a base of some kind, or fight a group of enemies in the street, and you may take down a squad (five or so) of solos, or perhaps a small gang. That can't, however, keep happening constantly. It wouldn't make any sense. You'd be the most notorious serial killer of Night City in no time flat, with C-SWAT knocking at your door.

Now, the times we will kill someone, I except us not to be able to rip out their cyberware or bioware, and I expect them not to be carrying extra 'ware in their pockets. Weapons and ammo, even armored vests, trench coats and jackets, their wallets and eb, and anything else that can just be grabbed off the corpse quickly, that's something that we can loot.

However, the cyberware we want will have to be installed at clinics. Installing cyberware requires surgery, and surgery requires you to recover for a time. So, I fully expect not to be able to do that constantly. Sure, you can switch out your cyberoptic mods but installing a new cybernetic eye... Yeah, spend a month in the hospital.

The worst thing you can do right now is think of this game in MMO terms, and expect us to be "grinding" enemies for "loot". I'll be quite surprised if that'll happen.
 
Aditya

Aditya

Forum veteran
#4
Jan 16, 2013
yes you are right. Although reasonable amount of loot like money, cards, special items is fine but don't overdo it with the enemies and actually want to find them in the game world. And a huge variety of them. And please don't make them class specific, ie some items can only be used by certain classes like typical mmos. Instead make these inevitable ones craftable.
 
Garrison72

Garrison72

Mentor
#5
Jan 16, 2013
C. MacLeod said:
Where does loot come from?

Well, usually it comes from killing things, usually monsters, sometimes "evil humans", but always in a setting where it's completely normal for you to go around slaughtering a thousand enemies.

You can't do that in Night City. Yes, I'm sure there will be missions, or other reasons to attack a building or a base of some kind, or fight a group of enemies in the street, and you may take down a squad (five or so) of solos, or perhaps a small gang. That can't, however, keep happening constantly. It wouldn't make any sense. You'd be the most notorious serial killer of Night City in no time flat, with C-SWAT knocking at your door.

Now, the times we will kill someone, I except us not to be able to rip out their cyberware or bioware, and I expect them not to be carrying extra 'ware in their pockets. Weapons and ammo, even armored vests, trench coats and jackets, their wallets and eb, and anything else that can just be grabbed off the corpse quickly, that's something that we can loot.

However, the cyberware we want will have to be installed at clinics. Installing cyberware requires surgery, and surgery requires you to recover for a time. So, I fully expect not to be able to do that constantly. Sure, you can switch out your cyberoptic mods but installing a new cybernetic eye... Yeah, spend a month in the hospital.

The worst thing you can do right now is think of this game in MMO terms, and expect us to be "grinding" enemies for "loot". I'll be quite surprised if that'll happen.
Click to expand...
Then you haven't played either Witcher game, where there is a ton of loot. Seriously, if we kill someone, there is going to be loot on them. It makes no sense for there not to be. Looting is as old as Gary Gygax. It's not automatically MMO material. I wish people could see the difference here.
 
D

Dona.794

Forum veteran
#6
Jan 16, 2013
I love loot, especially of the cosmetic kind. I also love world exploration and being rewarded for it. Combine the two, please :D

Other ways of acquiring loot are welcome, of course.
 
D

Demut

Banned
#7
Jan 16, 2013
I’m sure that C. MacLeod does see the difference, slimgrin. As far as I can tell all he is trying to tell us (and rightly so) is that the loot that enemies are gonna drop should be the stuff he listed rather than high-end cyber- or bioware which is custom-tailored to each person and usually not something that you can just rip out and plug in. New weapons, ammunition, clothing/wearable armor, money and the like seem to be okay in his book.

Though I wonder ... C., have you played the new “Syndicate” yet? If you did, how do you feel about that kind of implant looting? Does (or could) something like that exist in the Cyberpunk world?
 
D

dymond

Rookie
#8
Jan 16, 2013
I like loot and being rewarded for exploration, but I don't want to have a game like Borderlands where every freaking toilet in the world holds some sort of loot. In Witcher 2 we had to pick up a lot of junk that was essentially useless. Original Deus Ex was pretty amazing in that regard, where curiosity was still rewarded but my inventory didn't feel clustered with uselessness.
 
U

username_3643744

Rookie
#9
Jan 16, 2013
It'd be great, IMO, if it were primarily credit based and part of the challenge would be finding people willing to sell the gear (fixers) to you. I'm all for getting vanity items and small arms off of mobs, but, like Demut suggests, getting cybergear off of enemies seems a little off.
 
Sydanyo

Sydanyo

Rookie
#10
Jan 16, 2013
Demut said:
how do you feel about that kind of implant looting? Does (or could) something like that exist in the Cyberpunk world?
Click to expand...
I should've added to my post up there that I was once again simply speaking from a Cyberpunk 2020 perspective. 2077 may have a completely different mechanic with how cybernetics are implanted, whether they require extensive surgery and whether they require any downtime at all.

Yes, a "slot-based" cyberware system would be easier for the player, for sure. Meaning, you could just acquire an item for a specific slot, pop it in, and off you go. I just have a hard time imagining someone popping off their limb and replacing it with a cybernetic one, or opening their skull and jamming cyberware into their brain, then just walking away. :) Still, for example chips and video/audio augmentations, as well as some other things, are easily replaceable.

As for loot dropping like it does in the Witcher... First of all, as far as I know, the Witcher is a fantasy world, and aren't the enemies in it at least partly monsters and stuff like that? In any case, fantasy worlds are kind of a wild west quite often, and leaving a trail of bodies isn't necessarily going to mean you'll be hunted down. Well, Night City has a police force. They have the C-SWAT. It's also inhabited by several megacorporations who all want to keep the status quo. Then there are most likely several very powerful individuals living there, as well as other groups such as gangs. Thus, having some renegade solo rampaging through the streets leaving bodies left and right, ripping out their cyberware and selling it at the nearest pawn shop might just draw some attention, at least if we approach the situation with any kind of real life logic.

I'd say the "loot" that we're talking about most likely will come in the form of anything you can take off a body, like I said earlier, such as guns, ammo, money, pharmaceuticals. Then I would think the cyberware, bioware and such would come as mission rewards from the corporation you're working for, or bought by yourself with the money you looted.

It's early here, my only breakfast has been a can of energy drink, and so I could be way off base, but that's how I see it anyway.


Demut said:
Sooo ... I take it you haven’t played the new “Syndicate” yet?
Click to expand...
Yeah, sorry. No I haven't.
 
D

Demut

Banned
#11
Jan 16, 2013
Sooo ... I take it you haven’t played the new “Syndicate” yet?
 
videopete

videopete

Senior user
#12
Jan 16, 2013
This is going to shock you but, I don't want to see loot become the main source of revinue or gear. The reason is simple. Paper currency is rare. Sorry choombas but finding a loose Euro Bucks isn't a common thing, most law abiding people use cred sticks, and credit cards. These either are pin locked or require a gene signature to use. Criminals might have blue backs lieing around but not in large quantities unless its a major operation.
Lets also assume that they got to the point in the future that we got guns that wont fire unless encodeded to your palm, also different guns use different ammo. Trust me there is more than just one kind of 9mm bullet. I'm not just talking about AP rounds, and Hollow Points. Just cause you have a 9mm and his gun is 9mm doesn't mean that his bullets will fit into your gun. Also most guns these days are ceaseless. So that means you cant fire cased rounds with your gun.
Second don't bother trying to loot armor off of bodies, its more than likely comprimised, so will do little to save you. Also armor needs to be fitted to work correctly.

Let me ask you a question, are you really going to just pump your self up with some one else's drugs? No unless you are a junkie. Remember Corp goons see a doctor who then tailors their dosage to goons physiology, not yours. You don't know for certain what augs he's packing. You might take a sample to hand over to a meditech for study and maybe to make it for your self.

What about the other guys cybernetics. Are you a fucking lunatic. Do you have time to extract a implant, with out damaging it. Sorry again like the drugs its keyed to a specific person and oh yeah grafted on them. Yeah leave the other guys metal alone, but if your impressed take a picture.

So what about other stuff. Well most of the stuff you can sell is either illegal or requires the right paper work. So lets say you bust up a drug deal, and you come across a shipment of Black Lace (its a hard drug think like coccaine or heroin) and it has nothing to do with your current job. Now do you bust it up and take it for your self or leave it be. Now taking it will puss off some one. But leaving it alone will have it end up on the street, and you wont make any money or get any street cred. So you take. Now this is a sci fi setting with some grounds in reality, so no magic pants but you do know a fixer or two. So you can either dispose of it by calling a contact in the police (hopefully one with some moral fiber, unless he has contacts with a criminal family you want to get close to ahh going off on a tangent) filling you with all sorts of fuzzies and getting you giri with the police, or do you call your fixer friend to move it filling your pockets with ill gained cash pissing off a few groups in the under world and putting drugs on the street (remember you not only stole the drugs but you made a profit off of it, and probably moved into some one else's turf, unless you sold it at whole sale), or do you turn it over to the ripper docs in the combat zone to turn that poison into medical supplies, again you gain giri with one group while pissing off others, what's the right choice.
Now here is the important bit to remember this is not D&D or some fantasy adventure. There are no dragons with troves of treasure to loot. Not unless its a Demon series program running some nasty sub routines or a Black ICE you might want to avoid. Most of your money is going to come from jobs, whether is jockying a AV4 for
Trauma Team, enforrcing for the local tong, or running errands for a Corp. The loot you want is info. Its a tool, like the drugs, guns, money and cyberware. You can sell info or use it to further your own goals. So nab that info whether by taking recordings, snatching a briefcase or braving a datafort with your trusty deck, in the neon lit future the loot you can put in your pocket is info. Any thing else is really either too big to carry or not worht it. Info is small. But big at the same time.
 
wisdom000

wisdom000

Forum veteran
#13
Jan 16, 2013
Yes... sign me up for some occasional murder hobo action... for I killing things and taking their stuff is awesome... and kept Fallout 3 entertaining long after it had any right to be... That game satisfied my OCD urge like nothing else.... the only thing that even came close was arranged the cars in my garages in San Andreas... But Vegas beats it all, just for sheer volume...

I had to get one of everything you see... in perfect condition.... and sometimes that means I had to have 2... or even 3... because you could modify some of the stuff... and oh my... YOU seem to have some nice stuff....
 
wisdom000

wisdom000

Forum veteran
#14
Jan 16, 2013
videopete said:
This is going to shock you but, I don't want to see loot become the main source of revinue or gear. The reason is simple. Paper currency is rare. Sorry choombas but finding a loose Euro Bucks isn't a common thing, most law abiding people use cred sticks, and credit cards. These either are pin locked or require a gene signature to use. Criminals might have blue backs lieing around but not in large quantities unless its a major operation.
Lets also assume that they got to the point in the future that we got guns that wont fire unless encodeded to your palm, also different guns use different ammo. Trust me there is more than just one kind of 9mm bullet. I'm not just talking about AP rounds, and Hollow Points. Just cause you have a 9mm and his gun is 9mm doesn't mean that his bullets will fit into your gun. Also most guns these days are ceaseless. So that means you cant fire cased rounds with your gun.
Second don't bother trying to loot armor off of bodies, its more than likely comprimised, so will do little to save you. Also armor needs to be fitted to work correctly.

Let me ask you a question, are you really going to just pump your self up with some one else's drugs? No unless you are a junkie. Remember Corp goons see a doctor who then tailors their dosage to goons physiology, not yours. You don't know for certain what augs he's packing. You might take a sample to hand over to a meditech for study and maybe to make it for your self.

What about the other guys cybernetics. Are you a fucking lunatic. Do you have time to extract a implant, with out damaging it. Sorry again like the drugs its keyed to a specific person and oh yeah grafted on them. Yeah leave the other guys metal alone, but if your impressed take a picture.

So what about other stuff. Well most of the stuff you can sell is either illegal or requires the right paper work. So lets say you bust up a drug deal, and you come across a shipment of Black Lace (its a hard drug think like coccaine or heroin) and it has nothing to do with your current job. Now do you bust it up and take it for your self or leave it be. Now taking it will puss off some one. But leaving it alone will have it end up on the street, and you wont make any money or get any street cred. So you take. Now this is a sci fi setting with some grounds in reality, so no magic pants but you do know a fixer or two. So you can either dispose of it by calling a contact in the police (hopefully one with some moral fiber, unless he has contacts with a criminal family you want to get close to ahh going off on a tangent) filling you with all sorts of fuzzies and getting you giri with the police, or do you call your fixer friend to move it filling your pockets with ill gained cash pissing off a few groups in the under world and putting drugs on the street (remember you not only stole the drugs but you made a profit off of it, and probably moved into some one else's turf, unless you sold it at whole sale), or do you turn it over to the ripper docs in the combat zone to turn that poison into medical supplies, again you gain giri with one group while pissing off others, what's the right choice.
Now here is the important bit to remember this is not D&D or some fantasy adventure. There are no dragons with troves of treasure to loot. Not unless its a Demon series program running some nasty sub routines or a Black ICE you might want to avoid. Most of your money is going to come from jobs, whether is jockying a AV4 for
Trauma Team, enforrcing for the local tong, or running errands for a Corp. The loot you want is info. Its a tool, like the drugs, guns, money and cyberware. You can sell info or use it to further your own goals. So nab that info whether by taking recordings, snatching a briefcase or braving a datafort with your trusty deck, in the neon lit future the loot you can put in your pocket is info. Any thing else is really either too big to carry or not worth it. Info is small. But big at the same time.
Click to expand...
Shit choombah, I know a ripper down the road who will give me good money for slightly used cyber. A hacksaw to cut it out of the meaty bits, and a crowbar for the bits attached to bone... that's booze and whores for a week. Hell, I know another guy who doesn't even want to cyber... he wants the meat, flesh harvesters are popping up all over. I am thinking of taking him in a couple of Inquisitors, they annoy the hell out of me, but damn I bet those pristine bodies fetch a pretty penny.

As for cash, whatchoo talking about Wilfred. Cred sticks, money chips... that's for those suckers up in Corporate Plaza... this here is the streets baby, cold hard cash, can't be traced, and down Zone ways, those guys will trade you anything for a bag of kibble or even a can of dog food... if they don't just kill you and take if first. But yeah, cash is still strong down here in the gutter man... only way to conduct business without leaving an electronic trail.

And all that talk of guns... being useless unless you are coded for em or some shit... again Woz, you living too high rent... half the guns round here are stolen, most of 'em been used in a crime, the only time we see a shiny gun is when some reprobate juicehead or dorpher buys one of those Polymer suicide shots. We are the streets baby, we will strip all the fancy googaws out of whatever piece you give us. And don't talk to me about bullets man... if you don't know a DP from a Hypervelocity round from a Glazer, you ain't got no right packing a meat maker in the first place.

Hell even the pros swear off that palm reader crap... I knew a Contract Cleaner back when I used to live in that little building off Effinger. Dude was frosty, just straight up makin' caretaker retirement funds. He got one of those fancy toys, worked great for him too, till he found himself out on a cold day,... When the cops found him he still had two fingers of his glove clenched between his teeth....
 
videopete

videopete

Senior user
#15
Jan 16, 2013
Wisdom000 said:
Shit choombah, I know a ripper down the road who will give me good money for slightly used cyber. A hacksaw to cut it out of the meaty bits, and a crowbar for the bits attached to bone... that's booze and whores for a week. Hell, I know another guy who doesn't even want to cyber... he wants the meat, flesh harvesters are popping up all over. I am thinking of taking him in a couple of Inquisitors, they annoy the hell out of me, but damn I bet those pristine bodies fetch a pretty penny.

As for cash, whatchoo talking about Wilfred. Cred sticks, money chips... that's for those suckers up in Corporate Plaza... this here is the streets baby, cold hard cash, can't be traced, and down Zone ways, those guys will trade you anything for a bag of kibble or even a can of dog food... if they don't just kill you and take if first. But yeah, cash is still strong down here in the gutter man... only way to conduct business without leaving an electronic trail.

And all that talk of guns... being useless unless you are coded for em or some shit... again Woz, you living too high rent... half the guns round here are stolen, most of 'em been used in a crime, the only time we see a shiny gun is when some reprobate juicehead or dorpher buys one of those Polymer suicide shots. We are the streets baby, we will strip all the fancy googaws out of whatever piece you give us. And don't talk to me about bullets man... if you don't know a DP from a Hypervelocity round from a Glazer, you ain't got no right packing a meat maker in the first place.

Hell even the pros swear off that palm reader crap... I knew a Contract Cleaner back when I used to live in that little building off Effinger. Dude was frosty, just straight up makin' caretaker retirement funds. He got one of those fancy toys, worked great for him too, till he found himself out on a cold day,... When the cops found him he still had two fingers of his glove clenched between his teeth....
Click to expand...
Cant hide out in the combat zone all the time. As jaded as the times may be, people still might call the cops, especially when running op in the plaza, weight is weight and swag can slow us down. Sorry some of us run on the Euro Solo philosophy, others lack magic pants to cram all that extra shit.
 
onosendai7

onosendai7

Senior user
#16
Jan 16, 2013
When most games are hit and run missions, I can't consider pausing to loot that 2 corp guards ...
 
Sardukhar

Sardukhar

Moderator
#17
Jan 16, 2013
I fall in the mininal-loot side of this debate. PnP is pretty clear about it not being DnD - the monsters don't carry treasure and there is no dragon hoard.

You kill someone, you should get some ammo that may or not fit your weapon, their gun/knife/whatever and knicknacks. Eurodollars are typically on a code-secured chip or stick or spike, good luck getting at that. They might have dollars or black markey currency of some kind, but don't bet on it.

Organ and cyberlegging is viable, but messy and complicated. Needless to say, you can't just go to the mall for that. And the entire process is HIGHLY illegal - LEDiv considers it a cross between murder and kidnapping with violent assault thrown in the mix.

So, yeah. I have no problem with a little looting, but it's Cyberpunk, not DnD. You don't explore to loot any more than you would today. You only murder people for their wallets if you are lowwwwww or stupid. Anyone with good gear is a problem, since you could, you know, DIE getting it from them.
 
kofeiiniturpa

kofeiiniturpa

Mentor
#18
Jan 16, 2013
I hope they assemble the loot in such manner that there are no completely useless items at all, but the usefullness of particular items would depend on your characterbuild. The presence and absence of the loot could also be dependant on the characters perceptive stats and/or how the loot carrier was killed. This could add a welcome random element to looting, imo.
 
K

kilravok

Rookie
#19
Jan 16, 2013
There should be some loot, but keeping it realistic, all wearable clothes and armor would most likely be damaged beyond use by the time he is cold (armor might be useful still if you take him in a single snipe to the head). Every hacker worth his chips can unlock low-sec cred sticks, for high-sec sticks you will need a digital artist.

The most valuable loot is Information, mostly found on the net, sometimes found on archaic data disks, sometimes in the cyber memory of a downed goon (be fast, dead memory deteriorates).

You'd need to be a tech or doc to cut out someone's hardware, or to know what is worth cutting out in the first place, and you need to know a good fixer or street doc to turn it into cash. With all forms of loot, other than information, weight and size is a problem. Just because something weights less than a pound, does not mean that it's three cube-meters fit into your jacket pocket. Even if it is small, that iridium/tungsten sample will slow you down when it keeps pulling your pants down.

Most physical loot that you will find and take will be collected from shops, offices, clinics, warehouses and other locations where you have to infiltrate on your job, Just take it off the shelf, no need to show your accountant your body-count display implant to explain your sudden wealth.
 
SteinarB

SteinarB

Senior user
#20
Jan 16, 2013
Actually, "harvesting" cybernetics off your fallen foes isn't something foreign to the CP2020 (and by extension CP2077) universe at all. You'd need to know the right ripperdocs, of course. It'd take time to get the pieces out right, so doing it on Main Street while the Psychosquad is a block away and closing is a no-no. Not an impossibility though. Boostergangs probably get a lot of _their_ cyberware just this way. Hell, the setting even has even set a precedence for the illegal harvesting of biological bodyparts from your victims and selling them to the Body Bank. The income from this even has a term of its own. Blood Money.

Not saying this would necessarily be in the game, but the setting does allow for it. Should have serious consequences to participate in this sort of thing though.
 
  • 1
  • 2
  • 3
  • …

    Go to page

  • 7
Next
1 of 7

Go to page

Next Last
Share:
Facebook Twitter Reddit Pinterest Tumblr WhatsApp Email Link
  • English
    English Polski (Polish) Deutsch (German) Русский (Russian) Français (French) Português brasileiro (Brazilian Portuguese) Italiano (Italian) 日本語 (Japanese) Español (Spanish)

STAY CONNECTED

Facebook Twitter YouTube
CDProjekt RED
  • Contact administration
  • User agreement
  • Privacy policy
  • Cookie policy
  • Press Center
© 2018 CD PROJEKT S.A. ALL RIGHTS RESERVED

CD PROJEKT®, Cyberpunk®, Cyberpunk 2077® are registered trademarks of CD PROJEKT S.A. © 2018 CD PROJEKT S.A. All rights reserved. All other copyrights and trademarks are the property of their respective owners.

Forum software by XenForo® © 2010-2020 XenForo Ltd.