As the title says I am having the texture flickering bug, it's mainly noticeable in cut-scenes, but I also see it in gameplay depending on the camera position. As in the title I have tried clamping negative lod bias in NVIDIA control panel and it has had absolutely no effect. Running all settings maxed except for ubersampling, 2560x1440. 1080gtx i7 7700k, 16gb ram etc. etc. Any ideas?