The only 2 essential mods that failed to work after the update

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As the title says, somehow I've managed to get all of the other mods to work, except these 2, but it super duper bugs me that they don't work.

No artificial player light
No Cutscene Lighting

If anyone has the technical knowhow, I'd greatly appreciate the update for my 1st new playtrough of TW3 since idk even when. :)
 
CDPR did test Fast Travel From Anywhere, and it seems to work:
 
CDPR did test Fast Travel From Anywhere, and it seems to work:
Does that mean they'll put it in the game? It'd be much appreciated.
 
You just need to add this:

[Rendering]
DisableSmallCameraLights=true
DisableBigCameraLights=true
DisableAllCameraLights=true

to your "dx12user.settings" in Document/The Witcher 3 then save the file, it will work. Just copy pase 3 line below [Rendering] to your current [Rendering]
Explanation:
  • DisableSmallCameraLights=true
  • DisableBigCameraLights=true
These two will disable artificial light around player in gameplay
  • DisableAllCameraLights=true
This only one will disable light in cutscene quest (when Geralt talk to another)
 
You just need to add this:

[Rendering]
DisableSmallCameraLights=true
DisableBigCameraLights=true
DisableAllCameraLights=true

to your "dx12user.settings" in Document/The Witcher 3 then save the file, it will work. Just copy pase 3 line below [Rendering] to your current [Rendering]
Explanation:
  • DisableSmallCameraLights=true
  • DisableBigCameraLights=true
These two will disable artificial light around player in gameplay
  • DisableAllCameraLights=true
This only one will disable light in cutscene quest (when Geralt talk to another)

Thanks. That works like a charm. :)
 
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