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The six month montage after the prologue should have been the main bulk of the game. [Opinion!]

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Techno_Core

Techno_Core

Forum regular
#61
Dec 28, 2020
Gorance said:
Naah you are wrong... The corpo one is the weakest.. you dont even finish your mission. You meet jackie and they take your corpo job. That is it.. and it doesnt even have a follow up.. and corpos in this game should have attacked you.. Abernathy should have send killers after you.. She didnt..
Click to expand...
Yeah I picked Corp initially cause I wanted to have fun being an entitled POS but being kicked out of the corp like 10 min in the game I quit and re-rolled a Streetkid. IMO Streetkid is who this particular story was geared for.
 
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G

Gorance

Forum regular
#62
Dec 28, 2020
Techno_Core said:
Yeah I picked Corp initially cause I wanted to have fun being an entitled POS but being kicked out of the corp like 10 min in the game I quit and re-rolled a Streetkid. IMO Streetkid is who this particular story was geared for.
Click to expand...
Soo true.... going away and coming back from Atlanta - like CJ in GTA SA.. and making big - night city legend. Def. was the street kid path and they just said hey we are going to do multriplayer in few years lets just make 2 more paths...
 
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Techno_Core

Techno_Core

Forum regular
#63
Dec 28, 2020
I think the 6 month montage with Jackie should have been the opening act of the game IF you pick Streetkid. The other lifepaths should have had their own opening acts.

Though I realize realistically that is cost and time prohibitive.
Post automatically merged: Dec 28, 2020

Gorance said:
Soo true.... going away and coming back from Atlanta - like CJ in GTA SA.. and making big - night city legend. Def. was the street kid path and they just said hey we are going to do multriplayer in few years lets just make 2 more paths...
Click to expand...
Yeah I didn't make the SA connection but yeah.
Post automatically merged: Dec 28, 2020

StarfleetCommand said:
Johnny and Keanu might have always been the plan for the story, but nevertheless, how can they justify spending hours actually enjoying the side content when the game puts you in this urgent life or death situation? It just does not add up to what was originally advertised as an open living world with ample opportunities for interacting with the world outside the main plot.
Click to expand...
Yep. I posted elsewhere that when I was gigging hard to make eddies to buy this one fancy car I wanted, it hit me: This makes NO sense in the context of my character in this story. Though to be clear I ignored that and just played having a lot of fun.
 
Last edited: Dec 28, 2020
lyin321

lyin321

Fresh user
#64
Dec 29, 2020
MarkQuest said:
I don't personally agree, I don't get why everyone is so in love with Jackie, I mean he was a cool character but not overly deep, and kind of felt sort of like the stereotypical Latino sidekick. I would have enjoyed some more time with him before he died, but I am personally a much bigger fan of Silverhand's dialogue. The way he goes from a total jerk to slowly being more sympathetic to you and then cheering you on made me feel like I earned his respect. And he's made me laugh out loud more than at game character I can think of.

EDIT - actually, the Nameless One is a close tie.
Click to expand...
It is not about having more Jackie, but having an act 1 that we can enjoy Night City without the false sense of urgency that having the chip brings. I am not against having antagonist like Silverhand in our heads (except maybe in romances) but...I don't know....I wish if no free to roam and enjoy NC act 1, there should have been a lot more 'dead ends' to the main quests so you can go and do side missions without headcannoning why you are not doing something that might have a very short time limit:)
....and that, I believe, can be fixed in an enhanced edition...not adding act (would be wonderful but probably too much work), but fixing/reworking the pacing of the main quest....
 
Last edited: Dec 29, 2020
ZetBK

ZetBK

Fresh user
#65
Dec 29, 2020
StarfleetCommand said:
I really feel like at some point the devs decided to put all the focus of the story on Keanu and Johnny Silverhand when originally it was about you and Jackie moving up in NC and forming a friendship. Imagine how great the story would be if the main bulk of the story was the six months with Jackie that got reduced to a montage, where you could actually explore and immerse yourself in the world and its side quests and stories, then at the very end where everything is seen and done, then you get the corrupted relic and move on with the Silverhand quest chain.

Right now I personally can't enjoy any of the sidequests because there is this nagging sense of false urgency telling me to focus on the main story and saving my life. This is my subjective opinion on the CP2077 story, I still think it's a good game when all you do is follow the main plot, but it feels more like a Telltale Games type of experience than an open-world RPG. Not to mention all the false promises of a truly interactive world and all that, but to me, this game is not about your character, it's rather all about Johnny Silverhand.
Click to expand...

Disagree, the Johnny Silverhand story is Canon stuff they clearly wanted to get that story out there, this idea that developers like this who had millions to work with would be obligated to changed one of their two main IP simply to fit an actor .. I dont buy it. I dont know about the original tabletop game but Silverhand shows up on everything he is like the mascot almost the story was probably always going to have a strong Silverhand connection. NOW your point of the 6 month time skip being playable basically building yourself up as a solid Merc for 10 hours and then jump into the Silverhand arc would have been interesting. The thing is imaging having all those hours of building your merc up to then have to start from zero idk. I also feel people would have felt betrayed by a " second act " if it had been done that way especially if it becomes like a point of no return type thing. In the end DLC can actually inject some of what you are talking about, Imagine a DLC right before the heist were you do a Job with Jackie that becomes a huge 15 hour detour that gives you new perspectives, new allies and new items id be down with that as long as as some of it carries over to the main story line in some form.
 
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Rudo_

Rudo_

Forum regular
#66
Dec 29, 2020
StarfleetCommand said:
I really feel like at some point the devs decided to put all the focus of the story on Keanu and Johnny Silverhand when originally it was about you and Jackie moving up in NC and forming a friendship. Imagine how great the story would be if the main bulk of the story was the six months with Jackie that got reduced to a montage, where you could actually explore and immerse yourself in the world and its side quests and stories, then at the very end where everything is seen and done, then you get the corrupted relic and move on with the Silverhand quest chain.

Right now I personally can't enjoy any of the sidequests because there is this nagging sense of false urgency telling me to focus on the main story and saving my life. This is my subjective opinion on the CP2077 story, I still think it's a good game when all you do is follow the main plot, but it feels more like a Telltale Games type of experience than an open-world RPG. Not to mention all the false promises of a truly interactive world and all that, but to me, this game is not about your character, it's rather all about Johnny Silverhand.
Click to expand...
100% agreed. Also leads to heavy inconsistences, like "hello V, im padre ibarra" When you have already met him in the montage.
Point of no return should have been when you get the relic, imo.
 
lyin321

lyin321

Fresh user
#67
Dec 29, 2020
ZetBK said:
Disagree, the Johnny Silverhand story is Canon stuff they clearly wanted to get that story out there, this idea that developers like this who had millions to work with would be obligated to changed one of their two main IP simply to fit an actor .. I dont buy it.
Click to expand...
Not changing the story more like...to add more Silverhand stuff they had to cut contend.
...but damn it, now I want to play very early where my ex-corpo try to get a fixer to give her a chance:)
 
claudiu111

claudiu111

Forum regular
#68
Dec 29, 2020
Liquios said:
No as that is one of the issues with the whole game. They had to rewrite the story so that it fits Johnny as the main plot. 2018 deep dive was different, with a different story setting. Probably that time frame was, when Keanu got on bord and they had to rewrite it, therefore changed the game.

I like Keanu and I love that he's in the game, but if they'd just let it be one of the side-stories, it would have been great — we probably would have got the game like it was envisioned back in 2018.
Click to expand...
Do you have any proof of this? Any at all?
Please stop putting out rumors as facts. Thanks
 
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Subenu

Subenu

Forum regular
#69
Dec 29, 2020
Rudo_ said:
100% agreed. Also leads to heavy inconsistences, like "hello V, im padre ibarra" When you have already met him in the montage.
Point of no return should have been when you get the relic, imo.
Click to expand...
I think most people want the montage gone and instead get some playtime (maybe restricted?) to play this part themselves. maybe jackie gives you a tour through Night City and you got to know about the different fixers that you know by the time the montage ended. Might be a collaboration work/quest which leads you through the city itself.
 
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JackieFangirl

JackieFangirl

Forum regular
#70
Dec 29, 2020
It seems so weird to have a montage within a game, so lazy.
It hardly matters now though because I could care less if they added this or not, I mean we know the outcome since what seems like the second half of the game got released instead of this, it kind of takes the fun away.
If CDPR where smart (which apparently they are not), they should of released this portion of the game first, if they plan to at all. I mean it makes sense right?
 
StarkHelsing

StarkHelsing

Forum regular
#71
Dec 29, 2020
MarkQuest said:
I don't personally agree, I don't get why everyone is so in love with Jackie, I mean he was a cool character but not overly deep, and kind of felt sort of like the stereotypical Latino sidekick. I would have enjoyed some more time with him before he died, but I am personally a much bigger fan of Silverhand's dialogue. The way he goes from a total jerk to slowly being more sympathetic to you and then cheering you on made me feel like I earned his respect. And he's made me laugh out loud more than at game character I can think of.

EDIT - actually, the Nameless One is a close tie.
Click to expand...
The same reason why a lot of people probably don't understand why you're in love with Silverhand. Different tastes.

I wanted the six-month montage because obviously a lot of interesting stuff goes down there. We meet all our friends and develop such strong bonds with them. Honestly, in the six months, we were there, Mama Welles basically adopts us as her own. Jackie treats us as a straight-up sibling. Vik becomes almost fatherly, Misty is all smiles and understanding. I feel like I've known these people for years when in reality it was six months. What happened in those six months where our bonds with these people became so strong?

I want to know what I stole for padre, who was the corp person we jacked the case from. Who are all these guys we're fighting. How does Mama Welles cook? How did we meet Wakako the fixer?
 
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Subenu

Subenu

Forum regular
#72
Dec 29, 2020
JackieFangirl said:
It seems so weird to have a montage within a game, so lazy.
It hardly matters now though because I could care less if they added this or not, I mean we know the outcome since what seems like the second half of the game got released instead of this, it kind of takes the fun away.
If CDPR where smart (which apparently they are not), they should of released this portion of the game first, if they plan to at all. I mean it makes sense right?
Click to expand...
I think this makes no real sense (at least for me), when there are miriads of people rewatching the same movie, replaying the same games or similar stuff. It's not exclusive to cyberpunk at all. If you enjoy a setting, a story or whatever you will probably come back and play it again. It might not be you, but lots of other people might enjoy it.

Also it's about "polishing" the gaming experience to higher levels. granting more immersion and for you to get to know certain characters more, so the impact of losing some is stronger.
 
flippimonkey

flippimonkey

Forum regular
#73
Dec 29, 2020
Agree-ish. Main Quest line is a total let down. Not just how it ends, but how narrow it is and how meaningless choice is during it. Even the choices made before the game even starts are useless.

Not sure where I would put it, but something more branching and unique per play through and what it is now.
 
Techno_Core

Techno_Core

Forum regular
#74
Dec 29, 2020
claudiu111 said:
Do you have any proof of this? Any at all?
Please stop putting out rumors as facts. Thanks
Click to expand...
Well it is a fact Keanu himself wasn't involved in the project til late 2018. Though of course you are correct this doesn't mean the story we got wasn't what they'd intended all along. Maybe they just hadn't cast the actor for the character yet.

However there is a bit of presumably left over content where you hear on the radio in-game that Johnny Silverhand died last year which indicates... something.

Also from what I've read, prior to Keanu joining they never talked about or hinted about the game being about Silverhand.

So given the incredible change in scope of the game from what was offered to what we got, combined with the above it's natural for people to assume the game changed because they got Keanu. I mean on a base level it makes total sense the game changed cause they got Keanu. I mean, if you're in charge of a video game and someone tells you "Hey, we got Keanu" you're gonna want to accommodate and try to take full advantage of that. What makes it problematic is that he joined so late in the development of the game.
 
JackieFangirl

JackieFangirl

Forum regular
#75
Dec 29, 2020
Subenu said:
I think this makes no real sense (at least for me), when there are miriads of people rewatching the same movie, replaying the same games or similar stuff. It's not exclusive to cyberpunk at all. If you enjoy a setting, a story or whatever you will probably come back and play it again. It might not be you, but lots of other people might enjoy it.

Also it's about "polishing" the gaming experience to higher levels. granting more immersion and for you to get to know certain characters more, so the impact of losing some is stronger.
Click to expand...
Don't get me wrong I obviously want more Jackie and V content and I know the story needs it and lets face it it's better to have actual gameplay than a poor looking montage.
However, what I dislike is how they decided to add it after the events of The Heist, so for me at least it just wont have the same impact that I would otherwise be hoping for. It's already been spoiled, unless of course they decide to change the ending of The Heist mission to a certain extent.

However, I do still think that it should be added and I'm sure anyone new to the game would appreciate it more too. However, the only way for me to actually decide to play this would as I said if they somehow change the ending of The Heist mission and/or making it free, which in truth it should be free anyway seeing as it's cut content.

Also, a lot of my last post was purely out of frustration too. I just want to be able to enjoy the game but alas I just can't and everything I seem to be reading lately is another reason I find to dislike how the company has so far handled things.
 
v2micca

v2micca

Fresh user
#76
Dec 29, 2020
StarfleetCommand said:
I really feel like at some point the devs decided to put all the focus of the story on Keanu and Johnny Silverhand when originally it was about you and Jackie moving up in NC and forming a friendship.
Click to expand...
Yeah, I'm not sure about this. If you go back and watch interviews with Mike Pondsmith from last year, he talks about how when CDprojectRed first pitched the project to him, they were pretty gung-ho from the beginning about using the storylines of Johny Silverhand and Alt Cunningham in the game. If anything, I believe it was the character of V. that largely evolved over the development cycle of the game. I'm thinking back to the original trailer, the one released in 2013 (or was it 2012, Jesus this has been long time coming) I'm talking about the one that focused on the woman with the mantis blades who appeared to have succumbed to cyberpsychosis. In that trailer there is a lot of focus on the Max-Tac team sent to subdue her and one of their members looks to be a proto-version of Male V. So, I would argue that if anything, the concept of V as a freelance merc and Jackie as his partner in crime were later additions to the game than Johnny and Alt. The game was always going to be about Johnny. Devs just kept a lid on that fact from the general public until the Keanu Reeves trailer.
 
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gogdudedavid

gogdudedavid

Fresh user
#77
Dec 29, 2020
I don't know if they will ever read this but this is something which made me turn my nose up and made me understand the game was quite different than expected and promsied. You can't cut so many missions and characters and story and merge them in such a way.

WE DID NOT DESERVE THIS TREATMENT.
 
Last edited: Dec 29, 2020
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Ratkatcher

Ratkatcher

Fresh user
#78
Dec 29, 2020
I am one of the players who think that Johnny and his role should have been in the latter part of the game, allowing us to develop V, and to enjoy more of NC and its inhabitants, along the way. I found the 'Johnny as protagonist' scenario robbed me of the development of my own character, V, and appeared primarily focussed on something that, frankly, was uninteresting.
The game is good, I'm not running it down, but I feel would have been better overall if I'd been given more time to play my own character, rather than having him hijacked by a lunatic so early on in the game.

Bleating aside, the other important characters have been excellent, Judy is completely amazing (my V is male) throughout - and the underwater session was incredibly well put together. Panam has been fun too, particularly in the finale where I was very pleased to have her, and the rest of the family, along.

It would have been good to be able to meet some of the fixers socially, but perhaps I missed the opportunity this play through, I'll start another character soon.
 
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lyin321

lyin321

Fresh user
#79
Dec 29, 2020
For me it's just about getting to know Jackie more and all these other characters that seem to know us well (although that too would be interesting), but to give us the chance to explore night city without the urgency we find ourselves under.
Ratkatcher said:
I am one of the players who think that Johnny and his role should have been in the latter part of the game, allowing us to develop V, and to enjoy more of NC and its inhabitants, along the way. I found the 'Johnny as protagonist' scenario robbed me of the development of my own character, V, and appeared primarily focussed on something that, frankly, was uninteresting.
The game is good, I'm not running it down, but I feel would have been better overall if I'd been given more time to play my own character, rather than having him hijacked by a lunatic so early on in the game.

Bleating aside, the other important characters have been excellent, Judy is completely amazing (my V is male) throughout - and the underwater session was incredibly well put together. Panam has been fun too, particularly in the finale where I was very pleased to have her, and the rest of the family, along.

It would have been good to be able to meet some of the fixers socially, but perhaps I missed the opportunity this play through, I'll start another character soon.
Click to expand...
I don't like Silverhand to be so late. I am fine with the story of us dying (because of how stupid we were!) but wish for the 'leads' to a possible cure to come later. Let us work for it. Gathering eddies/connections etc, so we are prepared/have the means to follow these 'leads'.
....maybe have the urgent missions only in the late stage of the game, where there are just a few side quests and whether you accept them or not has real consequences....
 
C

cerberusdest

Fresh user
#80
Dec 29, 2020
I would have liked +5 hours of you being corpo/nomad/streetkid
+5~10 hours of the montage
the rest follows as before
 
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