So "this whole thread is about Keanu ruining the game" is false. It isn't about that.Ya and
So "this whole thread is about Keanu ruining the game" is false. It isn't about that.Ya and
Technically yes, since they diverged from the original premise and story somewhat from 2018 which had been worked on for 2 years already after the rebuilding of the REDengine, to involve more Keanu which you can tell since some of the times he shows up he is hand crafted and looks low rez not mo-capped and looks horrible compared to other times and some of his dialog is called in, and pieced together probably from other recorded dialog.
Watch any video of the developers from 2018-2019 answering questions even up to the nightcity wire episodes. Yes games change and are iterative process...but what you don't do on a game that has been in production for 5 years is rework the entire concept in 1 1/2 years on a project this huge, because that is how you end up with what the game is currently.
He (Keanu) wanted to be in the story more and became a co-protagonist so the game changed last minute with that it seems so much else changed along with it, reused assets from some of the original story and the gameplay mashed to fit that in and some of which makes absolutely no sense... and more taken out to compensate. The idea that they made the story shorter because people didn't finish the witcher is a bit far fetched, you don't cut a game down to 20hrs or less for that reason, there are plenty of games people finish with 30+ to 40 hr. main stories.
You can see it from all the original works and then more so when the main story director, designer and writers left in that time space, which never bodes well for any game when you have 3 or 4 very key members leave a project before its done.
The game that was planned and what was frankensteined together are two very different products, mostly thanks to this plan of the Keanu effect, even in his interview he said he was brought in 2018, and shown off in 2019.
There are many cool things they did but so many missteps its hard to understand what they were thinking, other than star power and management saying DO THIS NOW, WE NEED KEANU.
-On a side note, any game where you are "dying" as part of the main story and has a sense of urgency...(in 3 weeks?) yet has all this side content which really detracts from the whole ...I need to find a way to save myself, really doesn't make sense.
So while a big part of it is the design at fault with involving too much Keanu it isn't his fault directly aside from wanting to have a bigger part. Most of it is changing the entire game/story fairly majorly at least 3 or 4 times during development, which is a management issue.
And that is a whole different ballgame.
To be fair, not all of us saw Cyberpunk as a new flavor video game. I've been playing the pen and paper game since the early 90's and I'm a huge fan so to hear about Night City being made and brought to life in a video game, I knew I was going to be purchasing no matter what. Story wise and gameplay wise, I think it's a masterpiece. When I compare it to the pen and paper game, it's a giant turd
A lot of people who bought this game seem to think this game is based off of the genre and not the tabletop game which is is false. This is based off of Cyberpunk by Mike Pondsmith. The creator of the table top game. Unfortunately that is where the similarities end when it comes to Cyberpunk. They didn't even bother to understand the rules, the stats, the classes or the skills.That's a good point. And regardless of how I feel about this game, I have to admit it made me very curious about the TTRPG. In fact, I ordered a copy of the Cyberpunk 2020 sourcebook. They seem to have sold out of the RED version. Do you know anything about that one? Is it very different?
Another thing that happened was that it made me think more deeply about the broader "cyberpunk" genre. Like, I've always wanted a good Ghost in the Shell game and this seemed like the closest thing we'd get to that. But when I started exploring other cyberpunk-related fiction such as Neuromancer... well it's been very hit-or-miss for me. I remember liking Snow Crash way back in the day but I just couldn't finish Neuromancer. The concept of Neuromancer is pretty solid, but I found Gibson's writing style rather frustrating.
So yeah... honestly, I don't really know what to make of the story other than it seems to have a lot of untapped potential. They clearly take inspiration from Gibson but don't take it in any bold new direction as far as I can tell. As to how much of that is the result of time constraints and poor planning, who knows?
I think you mean the E3 2019 trailer. The last E3 before release. I just checked the 2018 trailer and there is no Johnny Silverhand anywhere.Silverhand appears at the end of the 2018 trailer as an engram to V. Just like in the final game. Clearly the intention was for him to then guide you through the second act of the game not be a cameo at the end. I dont think there were any fundamental changes beyond minor dialogue details.
This appears to be a fan theory first developed on reddit and then spread by vloggers on youtube. People feel disappointed about the lack of content or quality and want someone to blame.
Not an oversight, but a urban legend like "Elvis still lives". There is a thread about this in the forumsJohnny Silverhand dying while nuking arasaka tower seems to be established lore from cyberpunk 2020. I dont know if that radio DJ saying Johnny died in 2076 is an oversight. No way someone who nuked a city would ever live peacefully in night city.
But then there is that screen if you play the corpo lifepath which says the date is december of 2077, so that mist have been an oversight too.
Yeah i never blamed Keanu either, Keanu is love. But silver hand was like a punch in the face every time he showed up on my screen.I agree with your point of view, the fact that they had to change so much of the game it's probably the cause of the lack of polish, the bugs and maybe even content removed. But we cannot blame an actor for it, the blame is 100% on CD Projekt Red decision makers.
When I think of the story before Johnny Silverhand is introduced all over the game, I cannot stop thinking that they probably wasted more than a year on this change alone. Had they spent that year polishing the game instead, fixing bugs, balancing the skills, perks and currency, and QA in general, this could have been one of the greatest videogames in history.
But it's important for me to make clear that Keanu Reeves shouldn't be blamed, because I want the next CDPR game to be good, to be finished, and to be led by videogame makers, not a marketing department.
Johnny Silverhand dying while nuking arasaka tower seems to be established lore from cyberpunk 2020. I dont know if that radio DJ saying Johnny died in 2076 is an oversight. No way someone who nuked a city would ever live peacefully in night city.
But then there is that screen if you play the corpo lifepath which says the date is december of 2077, so that mist have been an oversight too.