Takemura calls and soft-locks your game now.
It points to what a lot of people suspect is slapped together bad code. Everyone here who has done programming before knows when something has bad code you immediately notice when you add a new feature it breaks old existing ones. Seeing CDPR create so many new game-breaking bugs is a sign that they literally can't fix this game unless they rewrite a whole bunch of code from scratch.
You're pretty much lucky if they even fix the performance and bugs at that. I'm willing to bet the DLC is going to break the game further if they're using spaghetti code. Not even the greatest programmers in the world can work with a shitshow. I'm actually now impressed that they managed to make this game if it's this bad.
Also someone has pointed out that CDPR fixed an exploit where people will reload their save before picking up an item to reroll its stats for something better.
Why is CDPR prioritizing their resources on this instead of making the game play better? PS4 is crashing every hour and they are focusing on savescumming exploits.