Not something that really bothers me, but yeah, would be very nice if we saw some more of Triss, though I think we will see more of her in the "Man of Glass" expansion
Like Triss as a character a lot 
When witchers drank in KM, and Lambert speaks - stay away from a dangerous women and Geralt answers that you can breathe easily, we are not couple anymore. Esquel suggests to talk about it, but when Geralt refused, I almost screamed in the monitor - yes, yes, you want to talk about it, tell them that you with Triss, tell them that she isn't the dangerous woman, but gentle, tender, kind, courageous. Tell them everything!
Hey hey! Crach, Hjallmar and Cerys an Craite are all pretty awesome even Lugos is pretty hilarious, but for other characters Geralt knows from the game series it is sorely lacking.
I just wish zones didn't become irrelevant for character interactions after the main quests for them are done... Just some dialogue to talk about well, anything to do with the plot or universe would be great.
We're nearly on 500 votes for Triss and 3000 posts overall, nicely done keep it up guys!
When witchers drank in KM, and Lambert speaks - stay away from a dangerous women and Geralt answers that you can breathe easily, we are not couple anymore. Esquel suggests to talk about it, but when Geralt refused, I almost screamed in the monitor - yes, yes, you want to talk about it, tell them that you with Triss, tell them that she isn't the dangerous woman, but gentle, tender, kind, courageous. Tell them everything!
What I want to know is why was Triss reduced from a wise, witty and confident character that she was in previous games to a gentle and touchy-feely one? It just feels so odd. Such a stark contrast from who she was in the previous games. They really didn't pay much attention to her character. Didn't bother to even write her consistently with the rest of the series. Maybe it's a good thing that we don't get to interact with her much, because it's not the same Triss. I guess they had to reduce her awesomeness because Yennefer is supposed to be the strong, confident one. Such a shame.
If not romanced, she should still feel relevant to the story because the developers included her in the later segments of the game to begin with. Every minor character that appears in the final act is given dialogue and interactive moments, while Triss was sidelined as a background piece. She has appeared as an important member of the main cast in previous games by the devs and this should have been displayed in Wild Hunt to show continuity. The argument here is the game should reflect what it is suggesting: Triss is a close member of Geralt's inner circle.
She stands as the figure who is visibly excluded from the main cast, while simultaneously being elevated as important to the Ciri-Geralt-Yen relationship through NPC commentary.
An expansion that provides Triss content for both those who romanced and did not romance her, as well as focus on Geralt's other relationships and build the Withcer universe overall, would be satisfying to see from CDPR.
The things the game should have included for Triss
+ Triss should be present at Kaer Morhen if you romanced her with her own conversation to be had with her.
+ There should be a scene between her and Yennefer at Kaer Morhen, maybe a fight, maybe a reconcilliation.
+ There should be another conversation between Triss, Geralt, and Ciri where Geralt explains he's with her now.
And then Geralt can talk to Ciri about it.
+ There should be a scene with Triss in Skellige before the final battle.
Is this SUBSTANTIALLY more content? I don't think so.
But I think it shouldn't be oodles and oodles either.
Are there any plans to mark if/when we hit the 500 vote mark?
Yen would have to be motivated by something...if Geralt and Triss were to marry, that sort of thing might draw Yen out there OR its clear if Ciri is in need of help, that would clearly do it.
I'm writing this because honestly I don't feel like replaying this game that much. I play a bit, then do something else, come back, etc.
This is, in a way, completely new to me, I've never had an instance in which I enjoyed a game so much in my first playthrough and then had so many mixed feelings during a second.
Just a bit of info to get in context, I'm thirty-two years old, have a job, live together with my girlfriend, we've been together for 10 years. Gaming wise, I've played every single RPG that was remotely good for PC that came out since 1995. I've also read maybe five hundred books give or take, and none of them "romantic novels" except maybe the notebook that I borrowed from my sister's friend a long time ago, but that was another story.
The point I'm trying to convey is that I consider myself to be a normal person and also not someone who actively looks for "love" related stuff in fiction. Sure I appreciated when all the romances we put into RPGs, starting with Baldur's Gate 2, continuing with Dragon Age, Mass Effect, etc. In all those games, it was always half about the emotional investment and half about let's try the other one and see how it goes. From Aerie/Jaheera, Leliana/Morrigan, I always tried all the options (except in ME2, it was about Miranda then). I was always well aware this is just a video game and it's all pixels.
Which bring us to the present, I'm still aware it's all pixels (I'm not crazy yet). But I can't help but feel, something, I can't even describe properly. Sadness perhaps? Sorrow? Frustration? Disappointment? Anger?
I've been trying to make sense of it by myself, since I can't exactly discuss my infatuation with a virtual girl with my real one. I have a feeling she wouldn't be too keen on discussing the topic.
Besides her great portrayal in this game, I think the way her narrative went might be the cause. Her entire arc was told as a big goodbye. You started to appreciate her character, yet at the same time had that feeling that you were preparing to part for good. And then the scene at the docks happened. And, paraphrasing the journal entry here "upon realizing that they might never see each other again, all the repressed feelings between them came back rushing like a storm." That's exactly how I felt, and was glad to have an option that represented that feeling.
Yet, in hindsight, the hard truth is that the "they never saw each other again" part remained true. That was not readily known when I was playing my first time around, and so I was free to enjoy the rest of the game. As the end neared though, I started to become really frustrated. And by the time it was all over, I got that feeling I tried to describe earlier.
It does leave the forefront of my thoughts from time to time, yet somehow trying to play the game acts as a reminder and after a while I end up closing the game out of frustration. It is weird, I know, but it is also the truth.
I'm writing this because honestly I don't feel like replaying this game that much. I play a bit, then do something else, come back, etc.
This is, in a way, completely new to me, I've never had an instance in which I enjoyed a game so much in my first playthrough and then had so many mixed feelings during a second.
Just a bit of info to get in context, I'm thirty-two years old, have a job, live together with my girlfriend, we've been together for 10 years. Gaming wise, I've played every single RPG that was remotely good for PC that came out since 1995. I've also read maybe five hundred books give or take, and none of them "romantic novels" except maybe the notebook that I borrowed from my sister's friend a long time ago, but that was another story.
The point I'm trying to convey is that I consider myself to be a normal person and also not someone who actively looks for "love" related stuff in fiction. Sure I appreciated when all the romances we put into RPGs, starting with Baldur's Gate 2, continuing with Dragon Age, Mass Effect, etc. In all those games, it was always half about the emotional investment and half about let's try the other one and see how it goes. From Aerie/Jaheera, Leliana/Morrigan, I always tried all the options (except in ME2, it was about Miranda then). I was always well aware this is just a video game and it's all pixels.
Which bring us to the present, I'm still aware it's all pixels (I'm not crazy yet). But I can't help but feel, something, I can't even describe properly. Sadness perhaps? Sorrow? Frustration? Disappointment? Anger?
I've been trying to make sense of it by myself, since I can't exactly discuss my infatuation with a virtual girl with my real one. I have a feeling she wouldn't be too keen on discussing the topic.
Besides her great portrayal in this game, I think the way her narrative went might be the cause. Her entire arc was told as a big goodbye. You started to appreciate her character, yet at the same time had that feeling that you were preparing to part for good. And then the scene at the docks happened. And, paraphrasing the journal entry here "upon realizing that they might never see each other again, all the repressed feelings between them came back rushing like a storm." That's exactly how I felt, and was glad to have an option that represented that feeling.
Yet, in hindsight, the hard truth is that the "they never saw each other again" part remained true. That was not readily known when I was playing my first time around, and so I was free to enjoy the rest of the game. As the end neared though, I started to become really frustrated. And by the time it was all over, I got that feeling I tried to describe earlier.
It does leave the forefront of my thoughts from time to time, yet somehow trying to play the game acts as a reminder and after a while I end up closing the game out of frustration. It is weird, I know, but it is also the truth.
Pretty much this scene should have happened at Kaer Morhen w/ Triss and Yennefer.
Just replace Cerberus with "What you did to Geralt was wrong."
But skellige needs ages for every questionmark with the small boat jumping into water killing sirens looting chest and that for around 100+ times.
Well since u said that.. I guess as "Geralt Merigold" he wont get a single contract
No one will ever take him serious again I guess
Oh and welcome back ! Or should I say "good morning" ha.
I've been trying to make sense of it by myself, since I can't exactly discuss my infatuation with a virtual girl with my real one. I have a feeling she wouldn't be too keen on discussing the topic.
Yet, in hindsight, the hard truth is that the "they never saw each other again" part remained true. That was not readily known when I was playing my first time around, and so I was free to enjoy the rest of the game. As the end neared though, I started to become really frustrated. And by the time it was all over, I got that feeling I tried to describe earlier.
Touchy feely? She got in my Geralt's face several times.
I imagine we will be hitting it sometime today. There seems to have been a slight surge in the response-rate as of yesterday.![]()
That just reminds me how bad Bioware animations are.
Just a quick question to you guys, sort of off topic I know. I know that Geralt and Triss couldn't have any kids of their own, I know there was some discussion earlier on the subject, but I don't really care one way or the other. But I like to think that at some point they would officiate their relationship at some point by tying the knot. Triss seems like the kind of lady that would go for a sort of fancy wedding. Anyways, my question is this and it is two parts: Would they invite Yennefer to the wedding? And if they did invite her, would she attend? Yen doesn't strike me as the sort of "being happy for others" kind of person. But I could be wrong. Maybe the book fans who frequent this thread could shed some light on my question.![]()
The interesting part is that lot of people still haven't finished this game, many people in college have just finished a semester and are on summer vacation trips. In just 2-3 weeks it balooned to 480-ish, in just a few weeks time I have a feeling the poll might double.
After all this ain't nobody, this is ms Polish Playboy!
That just reminds me how bad Bioware animations are.