Second Life isn't really the right example. More Sony's former social platform. What that did was bringing players together. Like these forums, but in a game. You could do all kinds of things together, with other players like dancing, playing pool, bowling, playing in a park, picnic, flying an RC helicopter or plane, ride on a mini choo choo train that would circle the park, fly a flyer, relaxing in a peddle boat and much much more. That was one space, but there were tens of others, each with their own events. Lots and lots of players loved it. Totally free to play on the PS3. A little like Second Life, but much much more advanced, civilized and disciplined.You talk about something like > Second Life ?
It makes me think of Ready Player One this thing.
"You can sell and fill 80% of a player's visual field before causing a seizure, imagine the potential !!!"
"Sorry, but I hope that will never happen for Cyberpunk. At worst, I even prefer a GTA 5 multiplayer"
"Sorry, but I hope that will never happen for Cyberpunk. At worst, I even prefer a GTA 5 multiplayer"
Why not? Would be lots a fun. CDPR would build and expand the city, 3rd party devs, modders, contractors, would fill the empty shells with interactive attractions like playing tennis, pool, golf, soccer, bowling, picnic in the park, going to a restaurant, taking a boat trip, going to a disco, all kinds of things. CDPR would interact as the Mayor of Night City, and orchestrate all kinds of real life contracts with contractors from around the world. The possibilities are endless.
Second Life could never come up to par with Sony's social platform, and Sony's platform could neither with Cyperpunk, even if they had tried.
Edit: Sony's former social platform. A far cry from Second Life. It may look old fashioned, but imagine if the concept was implemented into Cyberpunk, with its out-of-this-world graphics, way of playing, everything you love about Cyberpunk. Imagine playing with your friends in the same game. It would become a game to come home to.
The Fans Who Refuse to Let PlayStation Home Die - IGN
Hardcore PlayStation Home fans are using unique methods to resurrect the divisive social space 6 years after its death.
www.ign.com
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