VerticalRecoil;n10393142 said:This looks better than that E3 inventory they're making
KeeperOTF;n10393552 said:sorry, but it's mostly the same people working on this mod. xD
CaptN3mo;n10454492 said:Things have gone a little quiet here. Any update?
KeeperOTF;n10455082 said:I can assure we are workin on it every day!
Lim3zer0;n10465822 said:Its quite unlikely that this will end up in the final mod, but this is something i'd like to share.
ScoutBr0;n10466142 said:Once I imagined that an Enhanced Edition would include all of the characters as 3D model you could view and rotate around. But then I remembered most of them use custom anims and poses.
CaptN3mo;n10467372 said:That's really neat, but please don't let this be something that cause you to delay the mod beyond what is necessary.
In that case, why it will not be in the final version if it's easy to do (true question)?Lim3zer0;n10468112 said:Actually all the entities use the same pose and animation alias: 'locomotion_idle'.
Honestly it's quite easy to do, and wouldn't take long. The entity spanner was already there, i just enabled it.
As i said though it probably won't be in the final mod.
Honestly it's quite easy to do, and wouldn't take long. The entity spanner was already there, i just enabled it.
As i said though it probably won't be in the final mod.