Here is an edit I've done of how easily this could have been improved many times over.
I have no idea how this is what ended up in the game. I don't know if anyone else is as annoyed as I am every time you want to compare and equip weapons. The weapons inventory UI has so much extra space but the UI designers have chosen to only fit 12 weapons there at any time and outright block your view Whenever you hover over one weapon to see stats. Then if you move your cursor the "stats viewer" jumps around further blocking your view of other weapons.
You've give the weapons their own UI page but somehow still managed make it this hard to work with.
This is not even a bug, just basic UI design that anyone could have fixed. The stats viewer could have moved to the side and to a fixed space instead of jumping around all the time and blocking your view, and there could be room for at least 24 weapons on the same space without having to constantly scroll.
I have no idea how this is what ended up in the game. I don't know if anyone else is as annoyed as I am every time you want to compare and equip weapons. The weapons inventory UI has so much extra space but the UI designers have chosen to only fit 12 weapons there at any time and outright block your view Whenever you hover over one weapon to see stats. Then if you move your cursor the "stats viewer" jumps around further blocking your view of other weapons.
You've give the weapons their own UI page but somehow still managed make it this hard to work with.
This is not even a bug, just basic UI design that anyone could have fixed. The stats viewer could have moved to the side and to a fixed space instead of jumping around all the time and blocking your view, and there could be room for at least 24 weapons on the same space without having to constantly scroll.
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