🎉The Welcome Thread

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Hi! I have a problem where some things are not loading properly. HDD mode is OFF since the game is installed on an nvme. Pretty much everything is set to high or ultra. Need help, please
I don't think it have something to do on your side (at least nothing you can do yourself), it's just low res textures ;)
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Hi there, encountering a pretty critical bug where in the first mission with Jackie to save Sandra Dawson the apartment door can't be hacked. I can enter the cyberdeck view with Tab and the door highlights showing it can be opened, when selecting the haack it shows the 4 RAM cost but pressing F (interact key) doesn't do anything. Im unable to progress with the game beyond this point. No mods installed, and using a fresh install following the 2.0 release.
Annoying :(
Try to remove these folders, then verify the game files on your launcher and try again.
  • REDEngine folder from here %userprofile%\AppData\Local\
  • CD Projekt Red folder from here: %userprofile%\AppData\Local
 
And again, take it off. A new day, an old bug. In the prologue for the nomad, when you finish a conversation with the sheriff and leave by car, your first aid kits disappear (magic or bug?), and without them, at the highest difficulty of the game, it is impossible to pass the chase from the agents of Arasaki. There you get hit by a script and killed. This is the first time I've come across an update for 15 dollars where you can catch a critical bug at the beginning of the game and the whole game does not pass. The technical support of the users is not responding. Yes, this is the best addition I've seen. Keep it up !!!
 
Wanted to make a post, expressing my desire to have a Field of View slider added to the console versions now that they're ditching last gen consoled, but there's a 10-post requirement for thread creation.

So i guess i'll have to post it here?

Please, a FIELD OF VIEW slider would be nice on PS5 / XBOX

Thx
 
Hi, I'm having a problem with my game where I can't summon my vehicles after getting the free Caliburn. I did the Delamain mission, bought a new ride, restarting, verifying, etc. But I still have the problem. Please help, I don't want to play the game without my rides.
 
Hi, I'm having a problem with my game where I can't summon my vehicles after getting the free Caliburn. I did the Delamain mission, bought a new ride, restarting, verifying, etc. But I still have the problem. Please help, I don't want to play the game without my rides.
I happen once for me, after getting Jackie's ARCH. But simply saving and reloading the save fix it.
You don't have a save created just before getting the car?
 
Do we have an ETA on the distorted relic fix? I don't have a save before the Johnny conversation, and I would rather not have to make a new save : (
 
Wanna ask if there will be a 3rd person view? I think it will be GREAT when we have opportunity to change the avatar in so many ways and now we barely see it...

The onky option is driving a bike and it's waaay too little! I know there was a mod for PC but I'm playing on PS5 so what about making it official?

Sincerely, Jan
 
Wanna ask if there will be a 3rd person view? I think it will be GREAT when we have opportunity to change the avatar in so many ways and now we barely see it...
Nope. CDPR have stated multiple times that there won't be a full third-person mode for Cyberpunk 2077.
 
Hello, i've got a bug on Phantom Liberty after i met Solomon Reed and fought some enemies, Solomon tells me to enter his car but it is impossible, it doesn't even show the option to enter.
 
I can't make a new thread, just created my account but I have a big to report. I upgraded the Neofiber cyberware and it unequipped it from my character, now tells me I don't have the capacity for it (although it didn't change at all) and my equipped cyberware capacity is still at what it was as though I had it equipped.
Edit: It seems to be an issue with the game reading cyberware capacity. When I look in the cyberware menu it shows I have a max capacity of 120, which I reached when I originally equipped it, but when I hover over the bar with the reticle, it shows my capacity is only 112.
 
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in cyberpunk, phantom liberty dlc mission: run this town- the doors to the black sapphire will not open for me and thus locking me out of this mission.
 
Can any moderators help me with posting thread about mansion and new housing option or even flying taxi? This city is beatiful and i would love to have a house and stay in it for V? With the flying taxi for scenic route? We have it at beginning of corpo route i dont understand why we cant have it for the base game
 
Anyone like the new houses but find the automatic doors annoying? Personally I'd prefer them to be manual like the default apartment. They always open and close when I'm walking about.
 
Hey, why REDLauncher is not installed when I open cyberpunk after installing the game on Steam. I want to play my save from ps5 so I kinda have to get the launcher working to use the cross progression thing. I tried to install it manually using the setup exe in the game folder but nothing happened.

Made a video few days ago to demonstrate the issue

EDIT: Fixed by removing everything related to cyberpunk or redlauncher by uninstalling the game and the launcher using BCUninstaller, it was still installed but it didn't show at control panel
 
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Do you ever plan to add hoods to the game. I see the Wraiths wearing them. We've been asking about them since after the initial release and you had loads of time adding all this new gear to the game. There's still no hoods and that's quite disappointing. I've been wanting to make a hooded netrunner ninja for a good long time and I'm still waiting.

I play on PS5 so I can't download the wraiths hood mod. PLEASE add hoods to the game!
 
Is there a Level or Event trigger for the "Hoon" car to appear? I went to the location shortly after getting into Act II and it isn't there.
 
Hello, I am having a neck seam/clipping issue when playing the new 2.0 update and have thus far seen very few other people mention it, so I wanted to post here to see if anyone else has it. It's only present when wearing clothes, and seems to run around the neck and arms. No mods installed. Pics here
 
Hi Guys, I'm new here at the forum, so i'm posting here at the Welcome Thread, i just wanted to give more visibility to an issue on the Witcher 3 Next-Gen 4.04 Version, i reported it as a bug on the official CD Projekt Red Support website, and now i'm here to spread the word out in hopes they'll fix it.
So with the Next-Gen Upgrade, a lot of things were made and i loved every addition to the game, but unfortunately, one mechanic, the one i always loved the most, is now bugged. The Witcher 3 is my absolute favorite game of all time, and the first few times i tried to play it, i didnt like the combat, coming from a soulsborne experience.
But then i found out one thing that blew my mind, the sign Quen, which became my favorite Sign, had an incredible mechanic in the game for its standard cast mode where, if you combine physical reduction from armor, Arachas and Griffin decoction, Protective Coating, AND actually lots and lots of sign intensity for quen, and you active it, it will be able to protect you for more than just ONE blow from enemies, and really TWO for me would be enough, i love poise and hyperarmor mechanics that are applied in a balanced manner, (shout out to Dark Souls 3) and i love high risk/high reward in combat.
So to explain how it works, there's Base Quen Sign Intensity that gives you 200 Physical Damage Reduction + each 1 % point invested in sign intensity, e.g. 200 Damage Reduction + 400% Quen Sign Intensity = 1000 damage Reduction, so let's suppose with enough armor, a sword blow hits you for 900 damage, the Quen shield protects you for that first attack, and there's still 10% left for total invulnerability for another attack, so basically, thats hyper armor for 2 attacks, plus if you use Flood of Anger skill (My favorite Skill), then you "Parry" with Quen at the right time, you will get lots of sign intensity for a lot of hyper armor IF you cast it right before the enemy hits you, so after i used my criativity to find all that out, i thought, this has to be the best mechanic for the ones of us who love poise and hyperarmor from the souls games. i just fell in love with the rest of the game, just because of that.
The problem now, is that after the Next-Gen version, which i loved by the way, unfortunately, the game only considers for protection the base 200 Physical Damage Reduction, so all the additional sign intensity you invest in Quen won't protect you from blows in a poise manner, sign intensity will normally work for the alternative Mode which is the Active Shield, so more sign intensity = more healing and you will block more attacks, also more sign intensity makes you reflect more damage for the tier 4 skill of the quen sign tree, so all of that is just amazing, but the standard cast for Quen, now is bugged ☹. so i hope people and specially CDPR sees this thread i made, and fixes this, cause i love this game so much, it's my all time favorite, and this mechanic for Quen, was the very thing that got me into loving the combat of the game more than any other, it was the thing that won me over for the game, so i can't play it without that.
Thanks to all who support this thread, i hope specially CDPR sees this and fixes th bug, i'll be very glad for that
 
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Welcome to CD PROJEKT RED's Official Forums!

*IMPORTANT: IF YOU WISH TO REPORT TECHNICAL ISSUES WITH CYBERPUNK 2077, PLEASE, REACH OUT DIRECTLY TO
TECHNICAL SUPPORT.*
Whether you're following the Path, blazing through Night City, or just fancy a hand of Gwent, we're glad to have you aboard!

In this thread, you can introduce yourself, share a bit of your gaming experiences, or reach out about an issue. As a measure against spamming, all new users must post ten times, before they can create new topics of their own. If you're in a hurry, though, or not quite sure where to post, please, post your topic here, and one of the moderators can help guide you to the proper destination.

So, welcome again! Look around, explore, share your opinions -- have fun! However, we do have some Forum Regulations, which you really ought to read. But, above all, please, keep the discussions friendly, respectful, and civil. If you have any questions, don't be afraid to ask. Thanks, and happy posting!
First time poster here. How do I turn on the neon rims on my motorcycles as of the 2.0 update? It was one of my favorite features in 1.6.
 
OH!!! No, I didn't notice that detail!! Thanks for the clarification...
I *did* read through the 2.0 change notes, but there were a *LOT* of them!! So I likely missed many details...

Yep, that's exactly it... thanks!!
Wow, I *really* hope someone comes up with a mod to alter what percentage of weapons are broken after each encounter!!

I'm running a stealth/sniper game, and concentrate on headshots, which logically are unlikely to destroy my opponents' weapons... yet almost all weapons are broken when I look at them... very annoying...

I just went through some kind of prison complex, with 20+ mercs in it; took them all out with sniper fire, yet I only collected 3 un-broken weapons out of all that... very bizarre...
 
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