Hello,
What is the proper place to report
problems/bugs related to map (world) ?
Does it belong to "Technical" or "Gameplay" on cdprojektred support page ?
As a problem or a bug I can classify the place opposite "Break out hotdogs" in Glen.

Texture overlap, visible only from the top, not from the bottom:

But this is not only a texture, it's a physical -> you can jump and stand on it:

After reopening the game, reloading game it still exist.
Does anyone experienced this ? There's a chance that this only exists on my PC due to some corrupted file...
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It's a small problem not a game breaking problem so I know it will not have highest priority from the developers, if any.
There are other more important problems with the game that should be addressed or polished first, I know..
I hope that the developers will continue to update and improve this title and I would love to see more content for this game in the future. It is my favorite game... since 2.0 update

Very immersive and actually the first game where I love to "
take my time with it", explore all the content ( side quest, read messages on computers, stories, etc.) because it's often very funny and high quality in contrast to other titles - in my personal opinion.
Graphics are great if not the best, even though my hardware can't handle path tracing

There are small visual issues or map design flaws that are breaking the immersion for me. I mean "props" / objects in the game that are not placed properly, some of them are floating in the air. I find them even in the areas of the main missions, like the grass near V's apartment at the trailer park or light posts or other small objects. In some places light posts are clipping through the bridge and are visible from the bottom, I'm talkin' these kind of flaws..

..it's not very visible on the static screenshot but during the gameplay it's quite obvious.
In general, there are many more objects "props" like that around the Night City and I don't have screenshots at hand to give more examples.
I can imagine that going around the whole area of the game, finding and adjusting all of these objects by hand would be a huge task but maybe developers can create a tool to do it automatically (?)... check if objects (vertical) placement match the level of the object under it (ground, sidewalk, desk, whatever). I'm not a game developer so I don't even know what's possible, these are just my thoughts.
What are your thoughts, are these small details annoying to you as well ?
Is it even worth reporting to dev. team ?
Can such polishing of the world be done by community/mods ?