Hi everyone, posting here because of the new thread rule, but I also didn't know where to post it anyway.
Just wanted to point out an observation and give some relevant feedback on the side-quest Epistrophy: Wellsprings.
So far, the Epistrophy quest line is alright. Some of the rogue Delamains are pretty cool, bizarre and menacing, although one's maybe a bit too heavy handed with its pop-culture reference.
I start most of them by accident and Wellsprings was no different. I get to the point where I had to damage the cab in order to send it back, so I pull out the sniper rifle I'd been using and I empty a magazine into it. Then another, and another.
It took most of nine magazines, or 35 bullets, in total to progress. Which I found really weird considering how much damage the rifle could do.
I reloaded the save and repeated the process, first with an assault rifle and then again with an SMG, 35 bullets required from both.
Neither come close to the sniper rifle in damage or DPS, but both had over 35 round magazines so I didn't need to reload by the time I progressed.
Basically, the quest continues at 35 rounds hitting the cab, regardless of the gun used or the damage output.
This probably wouldn't matter or be too obvious if you don't try to use a sniper rifle like I did, and I don't really expect the values to be changed so they're more accurate or a bit less glaring, but it'd make a bit more sense if you progressed based on damage done to the cab rather than the amount of bullets that hit. I found it glaring enough to reload the game two more times to test the weirdness, and write up this post.