the wild hunt 1 row posse
a terrible idea! has anyone else noticed that the wild hunt only appears on the melee row? i find this to be problematic. it would be interesting if they were spread around the rows, like in an actual battle. maybe the warriors stay on melee, the riders move to ranged, nithral moves to siege, eredin moves to ranged, keep caranthir on the melee row but kick imerith to the siege! there are no gold cards that cause rain and add points to the siege row. every row except the siege row gets love from the monster deck, what's up w/ that!? but seriously moving around the wild hunt would be a God send no? or at lease add a different way to play. something else that might help would be to make nithral an 8 so he's not so easily killed. idk. thoughts? the siege row, i've noticed, is becoming a place where more than a few people play all their cards. and since aard doesn't counter siege row, we need something else/new.
or make nithral gold and siege and spawning siege badassness! or something, anything, too easy to use aard against or igni. and most are easily taken out by a good swipe (lacerate, side note: consider name change) or two.
thoughts please.
a terrible idea! has anyone else noticed that the wild hunt only appears on the melee row? i find this to be problematic. it would be interesting if they were spread around the rows, like in an actual battle. maybe the warriors stay on melee, the riders move to ranged, nithral moves to siege, eredin moves to ranged, keep caranthir on the melee row but kick imerith to the siege! there are no gold cards that cause rain and add points to the siege row. every row except the siege row gets love from the monster deck, what's up w/ that!? but seriously moving around the wild hunt would be a God send no? or at lease add a different way to play. something else that might help would be to make nithral an 8 so he's not so easily killed. idk. thoughts? the siege row, i've noticed, is becoming a place where more than a few people play all their cards. and since aard doesn't counter siege row, we need something else/new.
or make nithral gold and siege and spawning siege badassness! or something, anything, too easy to use aard against or igni. and most are easily taken out by a good swipe (lacerate, side note: consider name change) or two.
thoughts please.