i can't see how the game will have meaningful decisions, if the main antagonists are the most evil thing in the world.
The vast majority of my Geralts toughest effectual decisions haven't been of the earth shattering consequence you'd expect accompany planetary invasions, rather grounded, upclose & personalised developments, often experienced through consequences to one of his friends, acquaintances, or innocent bystanders.. During the last two games, recovering the Witcher secrets, then avenging Foltest / clearing name / getting the heck out of Dodge / etc, were the prime motivations, not pogroms & insurgency or the fate of kingdoms.
Basically, Witcher games don't give you that feeling the whole world revolves around you, the Chosen One[SUP]
TM[/SUP]. Major world events do of course happen and you often get drawn into or need to deal with them, but even here you're essentially still navigating Geralt by his self-interest, enlightened though it is. Its a character driven narrative not an event chaser. And thats a great way to tell a serious tale, certainly more realistic.
On the Wild Hunt its not just narrative decisions that are normally swimming in ambiguity in The Witcher games - a theme consistent with the source books too btw - there always seems to be a variety of perspectives to any person, monster, or happening. As a low-fantasy world theres no reason to suspect its inhabitants would be any more informed or consistent about the nature of The Hunt than our culture is about ufos. I also don't think a completely "evil", irrational or even oblivious juggernaut of an antagonist necessarily means a weak narrative either.
I'm going into the game on the Trail of Geralts lost love, I find the thought of that plenty of motivation already, and then we'll see what comes... but my Geralts will remain sceptical towards everything he's not convinced of by experience, especially fearful reports of ghostly invaders, Imperial propaganda, and the populaces general ignorance.
Finally, this isn't a fully-realised before publishing Lord of the Rings type franchise, can anyone really be so certain everything about the world is known? Is there no flexibility, no room for complications, twists & surprises ? Think about it, perhaps even Sapkowski doesn't yet know all The Wild Hunts motivations.
There's a lot more behind those masks than one would think.
Breac Glás in Irish means "Green Freckles", or denotes some kind of speckling appearance... perhaps Eredins hunting for spot cream?
