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The Witcher 2: Assassins of Kings Enhanced Edition available on Linux!

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Gilrond-i-Virdan

Gilrond-i-Virdan

Forum veteran
#101
May 26, 2014
@Licaon_Kter: I think CDPR need to realize the positive potential that Linux users offer. Unlike Windows users, Linux users are more aware of necessity of properly reporting bugs. It's vital for any free software project. The corporate "black box" approach on the other hand discourages any community feedback. Or at least intends it to be one direction only. Some companies however realize that and use community feedback for mutual benefit. For example Valve has open bug trackers for a number of their games: https://github.com/ValveSoftware

@Marcin Momot: CDPR should take note of that.
 
L

Licaon_Kter

Forum veteran
#102
May 26, 2014
Some movement: http://steamdb.info/app/20920/history/ hope, dreams, stuff...

Gilrond said:
I think CDPR need to realize the positive potential that Linux users offer.
Click to expand...
Yeah really? Try this:

In the Prologue there is a bug regarding the way cutscenes are made, basically the cutscene will show Geralt dressed with some jacket:
1. if one has the game imported and does not have the roche_jacket-DLC it will be the Raven jacket;
2. if one has the roche_jacket-DLC installed it will be that jacket.

The problems are 2 fold:
1. In _many_ cutscenes in the prologue Geralt is shown with that jacket even if that jacket is NOT worn but in my inventory, meaning while I have the Raven jacket on before the cutscene, in the cutscene and in game after it gets swapped to theroche_jacket-DLC out of my control.
2. The game creates that jacket even if that jacket is NOT in my inventory any more, allowing me to create for free a new jacket ( works with the magic pants too ) that I can later sale.

Pics:
1. Drop jacket before cutscene ( http://img600.imageshack.us/img600/3844/w2prolblueexploit1.jpg )
2. Cutscene with NEW jacket ( http://img801.imageshack.us/img801/8995/w2prolblueexploit2.jpg )
3. Pick the old jacket off the floor ( http://img691.imageshack.us/img691/5043/w2prolblueexploit3.jpg )
4. Profit ( http://img190.imageshack.us/img190/2605/w2prolblueexploit4.jpg )

Reported on 25-07-2011, Jędrzej Kwapiński of Tech Support said "Thank you for the feedback, I'll send it to our programmers :)" , can you tell me if this is fixed in your game ( Linux, WINE, whatever )? Because it ain't in my version 3.4.1, and I know why this happens, but at the same time why do they have to make me rage and change my _desired_ armor after _every_ freaking cutscene in the Prologue, I like the Raven armor, that's why I put it on in the first place dammit.
 
Gilrond-i-Virdan

Gilrond-i-Virdan

Forum veteran
#103
May 26, 2014
@Licaon_Kter: Yes, I've seen that jacket mess in Wine, since I imported the save from TW1 with Raven armor and used latest GOG version which had all expansion packs.
 
D

dragonbird

Ex-moderator
#104
May 27, 2014
This also happens on the Windows version, and presumably also on the Xbox and Mac versions. If you're going to criticise CDPR for not fixing every minor bug, that is, of course, your privilege, but maybe right now it's more important for them to concentrate on the major ones that are stopping Linux users from playing the game.
 
Last edited: May 27, 2014
Gilrond-i-Virdan

Gilrond-i-Virdan

Forum veteran
#105
May 27, 2014
@Dragonbird: Yes, that was not so bothering (not more than mismatching swords models used in cut scenes in TW1). I don't think it's an indicator that they'll ignore serious performance problems which are present in this Linux release.
 
T

tripialos

Rookie
#106
May 27, 2014
Once again CDPR is innovating!

I myself a linux user in a level where the only reason i switch on windows is to play games. Many times when i am having a conversation with people about linux they alleays ask me " well...ok what game can you play on linux".

Its funny now that you can answear: "Well...one of the best RPGs of all times... The Witcher!!!"

Congrats !
 
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Gilrond-i-Virdan

Gilrond-i-Virdan

Forum veteran
#107
May 29, 2014
Linux version just got an update: @Vinthir writes:
Changelog for today's patch:
* The "Summer Solstice" content is now available for Linux
* Linux: configuration issues on certain locales have been fixed
* Linux: library support for various Linux distributions improved
Click to expand...
http://steamcommunity.com/app/20920/discussions/0/522728730209162085/#c522728730237286179
 
L

Licaon_Kter

Forum veteran
#108
May 30, 2014
Marcin Momot said:
The Linux version of the game contains all off the previously released updates and content, so gamers can enjoy the most complete version right from the start. The Witcher 2: Assassins of Kings is available on Steam.
Click to expand...
Any news on usercontent/RedKit support?
 
Marcin Momot

Marcin Momot

CD PROJEKT RED
#109
May 30, 2014
Licaon_Kter said:
Any news on usercontent/RedKit support?
Click to expand...
Unfortunately no such plans for now.
 
Gilrond-i-Virdan

Gilrond-i-Virdan

Forum veteran
#110
May 30, 2014
Licaon_Kter said:
Any news on usercontent/RedKit support?
Click to expand...
Is that support platform specific, and if so, why? I'd expect add-ons and mods to be platform independent. If they aren't, there is something wrong with design of the game. Or you mean running Redkit and related tools themselves on Linux? Do they work in Wine by the way?
 
Last edited: May 30, 2014
L

Licaon_Kter

Forum veteran
#111
May 31, 2014
Marcin Momot said:
Unfortunately no such plans for now.
Click to expand...
Like Gilrond said, while I don't yet care for RedKit to work ( did not bother to test in WINE ) the usercontent works as expected in WINE, so why not update the so called Linux version to the latest wrapped Windows EXE that enables usercontent then?
 
Vincentdante

Vincentdante

Forum veteran
#112
May 31, 2014
the so called Linux version
Click to expand...
*Grumbles* When I hear something get phrased like this, it say's to me. "Oh you did such a half-assed job I wish you hadn't done it at all."
 
Last edited: May 31, 2014
M

Mblackwell1024

Senior user
#113
May 31, 2014
I mean, it's not really a native "Linux version". I think that's where the phrasing comes from. It's really just the Windows version with some libs wrapped, it's not even the same amount of work Valve did. It's not that support isn't appreciated, just that there's a bit of a let down.

And you shouldn't encourage developers to take their ball and go home when people are unhappy with a product or part of a product. People want products to improve or they wouldn't say anything at all. We complain out of love!
 
Gilrond-i-Virdan

Gilrond-i-Virdan

Forum veteran
#114
Jun 1, 2014
Licaon_Kter said:
Like Gilrond said, while I don't yet care for RedKit to work ( did not bother to test in WINE ) the usercontent works as expected in WINE, so why not update the so called Linux version to the latest wrapped Windows EXE that enables usercontent then?
Click to expand...
What is the architecture of RedKit mods? They require modified binaries and dynamic objects? The normal way of making mods is usually using some system independent package of maps / models / images / audio / video etc. plus some kind of scripting mechanism (Lua is popular for that and is even used in Witcher 1 if I'm not mistaken). Interpreter for the scripts has to be built into the game executable itself, and as such should work on all platforms. I guess RedKit doesn't follow that method?
 
Last edited: Jun 1, 2014
L

Licaon_Kter

Forum veteran
#115
Jun 3, 2014
I did not delve into that, just used some texture replacements, but it should not matter.

This is actually funny, the "almost Linux version" uses the Windows EXE yet it's not the latest one by .1 or .1.1 version? FFS
 
Gilrond-i-Virdan

Gilrond-i-Virdan

Forum veteran
#116
Jun 3, 2014
Looks like VP developers plan to release an update with a proper fullscreen mode:
https://github.com/KillaW0lf04/The-Witcher-2-Issues/issues/7#issuecomment-44978377
We'll probably be switching over to using "real" fullscreen modes (with resolution switching) rather than the scaling method we use now.
Click to expand...
Nice to see them commenting on the community bug tracker.
 
Gilrond-i-Virdan

Gilrond-i-Virdan

Forum veteran
#117
Jun 3, 2014
Another update from them: https://github.com/KillaW0lf04/The-Witcher-2-Issues/issues/1#issuecomment-44976583

We are looking into the performance issues as a serious task, as obviously this will affect any other Linux games we do as well as Witcher 2. Despite various claims made, we want to get the best performance we can!

We will confirm support for AMD's fglrx driver when they have shipped a non-beta release that allows the game to run correctly, though it does seem that the 14.4 rev2 driver largely addresses this. On my personal machine with a Radeon HD 7750, I get an ASIC hang with this driver after playing for roughly half an hour - so I am currently hesitant to "officially recommend" it.

On my machine, using PlayOnLinux, Witcher 2 performance is worse than our port is. However, with the CSMT patch, it does appear to be much better. We are looking into why this is, and suspect that the issue comes down to poor multithreading in GL currently, which is exactly what CSMT avoids by making all GL operations occur on a single thread.

Witcher 2 is making use of multi threaded Direct3D 9 support, and we are implementing this in eON by using shared GL contexts, one for each thread. The context share resources such as textures and vertex buffers. We are investigating whether this turns out to be a big performance hit or not.
Click to expand...
 
L

Licaon_Kter

Forum veteran
#118
Jun 3, 2014
Peter Mulholland of Virtual Programming said:
If the mods are not case-safe internally when loading files etc then they will not work under Linux. Otherwise they should work.
Click to expand...
 
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Reactions: Gilrond-i-Virdan
L

Licaon_Kter

Forum veteran
#119
Jul 5, 2014
Marcin Momot said:
With 98 awards garnered, including several Best Of and Game of The Year awards, The Witcher 2: Assassins of Kings makes its debut on Linux, bringing an unforgettable fantasy adventure to RPG fans on the platform. Spinning a mature and thought-provoking tale of monster hunter Geralt of Rivia, the game offers some of the most iconic and recognizable moments in contemporary RPG history.
Click to expand...
And still as broken 1 month later? And still in "radio silence"? :-|
 
Gilrond-i-Virdan

Gilrond-i-Virdan

Forum veteran
#120
Jul 6, 2014
@Licaon_Kter: I suspect that Virtual Programming are working on some serious redesign of their wrapper (as they wrote, they want to make it similar to CSMT in Wine). As well as switching to proper fullscreen. So I think they should take their time, rather than rush out another inefficient solution.
 
Last edited: Jul 6, 2014
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