I think the changes in the colour scheme are mostly due to changes in the lighting system they had to make, which is for me the most noticeable change, but still done well.
Xbox version looks really good and if all the changes made guarantee solid frame rate I think it's quite an accomplishment. I also hope that all the experience gathered by working on the Xbox version and optimizing it for technically "inferior" machines will help CDPR in making their future titles better optimized for PC too.
Ha. The 360 version doesn't have an FOV change when entering combat. I can understand because of the needs to keep visual demand down, but it's going to be really hard navigating combat with such a narrow FOV.
Ok... I wouldn't have believed that it could look so good on the old, lame Xbox360 ^^
The thing with the different colors - it seems as if TW2 on the PC had some kind of 'color bleeding' (like the light shining through the red canvas of the tent, coloring the interior red) that isn't active on the Xbox.
Dammit I can't wait for 17th April, I wanna play it now!
I couldn't resist 1-2 weeks ago and played it again, well the prologue but I could barely restrain myself.
Too bad I played Witcher 1 too early as I have already finished it a week ago.
The lighting changes are of course the most obvious, but I thought the Xbox version looked very nice, too. As for other graphical differences, I had trouble spotting any in a compressed online video. Does anyone have a direct link to download the high quality video without the need for a GameSpot account? If so, that would be really appreciated.