Nice, one of the best interviews with Mamais.AgentBlue said:He's on a streak.
Jonh Mamais interview with Gamereactor
http://www.gamereactor.es/grtv/?id=118824
Nice, one of the best interviews with Mamais.AgentBlue said:He's on a streak.
Jonh Mamais interview with Gamereactor
http://www.gamereactor.es/grtv/?id=118824
TOI tu es chouette!!! Merci. Super interview et gentil aussi le spoiler sur les corbeaux et les totems en référence a l'utilis ation du 6me sense de Geralt.!AgentBlue said:
I don't know why but this guy reminded me of this video:Saoe said:[media]http://www.youtube.com/watch?v=iivMfkstkMg[/media]
/> Maybe it's 'cause drinking too much Beer...Sirnaq said:
He did some research on the subject. I give him thatSaoe said:[media]http://www.youtube.com/watch?v=iivMfkstkMg[/media]
Or he read the witcher forums because everything he talked about has been mentioned heremagnoos said:He did some research on the subject. I give him that />
gregski said:PC gamer has its word: http://www.pcgamer.c...d-hunt-preview/
I am now worried. Maybe it was just a quick fix for E3, maybe not.slimgrin said:[font=arial, verdana, sans-serif]"I hoped the player would now be trusted to figure out the monster’s weaknesses using Geralt’s encyclopedia, but everything except the actual fight is directed by on-screen prompts. We know from reading about Leshens, for example, that they create totems which must be destroyed to reduce their power, and we’re instructed do this as soon as we enter the forest, following a murder of crows to each of the monsters’ trophies and burning them—it’s possible this is just the player’s first introduction to the beast, though."[/font]
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[font=arial, verdana, sans-serif]Not exactly how things are done in the previous games, where the player is left to figure stuff out for themselves. Hopefully the sign posting was for the benefit of the E3 audience.[/font]
Yeah, I noticed that too. I really hope we will have to refer to our bestiary/journal to learn about monsters instead of sign posting like PC Gamer describedslimgrin said:[font=arial, verdana, sans-serif]"I hoped the player would now be trusted to figure out the monster’s weaknesses using Geralt’s encyclopedia, but everything except the actual fight is directed by on-screen prompts. We know from reading about Leshens, for example, that they create totems which must be destroyed to reduce their power, and we’re instructed do this as soon as we enter the forest, following a murder of crows to each of the monsters’ trophies and burning them—it’s possible this is just the player’s first introduction to the beast, though."[/font]
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[font=arial, verdana, sans-serif]Not exactly how things are done in the previous games, where the player is left to figure stuff out for themselves. Hopefully the sign posting was for the benefit of the E3 audience.[/font]
AgentBlue said:
In W3 Geralt has his memory back. So He don't need to read books, because He already know everything. I thing It's fair choice.Wichat said:As in this interview posted by Agent Blue we learn that Geralt no need read all books for fighting monsters but only watching eenviromenten signals: crows fliying above each tòtem, hearing the sounds of the monsters... etc.
ReptilePZ said:Yes, CDPR have already said in several other interviews that books will tell you about the weak spot of the monster that you can exploit by using the Witcher Senses in combat. Geralt will know how to track and deal with the monster without the aid of books, though.