I just want to know if it's possible to do this with mirrors and metallic surfaces like armor and swords?HalkHoganPL;n9269431 said:If you guys have any suggestions or opinions, I'm positive to read them.
LukeSparow;n9269961 said:GregorWladacz
It's a more subtle effect now but the way the water moves doesn't actually look any slower than it did before at all from what I can tell.
GregorWladacz;n9269571 said:The water looks gorgeous, but it looks to slow. The white streams gave it more speed, if you know what I mean. So maybe you could give the skellige streams some kind of white spume or sth like this.
LukeSparow;n9269521 said:Fantastic stuff Halk!
Could you do give the water in Velen/Novigrad a colouring treatment too? Right now the water is blue when really (if you look at real-world references of water in cities and whatnot) it should also have a more greener colour like in your Skellige reworked water!
This green colour doesn't make so much sense for the skellige ocean as that's a deep body of water which should be deep blue/black realistically speaking (so vanilla is fine)
Perhaps White Orchard should also get that new water since it's mostly small streams.
Good idea?
HalkHoganPL;n9269431 said:Hello again!
Again after many hours of work (mainly arduous parameters configuration) I have some news:
In version 4.8 almost all Water (Puddles, Fountains, Sewers, Bathtubs e.t.c.) will be reworked.
I already improved Skellige rivers/streams to look more like mountain water. Now water has slightly bluish/greenish color + is more clear and in my opinion perfectly fit to Skellige climat. No more moving white stripes!
Here small GIF, how reworked water flows:
Example of reworked fountain water:
I already reworked sewers water to looks more like sewers water. Oryginally water in sewers are clean and have a lot of foam, I HDRP they have more yellow/green and dirty look.
If you guys have any suggestions or opinions, I'm positive to read them.
I think there is no sense to talk about such small bugs. Also probably I wouldn't be able to fix this.Best Regards, Halk
HalkHoganPL;n9269431 said:In version 4.8 almost all Water (Puddles, Fountains, Sewers, Bathtubs e.t.c.) will be reworked.
HalkHoganPL;n9269431 said:Here small GIF, how reworked water flows:
Septerra_Core;n9271221 said:The green color on the bottom of water locations is spot on, but is the white foam removal necessary? Foam is from the few things that escaped the down..*cough* optimization.