This sentence is childish and transparently not in the spirit or letter of what I have written. Firstly. I have demanded nothing from anyone. I certainly have not demanded that anyone "Create Assets For Me." As I made clear again and again. I am raising questions. Talking about what I would like. And proposing that this might be in the best interest of CDPR to consider.If you had not demanded that CDPR create these assets for you, it probably would have been treated as a mod that the community simply did not want. But to demand that others divert effort from working on things the community wants to make assets that would not be used in the game but only used for your proposed mod, well, the best you can say is that it comes across as presumptuous.
Is that you don't want to, or you can't in a coherent manner?This is a big big response. I appreciate you taking the time you took to dig into my writing. I'm tempted to go line by line and debate with you, but for the sake of the thread I'll resist.
You kept on throwing the 7 million number in multiple posts, which was misleading, because, as I proved, it is NOT a number that speaks for itself.In a lot of instances, I never claimed what you claimed I claimed. I never said 7 million downloads = 7 million individual gamers. Nor 7 million in sales lost. Nor anything like it. Its a number that speaks for itself.
No. What you are doing, is you continue to exaggerate in an attempt to give your argument validity.This single modder created a virtual industry that allowed dozens of modders to work and be inspired with ideas. Which lead to thousands of individual mods being created. I'm trying to show the knock on effect.
Well, so far, CDPR and the Witcher series have done extremely well, all things considered, without playable females. And again with the exaggerated numbers?Take out playable females, you potentially lose dozens or even hundreds of modders, thousands of modds and an entire section of the community. The question is can Witcher's community afford to lose them?
I am a modder myself. I have made mods for Morrowind, Oblivion, Fallout 3, New Vegas, Thief, Dragon Age 1 and 2, Witcher 1 and 2... at one point I even used exnem's female body for Oblivion (probably you don't know who exnem is, look it up ) both for gameplay and modding - not because I wanted to see my toon naked, but because the original model was horrible. I have absolutely no issue with anyone who wants to mod his/her game in any way, shape, or form. It is a single player game. Get your modding tools and go crazy.You clearly don't like or don't care about that part of the community, which is fine.
Who's dismissing anyone? And how? Because CDPR won't offer a female VO for Geralt's dialogue? In the words of Chad Johnson, "child, please".But a thriving community, doing all kinds of innovative work all feeds back into the game, then feeds back into the modding community. You run a big risk by summarily dismissing huge sections of the Modding community. You can lose lots of Modders them and the players who want those mods. Which knocks and knocks and knocks at CDPR's bottom line.
You are desperately trying to draw a parallel between a game which one of its main selling points is modding, and a game which is sold on story, intrigue, political plots, adult situations (and that doesn't mean just nudity and sex, btw) and gameplay. Maybe there would be a few (there is always a few of everything), but I doubt a significant number of people would make a purchase decision based on whether they can play as a female character.How many sales will it equal? I truely don't know, and doubt you do either. (but who knows, you may be a Wharton/Harvard MBA.) I asked, does it equal Thousands of boxes? Tens of thousands of boxes? Hundreds of thousands? Millions? Whatever the number is, its not nothing.
When you say weapon durabilty, is that faster degradation, or no degradation at all? I'd have to look, but I think I remember both the mods you suggest were just a flags in one of the xml files in W2, so the Redkit wouldn't be necessary if W3 follows the same structure as W2.There will be two mods that I'll look for once the game releases (hoping for some quick mod releases)
- Zero Weight mod
- Weapon durability Fix mod
I mean no degradation at all. And it would be great if it were something simple, so the mod release would be quick. ^^When you say weapon durabilty, is that faster degradation, or no degradation at all? I'd have to look, but I think I remember both the mods you suggest were just a flags in one of the xml files in W2, so the Redkit wouldn't be necessary if W3 follows the same structure as W2.
Well, I've reread my posts and I'm loath to admit that there is a Typo right in the middle of your quote from me. "I think they might be losing millions of sales." I meant to type, millions *IN sales. Not of Sales. But if you where confused by that, I also wrote the following.Moderators have strong opinions about the game and about what others have to say about it. We do not muzzle ourselves in order to accommodate the expression of ideas we strongly disagree with.
As to whether you demanded that CDPR create assets for your use, you wrote " I hope CDPR considers creating female VO for Gerald. And I hope they provide the animations for a female Gerald. And that is the point I'm making in my larger post. I think it is essential to a thriving modding community like Skyrim has. If they don't create these things, I think they might be losing millions of sales, because they are not catering to the wider needs of the modding community."
In other words, you propose that CDPR create these assets for a use no one except you has requested, and you believe that it would debilitate the "modding community" if they fail to do so. That sounds like a demand backed up by a threat to me.
With all of that said, I believe that MODs with be the thing that changes this game from Very Successful to Truly Astronomical sales potential. I’m confident that if Red Engine is released in a reasonable amount of time and certain things are possible, this game is going to have Skyrim or even GTA level sales over the long haul. There is nothing I’d like more than for Witcher 3 to rake in half a Billion dollars, which brings me to the meat of this post.
I say all this because I believe a thriving modding community is what will make this game a colossal hit that will be played years, rather than a simply wonderful game that people stop playing once they've finished it. And from every CDPR interview I've seen, you are not an “Oh, we can’t do that. That’s impossible.” Kind of company.
Skyrim didn’t sell 20 million copies its opening week. It just kept selling and selling and selling as the DLCs where released, and the Modding community came alive and people realized the game would provide years of gaming pleasure
In order to make the most of Witcher 3 (sales) they need to get the dedicated Skyrim / RPG modding community on board. To do that I believe for CDPR needs to provide the raw assets for playable female characters. Allow companions. And allow player homes and player home functionality. With those 3 things they are guaranteed to get the entire RPG modding community on board. If they do not, they may not. And may pay a price over the long haul. That is of course their choice to make. Considering the cost/benifit of doing it is their job. And they obviously will make their own decisions about that. But, I'm confident that if they do not do this, there will be a knock on effect that equals LOST unit sales. Is it thousands? Hundreds of thousands? Millions of unit sales? I dont know. But it's not nothing.
Back to your statment...How many sales will it equal? I truely don't know, and doubt you do either. (but who knows, you may be a Wharton/Harvard MBA.) I asked, does it equal Thousands of boxes? Tens of thousands of boxes? Hundreds of thousands? Millions? Whatever the number is, its not nothing.
There is no reasonable person who can believe that I am demanding things from CDPR. I have not demanded they make assets for me. I'm pointing out that RPG gamers and the modding community want these things. I have not asked that anyone divert anything. I have not proposed for any specific mod to be made. I only expressed my HOPE that when the RedKit is released it comes with the resources to fully customize the main character. And I have explained why I believe its important for CDPR to do so in order to make make RPG fans happy.If you had not demanded that CDPR create these assets for you, it probably would have been treated as a mod that the community simply did not want. But to demand that others divert effort from working on things the community wants to make assets that would not be used in the game but only used for your proposed mod, well, the best you can say is that it comes across as presumptuous.
No. Its that I agree with almost everything you are saying. You're talking about this true thing over here. I'm talking about this true thing over there. Treating it like a debate would waste both of our time.Is that you don't want to, or you can't in a coherent manner?
How is it not? Geralt is a set character and you don't change a set character. You just don't. Unless of course you want to make a mod that changes the character's gender or whatever else and distribute it on your own right. So just put it in your head.How is this pandering? I don't get it. Pandering to the "Customizable Character RPG Lobby?"
I agree.How is it not? Geralt is a set character and you don't change a set character. You just don't. Unless of course you want to make a mod that changes the character's gender or whatever else and distribute it on your own right. So just put it in your head.
And answering your question you made to @Lieste - I don't he meant that customized character dilutes the gameplay, at least I don't read it like that.
A customizable blank-slate character can absolutely mean a diluted character and in effect, a diluted story. Prime examples? Skyrim and Bioware games.
I am aware, that this type of character is meant for roleplaying and freedom, but no amount of roleplaying will beat the set character written by a professional writer. Because, you as a player are not a writer (most likely).
I would take a good set protagonist over a customized protagonist any day.
Hmm, I can see those being popular. Although for a moment there I was a bit shocked since I thought zero weight meant anti-gravity :SThere will be two mods that I'll look for once the game releases (hoping for some quick mod releases)
- Zero Weight mod
- Weapon durability Fix mod