The Witcher 3: random freezing

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I'm playing on Fedora Linux not SteamOS, but there is no option

Why my game keep random freezing?
What log do you need to help me?

it seems something due to the settings, in fact after I reinstalled the game everything went well.

Then I put the graphics back to "medium" and moved the distance away on horseback or in combat and now everything freezes again. I'm trying to repost everything in default but I think I'm forgetting something

if you reinstall it and you don't change the options but only the graphic quality, it doesn't crash any more. It looks like something related to the distance of the camera in combat or on horseback. If you change it from the default one, it starts to give problems

Tnx
 
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The game does not officially support Linux, so issues may arise.

Try PMing @Gilrond-i-Virdan -- he seems to be a very knowledgeable person when it comes to getting the game in a good, working spot on Linux.
 
Upvote 0
I haven't played it recently, but in my current test it seems to be working fine.

I'm using AMD GPU for the reference, GOG version of the game, Wine + esync + dxvk + vkd3d-proton.

Without your hardware specs and other details it's not really clear what you problem could be.

1749003951159.png
 
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Since my problem seems to be due to the setting of the camera distance, I didn't think the information about my hatdware was necessary, since it is a software problem


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SSE41: Supported
SSE42: Supported
AES: Supported
AVX: Supported
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AVX512VNNI: Unsupported
SHA: Supported
CMPXCHG16B: Supported
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BMI1: Supported
BMI2: Supported
F16C: Supported
FMA: Supported
Operating System Version:
"Fedora Linux 41 (Workstation Edition)" (64 bit)
Kernel Name: Linux
Kernel Version: 6.12.6-200.fc41.x86_64
X Server Vendor: The X.Org Foundation
X Server Release: 12401004
X Window Manager: GNOME Shell
Steam Runtime Version: steam-runtime_0.20241024.105847
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Video Card:
Driver: NVIDIA Corporation NVIDIA GeForce RTX 4070 Ti SUPER/PCIe/SSE2
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I haven't played it recently, but in my current test it seems to be working fine.

I'm using AMD GPU for the reference, GOG version of the game, Wine + esync + dxvk + vkd3d-proton.

Without your hardware specs and other details it's not really clear what you problem could be.

View attachment 11416676
 
Upvote 0
My guess would be that it's an Nvidia problem. Not really an immediately helpful suggestion, but consider getting an AMD GPU for your next upgrade if you play games on Linux.
Post automatically merged:

Other than that, things you can try:

* Update Nvidia's blob driver.
* Try using Proton experimental / newer vkd3d-proton and see if it picked up any related fixes.
 
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