The Witcher 3 randomly crashes back to desktop without any message.

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Hello dear Witcher,

few days ago i brought the legendary game from CD Project RED. The Witcher 3. I was excited to play the game, that everyone loves. But soon my fun would be destroyed by something unknown, that i couldnt defeat with my low knowledge about technic.

My Hardware:

CPU ryzen 5 1600
RAM ddr 3000 mhz Aegis ddr4
Motherboard x370gt5
power supply be quit 500 watt
Case be quit
Graphiccard Vega 56 Msi
HDD Seagate Baracuda ST1000lm048 1TB
SDD Crucial mx500ct250mx
Monitor AOC Q329WG5 32 bit 60hz

Describe your Problem:

I can play Games like League of Legends,Rocket League Resident evil 2/3 Remake and many other games on high settings without any Problems. but with Witcher 3 i had many problems. I could solve most of the problem, but there is only one left that i cant solve

Which Steps have you done in order to solve this Problem?

After i started playing Witcher 3 fews minutes Later the first crash appeard. i got a blackscreen, but could still hear every fighting,moving sound. The Game was still running but with a blackscreen.
  1. I Installed DDU and tried a different Driver.
  2. With a new Driver a New Problem appeard. Now the Game freezes and then crashes with a Information "Driver Timeout.". Again i tried a different Driver
  3. Now the Game crashes randomly without any Informations while playing.( Thats the latest Problem)

  4. 1. I did a stresstest(Furkmark) and i had no problems.

    2. I changed the Resulution to full hd and low and middle Settings, didnt help.

    3. I did run the game as an Admin, didnt work.

    4. I controlled the game for defect files (Steam Check)

    5.I installed the Graphiccard in an other Computer, worked perfectly fine.

    6. I restarted my Computer.


    7. I installed three different Amd Drivers 1. Version 21.5.1 2. Version 20.8.3 3. Version 20.4.2

    8, I change the Priority in the Task manger on high

    9. I activated v-Syn and locked the Fps on 30

    10 I checked the temperatues they are on highest point 75-78 Degree

    11. I did a bios Reset

    12 I activated in Bios the xmp1 Profil (3000mhz)

    13. I have enough space on my sdd/HDD

    14. I tried different views from fullscreen, Windowsscreen

    15. I deactivated Settings that eats a lot of power( Nvidia Harworks, bloom and stuff like that)

    16. I checked my SDD and HDD with Crystaldeskinfo both Parts have good temperatues ssd= "Great" 75% and 38% degree, HDD "Great" 28 Degree

    17. Reinstalled the game 18. I checked my RAM with MemeTest and it was everything okey






































Post automatically merged:

I also now Reinstalled Windows but didnt change anything. The Log Error message that i got is this:

Red Engine Crash Log
--------------------------------------
Build: Not Set [ Compiled Nov 4 2018 ]

User: wwwFa
Crash reason: EXCEPTION_ACCESS_VIOLATION (3221225477), Error reading location 0x00000020

Crashed Thread:

Thread ID: 8560

callstack:
Scaleform::Render::Matrix2x4<float>::prepend() + 0xa0e2a - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::prepend() + 0xa9ecb - <Unknown File>(0)
Scaleform::System::~System() + 0x34d31 - <Unknown File>(0)
Scaleform::System::~System() + 0x32866 - <Unknown File>(0)
Scaleform::System::~System() + 0x3414c - <Unknown File>(0)
Scaleform::System::~System() + 0xf36c1 - <Unknown File>(0)
Scaleform::System::~System() + 0x342a5 - <Unknown File>(0)
Scaleform::System::~System() + 0xb8f56 - <Unknown File>(0)
Scaleform::System::~System() + 0x97bb7 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xc3bb25 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xc20eb7 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xc214ad - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xc1ba79 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xbc44b5 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::prepend() + 0x27912 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::prepend() + 0x27672 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

Debug Information
================================================================

Commandline: "C:\Program Files (x86)\Steam\steamapps\common\The Witcher 3\bin\x64\witcher3.exe"
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

Debug Information
================================================================

Commandline: "C:\Program Files (x86)\Steam\steamapps\common\The Witcher 3\bin\x64\witcher3.exe"

Thread ID: 6128

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xeefbb - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::prepend() + 0xc396a - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xef1c7 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1216 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x428ad - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x166f - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x196c - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::prepend() + 0x23dcf8 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 5992

callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 6084

callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 6092

callstack:
CreateDispatcherQueueController() + 0x12039 - <Unknown File>(0)
CreateDispatcherQueueController() + 0x117c1 - <Unknown File>(0)
CreateDispatcherQueueController() + 0x10a94 - <Unknown File>(0)
CreateDispatcherQueueController() + 0x13cbb - <Unknown File>(0)
CreateDispatcherQueueController() + 0x10f78 - <Unknown File>(0)
CoreUICreateEx() + 0x1a15 - <Unknown File>(0)
CoreUICreateEx() + 0x89b - <Unknown File>(0)
Ordinal2604() + 0x3a7a - <Unknown File>(0)
DllGetActivationFactory() + 0x4109 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 5940

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb94e07 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 6136

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 5984

callstack:
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 6072

callstack:
DllUnregisterServer() + 0x45ad - <Unknown File>(0)
DllUnregisterServer() + 0x48a6 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 6076

callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 6056

callstack:
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 6140

callstack:
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 6044

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 6132

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 5988

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 5844

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 6208

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 6180

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xbd88c - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 6176

callstack:
Scaleform::System::~System() + 0x7f1be7 - <Unknown File>(0)
Scaleform::System::~System() + 0x7f1ca0 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 6212

callstack:
Scaleform::System::~System() + 0x7f1be7 - <Unknown File>(0)
Scaleform::System::~System() + 0x7f1ca0 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 4760

callstack:
XdxQueryTlsLookupTable() + 0x2389 - <Unknown File>(0)
AmdLiquidVrD3D11WrapDeviceContext() + 0xa7be4 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 1636

callstack:
AmdDxGsaFreeCompiledShader() + 0x81f958 - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x81fbef - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x8141b9 - <Unknown File>(0)
AmdLiquidVrD3D11WrapDeviceContext() + 0xa7be4 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 4648

callstack:
AmdDxGsaFreeCompiledShader() + 0x3a254 - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x39c39 - <Unknown File>(0)
AmdLiquidVrD3D11WrapDeviceContext() + 0xa7be4 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 604

callstack:
AmdDxGsaFreeCompiledShader() + 0x3a254 - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x39c39 - <Unknown File>(0)
AmdLiquidVrD3D11WrapDeviceContext() + 0xa7be4 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 8992

callstack:
AmdDxGsaFreeCompiledShader() + 0x3a254 - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x39c39 - <Unknown File>(0)
AmdLiquidVrD3D11WrapDeviceContext() + 0xa7be4 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 1652

callstack:
AmdDxGsaFreeCompiledShader() + 0x3a254 - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x39c39 - <Unknown File>(0)
AmdLiquidVrD3D11WrapDeviceContext() + 0xa7be4 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 6812

callstack:
AmdDxGsaFreeCompiledShader() + 0x3a254 - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x39c39 - <Unknown File>(0)
AmdLiquidVrD3D11WrapDeviceContext() + 0xa7be4 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 1064

callstack:
AmdDxGsaFreeCompiledShader() + 0x3a254 - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x39c39 - <Unknown File>(0)
AmdLiquidVrD3D11WrapDeviceContext() + 0xa7be4 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 4748

callstack:
AmdDxGsaFreeCompiledShader() + 0x3a254 - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x39c39 - <Unknown File>(0)
AmdLiquidVrD3D11WrapDeviceContext() + 0xa7be4 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 3544

callstack:
AmdDxGsaFreeCompiledShader() + 0x3a254 - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x39c39 - <Unknown File>(0)
AmdLiquidVrD3D11WrapDeviceContext() + 0xa7be4 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 5576

callstack:
AmdDxGsaFreeCompiledShader() + 0x3a254 - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x39c39 - <Unknown File>(0)
AmdLiquidVrD3D11WrapDeviceContext() + 0xa7be4 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 3492

callstack:
AmdDxGsaFreeCompiledShader() + 0x3a254 - <Unknown File>(0)
AmdDxGsaFreeCompiledShader() + 0x39c39 - <Unknown File>(0)
AmdLiquidVrD3D11WrapDeviceContext() + 0xa7be4 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

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Last opened world: prolog_village.w2w

================================================================

Game

Last opened world: prolog_village.w2w
 
Last edited:
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