For now, but we might get some more accurate info on where and how big will this game be. I already submitted my questions to youtubers that are going to be doing QA with CDPR and I have faith they will ask the question, my question got a lot of likes so you can say its a popular question right now.I think most of us are tired of this discussion anyway.
But to be honest I also want a big fucking game (BFG) like the TW3 is sopposed to be.
Tell me your thoughts guys, Im curious as to how CDPR is going to handle the famous "Go anywhere where your eyes can see" pitch and avoid invisible walls.
Don't forget that the world in Skyrim was too dense. There was too much going on everywhere, so this hurted immersion a bit. It would be better to have a little more room. And areas with little life (creepy!) contrasted with highly populated areas (around the cities).Honestly 20% more than Skyrim is way too AMBITIOUS!. I would honestly be disappointed with a BIG EMPTY world. I honestly hope that's not the case. CDPR, i don't mind a smaller world but if you have 75% of Skyrim content i'd be more than satisfied.
That is all i asked. Don't false advertise and HYPE like Ubisoft. Fool me once, shame on you. Fool me twice, shame on me. But I have faith in you CDPR and i'm really excited that you can deliver.
He referred to Novigrad region as being '8 x 8 km'. This may be the typical Mamais style and not focusing on the detail, as the region according to the GDC slides was 8.5 x 8.5km. Skellige is 8 x 8 km. I haven't heard anything about NML. So it's well over that figure.I heard Mamais say in an interview on youtube today that the world is around 64km².
Of course. That's a given. Developers often use this hyperbole to emphasise world size. I'm sure most of what we can see will be traversable, but I'm interested to know how the boundaries are implemented. Skellige would be the easiest.The game has been touted as "Whatever you can see, you can get to", but that cannot be. Sooner or later you'll have to either come up against some kind of barrier to prevent you from indefinitely traversing in 1 direction, be you on land/sea..
I can only imagine how massive that is if true.It's also supposed to be 3-4 times bigger than Skyrim, when they initially said it's 20% bigger, so I'd really take all those numbers with a grain of salt, as they seem to contradict each other.
Well, that figure is taken from the GDC slides of both Novi and Skellige. It'll be around 5 - 6 times the size if NML is of similar size.It's also supposed to be 3-4 times bigger than Skyrim, when they initially said it's 20% bigger, so I'd really take all those numbers with a grain of salt, as they seem to contradict each other.