One's at day, the other at night. Also, show them at equal size, don't enlarge the new one.For you guys who didnt believe 1. HW was shown in January and 2. it now looks different and probably worse
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One's at day, the other at night. Also, show them at equal size, don't enlarge the new one.For you guys who didnt believe 1. HW was shown in January and 2. it now looks different and probably worse
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the upper one is pretty much the same size. The difference is in the strains of hair.One's at day, the other at night. Also, show them at equal size, don't enlarge the new one.
Right here https://youtu.be/gGgO_kBKRzw?t=722I don't know about Gopher, but I know that Polish guy who showcased the Ultra settings in the title of his videos (ImAnderZEL or something?) said that the video doesn't do the actual game justice. I can't find the quote right now though, will post if I'll be able to find it again. And of course you can see the colouring flaws (increased gamma, and less definition in lighting), and of course the obvious artifacting which makes it hard for us to see the small details on textures. It's not rocket science you knowI'm not saying the models or rendering would look different; but the lighting and small definitions on textures would definitely look way better. You can see how the colours and lighting "should" look like in those YouTube gameplay videos by mousing over the time-bar on the video. Thumbnails there actually have the correct colouring, and it looks considerably different.
Sorry this is my first time posting so I hope this works fine. If you are referring to the yellow spider web looking pattern that appears, I believe it appears right after igni is cast and then fades quickly. I cannot find the video right now but I did see it in one of the youtubers' videos.Firstly, New screens are absolutly amazing.
https://fbcdn-sphotos-b-a.akamaihd.n...14432513_o.jpg
But that wierd yellow thing still there. Now i do not think that is bug. RED would not send the screens with bugy effect. Now what is that actually? Do anybody know?
I wish it look something more along these lines.It's exactly that, it's Igni "residue"
On some surfaces it looks okay (foliage, dirt, etc.), but especially on walls and rock formations it looks a bit ridiculousI wish it look something more along these lines.
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Mods to the rescue I guess.
Officially I hope lol..On some surfaces it looks okay (foliage, dirt, etc.), but especially on walls and rock formations it looks a bit ridiculousHopefully will be fixed (either officially or with mods)
Yep i saw that and they ignored i still cant believe they removed such good feature the old footage was very well done specially on water it looked amazingMany people including me asked about blood spatter, effects and visuals on twitch just now, but they chose to skip them and answer about skill points 3 times. Very sad. Although the guys were level and gameplay designers, but still they could've at least mention something![]()
Yah the 35min shot looks much more realistic and natural. While the newest shot is something you can tell that is artificial, what happened damnit?So I saw some new screenshots posted by Nvidia and one of them caught my eye.
Some pretty odd changes from the 35 minutes demo to this. Really makes me wonder what the hell happened?
Before:
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After:
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Hmm what's the explanation for this one?So I saw some new screenshots posted by Nvidia and one of them caught my eye.
Some pretty odd changes from the 35 minutes demo to this. Really makes me wonder what the hell happened?
Before:
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After:
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