This.
I doubt that they'll actually answer the question, but at least they'll know that people are concerned about the graphics. The developers always seem to stay away from the downgrade talk, and people will eventually find out the truth once the game releases. We need an explanation on why The Witcher 3 on ultra can't reach VGX levels of visual fidelity.
By the way, it's not just things like forward soft lit particles that are missing, it seems like they changed a lot of things like: lighting, water, shaders, textures, semi-volumetric clouds, light sources, subsurface scattering are either gone or are different now.