XBOX ONE was able to achieve it
XBOX ONE.
XBOX ONE was able to get proper physics and effects,
there is no excuse.
XBOX ONE.
XBOX ONE was able to get proper physics and effects,
there is no excuse.
Yes the skin hair and characters look like they are dipped in liquid plastic.
But the environment is properly mapped, with volumetric clouds and effects
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This is about as pitiful as Watch Dog's headlights not casting dynamic shadows.
Water doesn't react? Blood doesn't show up? Blood turned from liquid to confetti? Grounds are a bunch of flat textures and nothing more? Water looks like jelly? Interior lighting is crap?
REALLY?
This game doesn't "set the bar" for graphics. Nor does it hold back for "consoles".
The truth is that they hold it back because they expect the average PC gamer to have like a 700 series GPU or something.
The ONLY hope..the ONLY hope left is that this is all a sort of "ruse", and true Ultra settings haven't actually been shown yet.
No they don't. PS4 only has access to about 5gb of memory and this has to be spilt across VRAM and system ram task. People seem always seem to think that this pool of memory is ONLY for VRAM task when in fact it has to store AI,Sounds,Music,game logic and what ever else the CPU has to process.
Don't bet the house on it, I'm pretty sure the Nvidia pictures are a good as it will get, complete with 'stone' walls with corners that look like they were drawn with a T square.
No, he said volumetric clouds were in and then cut back. Volumetric fog was never in.
Still, it's a big chunk if optimized right. Games seldom use more than 2-3GB or RAM for CPU cache, so they should still have 2-3GB free for GPU which is okay for 1080p. Source on PS4 operating system eating 3GB, as that sounds like a lot?
wonderful
You do realize that the fact that PS4 looks exactly like PC is a bad sign right/ Considering that PC hardware of even a half decent one is three times as powerfulGuys don't forget that PC is also 60 fps and a higher resolution!
That being said, a clarification from some devs would be nice. Regarding all this. Maybe clarify situation with tessellation physx and stuff.
Still, it's a big chunk if optimized right. Games seldom use more than 2-3GB or RAM for CPU cache, so they should still have 2-3GB free for GPU which is okay for 1080p. Source on PS4 operating system eating 3GB, as that sounds like a lot?
There was never any volumeteric fog, there was aerial rendered fog. But it has not been seen in recent footage so it is probably scrapped .
Why cant u guys just wait till the game releases? And then u can really start bashing at it? I dont think we have still seen the gold build..
Jeez, all that whining about graphics already. How many open world games with better graphics do you people know, that have better graphics?
Reason for some people to be upset is because they've preorder and had expectation of what they where seeing at that time. With these rumors of downgrading the PC game for consoles has some clients concerned of the witcher they have invested in.
Jeez, all that whining about graphics already. How many open world games with better graphics do you people know, that have better graphics?