The Witcher 3: What is a next-gen RPG? - by Eurogamer

+
Nice article, but I don't think The Witcher 2 was too difficult. For me it was maybe hard at the first playthrough but I think it is great when you must learn how to fight and only then you are great swordman.
 
HomemComH said:
I don't think Witcher 2 is a bad game, mind you. But it was clearly built for controllers and those of us who prefer to play with mouse and keyboard had to suffer through that interface because of that. I expect the same to happen on Witcher 3.
I'm with HomemComH with this. The Witcher 3 is my least anticipated Witcher game of the three. Mostly because of the above issues with The Witcher 2 left me disappointed and the fact that I'm not at all convinced that the open world setting benefits this particular series.

However, I'm not saying that "the game will be shite". I'm just keeping my expectations at a moderate level.
 
Why are people worried that it will be bad on PC? I thought CDP confirmed they are making a special UI on the PC that works well with m+kb and that PC is their main-platform?
 
I am worried that it will be buggy and the story will be compromised because of the openness of the game. Remember Gothic 3?
 
Nerdgasm said:
Why are people worried that it will be bad on PC?





We'll need to have a long talk about the history of the gaming industry.
 
eskiMoe said:
I'm with HomemComH with this. The Witcher 3 is my least anticipated Witcher game of the three. Mostly because of the above issues with The Witcher 2 left me disappointed and the fact that I'm not at all convinced that the open world setting benefits this particular series.

However, I'm not saying that "the game will be shite". I'm just keeping my expectations at a moderate level.

How can open immerse world not do good to an rpg that has a good story and lore. Are u crazy man! Thats like the best combination. Even Assassins Creed went open world. I dont understand your logic here... After all anyone playing rpg would crave for a game like Withcer 3.
 
Nerdgasm said:
Why are people worried that it will be bad on PC? I thought CDP confirmed they are making a special UI on the PC that works well with m+kb and that PC is their main-platform?
So you have experience with this special ui that works well with m+kb?

And besides, even if PC is their main platform they're still developing it for the lowest common denominator. Which means when developing the game, you must take the hardware and control limitations of the consoles into consideration.

Nerdgasm said:
How can open immerse world not do good to an rpg that has a good story and lore. Are u crazy man! Thats like the best combination.
It's not that simple.

There are certain concerns I have with open world games. I generally prefer hub worlds in story driven games. For better focus and pacing of the story. Then there's the problem of generic side quests and the gameworld being so big that you need to use some sort of fast travel system (which destroys the immersion).
 

Agent_Blue

Guest
Cormacolindor said:
Well excuse ME for offending your good taste by buying Skyrim.

Naturally, we all have to enjoy the same games, for the same reasons, to the same extent, and regularly profess our disdain for those who won't, otherwise we've become accomplices to the sinister ongoing conspiracy to lower the standards in video games.

Cormacolindor said:
I bet the majority of the Reds bought it as well. :p

Mateusz Tomaszkiewicz says as much here (he says «played», but I'd never suggest they've played without purchasing )

Cormacolindor said:
Then there's the problem of generic side quests and the gameworld being so big that you need to use some sort of fast travel system (which destroys the immersion).

I can't seem provide a straight quote or a link at the moment, but the latest news on IFT is that they've restricted it quite a bit. The player will be able to instantly fast travel only from and to certain hotspots, excluding, for example, anonymous woods.
 
Cormacolindor said:
I am worried that it will be buggy and the story will be compromised because of the openness of the game. Remember Gothic 3?
Personally I expect it to be buggy aswell no matter how hard they try, because it's their first time doing a completely open world and it even features new things that other open world games haven't done so far.

But the company has taken small steps so far with the Witcher 1 and 2, and now they are aiming to combine them in the Witcher 3.. I doubt the story will be compromised because they have said numerous times that it's their no1 goal and they mean it. As a fan of Geralt I am dying of curiosity to see how his journey will end and that's enough for me to enjoy the story.

In any case as Geralt says.. We'll see
 
Honestly, the only game that ever gave me a hard time because of poor PC/M&KB adaption was Dark Souls. The Witcher 2? No problems whatsoever, except dat Letho boss fight which drove me crazy until I started properly using the Aard sign, but that's not related to controllers, just difficulty.

I don't usually get hyped about games, but when I do... They're made by CDProjekt.
 
Will read the article in a minute but just wanted to comment on the great concept art in it, some of it I haven't seen before.
 
I found one fault in the article. TW2 vanilla combat on normal and on the first playthrough wasn't hard, it WAS normal and how difficulty should be. Later they made it easier so then dark mode was also normal. I hope they won't make normal, easy and hard, normal. Hard should be hard and normal should be normal. Also i wouldn't consider myself best player ever, i am slightly above average.
 
Arclavum said:
Personally I expect it to be buggy aswell no matter how hard they try, because it's their first time doing a completely open world and it even features new things that other open world games haven't done so far.
One of the reasons why I won't be preordering the game (The Witcher 2). Or buying it on day 1 (The Witcher 1). I'm frankly fed up buying broken games at launch and beta testing them for the developers. I'll leave that to the die hard fans here :p

Only once I'm certain that the game is without game breaking bugs I'm going to get it from GOG.
 
Arclavum said:
Personally I expect it to be buggy aswell no matter how hard they try, because it's their first time doing a completely open world and it even features new things that other open world games haven't done so far.

But the company has taken small steps so far with the Witcher 1 and 2, and now they are aiming to combine them in the Witcher 3.. I doubt the story will be compromised because they have said numerous times that it's their no1 goal and they mean it. As a fan of Geralt I am dying of curiosity to see how his journey will end and that's enough for me to enjoy the story.

In any case as Geralt says.. We'll see

Aaaand this is exactly what happened with Piranha Bytes. They started small, saw they had success and then compromised their vision in Gothic 3 (I think they wanted it to be an Oblivion killer). They went from smaller, more condensed worlds to TES-like open worlds and in the process compromised everything their games stood for. THAT is why I am worried.

I remember how people placed their trust in them 100% and then how disappointed they were. The nerdrage on WOG was something to behold. This is why I think people should not have expectations from any game and be realistic. You'll be happier this way.
 
Cormacolindor said:
Aaaand this is exactly what happened with Piranha Bytes. They started small, saw they had success and then compromised their vision in Gothic 3 (I think they wanted it to be an Oblivion killer). They went from smaller, more condensed worlds to TES-like open worlds and in the process compromised everything their games stood for. THAT is why I am worried.

I remember how people placed their trust in them 100% and then how disappointed they were. The nerdrage on WOG was something to behold. This is why I think people should not have expectations from any game and be realistic. You'll be happier this way.
As far as I remember, most people here (myself included) weren't too pleased to learn that TW3 was going open world. But at this point, we've accepted it, moved on and are now trying to provide useful feedback in the hopes that CDPR will deliver on their promises.

There will be a lot of butthurtedness if the game flops, sure, but I feel like most people here are fully aware of the huge risk CDPR are taking and that there's a good chance it won't pay off. There's no blind trust.
 
I could only tell you what "next gen" rpg means to me, because when I play them, I wont care about the graphics or the animations, whatever.

What I like from that article... I copy paste

1) more sophisticated dialogue, editors, and this would result in more sophisticated depictions and dialogues with subtler camera work, with sounds helping tell the story rather than just be there in the background," writer Jakub Szamalek told me.

2)"We want to make it as alive as possible. And when the wind rolls - so you have a grass plain and you see the wind moving - you get this motion. It's much more alive. Before it was just animation." More AI characters can be spawned now and they will move and behave more believably. Balázs Török was impressed by the big and believable crowds in Hitman: Absolution. "You didn't see puppets just standing there," he said. "More games will do things like this."

3)"We have a full day-night cycle, as we had in The Witcher 2, and in The Witcher 1, and with this it's very important that the artists don't have to make different assets for night or even check the assets in different conditions. They just make one asset and it should behave properly in all lighting conditions and in all weather conditions, because we have a new weather system which is pretty cool."


I love dialogues and choices in dialogues, not only that, but to impact my overall gameplay experience, depends what choices I make. If a game is restrictive, whatever choice I make, Its one way road. So, I love next gen RPG's to pay allot of attention into lots of dialogues and lots of choices. Also I want the AI system to be clever and wide, if I have an enemy, with my choices I can make him my friend and vise versa, at any time... I need clever npc and choices even to correct some of my "past" mistakes.

I love it to be alive and I want it to make me explore it... if its a beautiful scenery and nothing else, or no motivation to explore... its a turn off.

As for the skyrim, its a great game, it has its own story but its very small, 5-10 quests all of it, but it gives you also dynamic quest system with numerous of quests to do and explore!

It would be great to have bigger story, but I also need and love the dynamic quest system for never ending missions and exploration. So a game with limited story, is not that great, but also a game with allot of story and limited side questing and exploration is equally bad.

And I love moding.
 
Top Bottom