they should have announced TW3 release date the same as 2077: when it's readyBy the way, what about Cyberpunk 2077 ?
they should have announced TW3 release date the same as 2077: when it's readyBy the way, what about Cyberpunk 2077 ?
I am quite familiar with Gothic 3's development and PB and I also know that PB isn't CDPR (how shocking...). So will you tell me those circumstances now or not?Are you familiar with the development of Gothic 3 and PB? Because CDPR is not PB or Jowood/Deep Silver.
I guess it will be delayed together with Witcher, cause whole studio is working on finishing Witcher.By the way, what about Cyberpunk 2077 ?
"All you say is just that you trust every word CDPR say in their open letter" Ok then...I'm only comparing them to make clear that we don't have any actual information in the case of Witcher 3 (different to e.g. Original Sin). And I never said that you believe every word of this open letter. I generally said that people shouldn't follow this attitude of just believing something because somebody says. Staying critical is often way more healthy.
This for a million times.I'm still concerned.
I mean, rushing it out the door certainly isn't a good thing, but the fact that we're seeing multiple delays certainly isn't a good sign either as it suggests shoddy organization.
If it was a good thing, Duke Nukem Forever would've been the best game in existence.
Kinda agree with that. 12 weeks isn't long at all. Fall is always a time for huge releases...and this is turning into a huge release.In the last 10 years all the games I followed and were overhyped turned mediocre. I hope TW3 to be the first game to break the curse. I wouldn't be surprised a few months from now they push the date for fall 2015. It's an ambitious project and three extra months are not that much time.
This maybe I'm not really troubled when a delayed is announced. I'm surrounded by themWell, as I see it videogames are a form of art....
So I'll tell you a little story about Gaudi, he, in 1915 began the planning for the construction of La sagrada Familia possibly the mos beautiful cathedral in the world...
There were hundreds of delays during the construction and when asked he always said the same: "My boss has no rush for me to finish it"...
A man with lots of sarcasm in him if you ask me (as he meant God when refering to his boss)
So there is no need to rush an artist when he/she is at his best, even more if we modern patrons don't spend more than 40/50 bucks for copies of pieces of art such as this.
By the way La Sagrada Familia is going to be finished aroun 2030, haha...
actually, this is not a similar situation, Duke Nukem Forever got canceled several times, the team developed it completely changed, etc.This for a million times.
Yes and no. While pretty much everything is marketing before the final product gets released there is still a difference between showing actual content of the game and just telling us that it is that way imo.Well, what wouldn't be marketing at this point? Releasing game content? A demo? Those are all marketing...intended for us, their market.
Any time they talk to us, it's marketing, right?.
In the 35 mins demo you are covered for 7 trailers aprox., so there you go.At least release some real, unscripted gameplay. How about 5 minutes of gameplay for each cinematic trailer?
You still don't get my point or the point of the comparison. It's just about that we as consumers can't do anything right now than reading what they write and we could either believe it or not. Giving the circumstances I'm tending to a mixed bag. I respect them for their previous games and I think they care about their game but my experience tells me that this is at least worrying. And the longer they wait with delivering some proof that what they say is true the more this feeling will grow. As I consumer I don't really care about their internal investor policies, you know. I care about their product."All you say is just that you trust every word CDPR say in their open letter" Ok then...
Once again, you're comparing a kickstarter game to a game that isn't one. CDPR probably did tell what the issues are to Investors and maybe Investors didn't want that released. The thing with Kickstarter is that the public are the investors and games made by Kickstarter have an obligation to tell their backers details. Divinity told their investors and most likely CDPR told theirs too.
Alright, fair enough.You still don't get my point or the point of the comparison. It's just about that we as consumers can't do anything right now than reading what they write and we could either believe it or not. Giving the circumstances I'm tending to a mixed bag. I respect them for their previous games and I think they care about their game but my experience tells me that this is at least worrying. And the longer they wait with delivering some proof that what they say is true the more this feeling will grow. As I consumer I don't really care about their internal investor policies, you know. I care about their product.
Sure and there isn't a lot here. I'm not too sure how much gameplay people want to see to get this value of information, though - I've already seen too much. Spoilers! What exactly are you looking for? For CDPR to give much-hated game journalists 20 minutes of unscripted fun?. So maybe marketing is perhaps the wrong word here. It's more about the "value" of information...
Oohh..not if you know car fanatics. SOme of these people get really excited by early data releases only to be crestfallen when real world numbers turn out drastically different. That tends to be the higher end market, of course, not your family sedan. But Car and Driver makes a good living following all these details.That would never happen to cars or at least only in very rare occasion in some very special circumstances. So the point is that "security" of getting what you waited for and what people promised you is much ,much higher for a product like a car than for a video game...
The scope has been the same since the project was announced. The scope of Star Citizen keeps increasing, and basically is more than one game in one(possible ground/ship to ship combat, more ships added, MORE MORE MORE). They both have a lot of listed features, but the scope on Witcher 3 has stayed the same (Open world RPG). Hopefully they can match it, and if not, they failed to live up to the scope. It's a little different from creep though.And what exactly is the difference to Witcher 3? Anything you list here could be said for this game as well. Witcher 3 had a massive list of feature from the beginning with a quite (over)ambitious scope of basically making the "uber RPG" nobody was able to do before...
Well, we do at least know that W3 will be released. But we have no idea in which state it will be at that time and on how much promises CDPR really delivered...
Would you be so kind to not put words in my mouth because that's NOT what I said.So they should release a broken game just because they promised there would be no more delays?
Are you serious?
Looks like we pissed them off under "downgrade thread"![]()
Dear Gamers,
Ever since we started working on The Witcher 3: Wild Hunt, we knew it would be an ambitious game. We wanted, and still aim, to give you an incredible experience, an epic adventure in a vast, completely open fantasy universe.
The sheer size and complexity of The Witcher, key features of the title, have had a decisive impact on production. Now, nearing the end of our work, we see many details that need to be corrected. When we release the most important game in our studio’s history, we must be absolutely sure that we did everything we could to limit any bugs to a level that will allow you to enjoy the game thoroughly.
With this in mind, we took another look at current workloads and what they mean for the team. Even though everyone is working at full speed, we concluded that we need another 12 weeks, so we are shifting the release date of The Witcher 3: Wild Hunt to May 19th, 2015.
We owe you an apology. We set the release date too hastily. It’s a hard lesson, one to take to heart for the future. We know what we want to do to make Wild Hunt one of the best RPGs you will ever play. And we continue to work hard to achieve just that. So, we apologize and ask for your trust.
Thank you for the all support you show us on a daily basis. We truly do appreciate it. It has fueled us in our passion since the start and will continue to do so.
The Board of CD PROJEKT SA