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The Witcher 3: Wild Hunt - An Open Letter

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A

AlenCT

Rookie
#341
Dec 8, 2014
I've preordered the game and I'd just like to add my support to the decision to delay the game. I actually expected it... Just make it worth the long wait!
 
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Scholdarr.452

Banned
#342
Dec 8, 2014
Jack Bauer 24 said:
For being an "open letter " to the fans, it wasn't so open was it?
Click to expand...
No, it wasn't. Same letter could have come directly from Ubisoft if they just changed the name of the game and company...
 
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TmTapani

Rookie
#343
Dec 8, 2014
Delayed? Yet again? Yay! Yes, seriously, that's actually a positive thing. Quality over... well... everything else I guess. As much as I hate the delays Witcher 3 and Arkham Knight got so far, at least CDPR and Rocksteady are taking a pro-consumer stand on their games. Besides, a (nearly) flawless launch is a powerful PR tool.
 
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dwis.740

Senior user
#344
Dec 8, 2014
Well... It's a very risky business move, but it's probably for the best, considering the amount of flaming and hating on the forum lately and amount of things which require a lot of attention. I doubt this decision will convert some of the unhappy crowd, but atleast it shows that CDProjekt Red really has morals they speak about, rather than only a loud mouth.

I believe in you in CDProjekt. Keep up the good work and never surrender. (Just try not to delay it any longer, unless you're aiming at a Duke Nukem Forever type sequel :p)
 
Last edited: Dec 8, 2014
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Scholdarr.452

Banned
#345
Dec 8, 2014
Sardukhar said:
From a PR standpoint, it's tricky. If you announce a bunch of cut features, people go into it'sdoomeditsdoomeditsdoomed mode. And maybe not without reason.
Click to expand...
Yeah, but that will happen sooner or later anyways. Isn't it better to communicate that some time before release, time in which you could possibly "make up" for those cuts, than to just release the game with cut features? To me that would really be a "downgrade" of some serious degree and at the same time also misleading marketing. We shouldn't forget that CDPR already sells the game to people and people kind of rely on the information CDPR decides to share with us. So it's imo not that entitled to demand a current assessment on the game and whether the promises made months and years ago still apply or not. Of course you can't go into too much detail here but to me CDPR looked very closed and secretive in the past few months since E3 and gamescom. I actually expected some more openess and communication from them.
 
Sardukhar

Sardukhar

Moderator
#346
Dec 8, 2014
Scholdarr said:
Of course you can't go into too much detail here but to me CDPR looked very closed and secretive in the past few months since E3 and gamescom. I actually expected some more openess and communication from them.
Click to expand...
Well, like what? What were you hoping for, more or less?

They can't really talk too much about what's going wrong - hello, stock value - so that basically leaves talking about what's going right. Which they do.

What would you have done if you were them?
 
S

Scholdarr.452

Banned
#347
Dec 8, 2014
alyza said:
CDPR learned from the multiple fiascos of broken games released this year : Assassin's Creed Unity, Drive Club, Lords of the Fallen to name a few

They're not willing to face a disastrous launch with The Witcher 3.Good,realistic decision.
Click to expand...
None of these games were actually broken, but yeah, they had issues. Watch_Dogs instead was delayed for several months and it didn't help that much to release an issue-free game. So everything could happen, based on the actual reasons of the delay in the first place (which not necessarily have to be those communicated to the public...)
 
B

Blothulfur

Mentor
#348
Dec 8, 2014
So May, maybe:


Cheers for the heads up devs, appreciate it. Not gonna try and backseat develop or owt, keep on buggering on, as Churchill would say.
 
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triptrap

Rookie
#349
Dec 8, 2014
I'm not afraid to say it: I'm really happy they made this choice. It means 3 things:
1. I get this amazeball game for my birthday, which is a couple of days later :)
2. More time -->probably more polishing and probably/ hopefully better game
3. The Reds haven't been afraid to pull this very risky decision a second time in favor of their product. that's really setting them in a good light if you aks me

We got your back 100% Reds, just go for it. You're gonna kick us out of the park, i trust you
 
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Geralt_of_bsas

Geralt_of_bsas

Forum veteran
#350
Dec 8, 2014
they arent really talking about whats going right actually, they arent ...talking...almost.

Trust me i'd love to one day come here and find a new post by CDPR talking about X feature and how awesomely its coming along and it looks great, etc., but we dont have that sadly.
 
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ARGRANATI

Rookie
#351
Dec 8, 2014
Some licked info states they need more time to polish dice poker...

Dices wheren't rolling in the right way...
 
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Divinor94

Rookie
#352
Dec 8, 2014
I'm really sad that it's delayed and on the other hand I can wait for a mere 12 weeks to get a better game. I really love the Witcher series, both the books and the games. Really looking forward to the game when it's released. It's gonna be awesome!

~Divinor
 
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JackieEstacado

Rookie
#353
Dec 8, 2014
Good news! I'm totally in favor of the delay in order to make the game the best possible Rpg of the current gen.
The more polished, the better!

Anyway, now that we have still five months before the release, I'd suggest to focus on the following aspects:

- A.I., particularly the one of the human foes/NPC

- Combat System: Adding attacks or finishers on grounded enemies (Standing horizontal slashes on them is quite poor and obsolete), toning down dismembering system, nerfing backdash in favor of side pirouettes, adding a different animation for the reversal against shielded foes, just to vary the fights (for example Gerald can seize the shield with his empty hand while kicking away the enemy to pull the protection away from his hands and throw it away or in the face of surrounding enemies);
enemies should also die by throat slitting or wide slashes to their torso or femoral artery(death by blood loss) or by belly thrusts (haven't seen many up until now...);
if the last Geralt's attack is a reversal, it could be a different animation for the coup de grace, maybe changing the framing,
a closer camera (like in the VGX 2013 video) would boost the immersion in a terrific fashion.

- Geralt's face should be closer in looks to TW2 face and hair should be white.

- At last, graphics aren't that important to me, but if the faces can be made less bloated or stiff, then to me it would be better. But this last point is not vital.
 
S

Sibladosi

Senior user
#354
Dec 8, 2014
Don't mind wating x), just take your time guys! This is the last game of the Series, so at the same time I whant to play it, I don't whant it to end. The paradox evryone will face/ is already facing it! So take your time and deliver us your best work, make it worth the wait, because we will continue to support you!
 
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Sardukhar

Sardukhar

Moderator
#355
Dec 8, 2014
Geralt_of_bsas said:
they arent really talking about whats going right actually, they arent ...talking...almost.

Trust me i'd love to one day come here and find a new post by CDPR talking about X feature and how awesomely its coming along and it looks great, etc., but we dont have that sadly.
Click to expand...
Ah, that sounds like cynicism talking. OR something.

http://forums.cdprojektred.com/threads/30456-Interviews-and-Articles-Part-2

http://www.dnaindia.com/india/report-what-can-you-expect-from-the-witcher-3-2042001

Also, this line was amusing, given the current contretemps:

"What has been the most challenging part of Wild Hunt's development process so far?
The most challenging aspect of creating the game was to limit the number of things we wanted to put in it. It's really hard to limit yourself in this way, especially when you are working on a videogame which you want to be universal and "having it all". Currently we're launching the game on Xbox One, PC, and PlayStation 4."
 
W

whiplash27

Senior user
#356
Dec 8, 2014
Well the original release date was originally September 2014. It got moved in May to Feb 2015 (4 months from release). Now only 2 months from release it got moved to May. While the delays can mean anything, if they came out and said that release was moved to late 2015 (or if they actually do that going forward), I would be much more panicked about the state of the game. I won't just blindly say that it's a great thing, missing deadlines can never be a good thing, but we'll see how it goes.
 
Geralt_of_bsas

Geralt_of_bsas

Forum veteran
#357
Dec 8, 2014
Sardukhar said:
Ah, that sounds like cynicism talking. OR something.

http://forums.cdprojektred.com/threads/30456-Interviews-and-Articles-Part-2

http://www.dnaindia.com/india/report-what-can-you-expect-from-the-witcher-3-2042001

Also, this line was amusing, given the current contretemps:

"What has been the most challenging part of Wild Hunt's development process so far?
The most challenging aspect of creating the game was to limit the number of things we wanted to put in it. It's really hard to limit yourself in this way, especially when you are working on a videogame which you want to be universal and "having it all". Currently we're launching the game on Xbox One, PC, and PlayStation 4."
Click to expand...
Heh that sounds great and all, but its all abstract general stuff we've been hearing for years literally :p

Definitely not what I meant.

@whiplash27 for what I know the 2014 date was never confirmed, so it could be november or december too, making the delay less.
 
S

Scholdarr.452

Banned
#358
Dec 8, 2014
Sardukhar said:
Well, like what? What were you hoping for, more or less?

They can't really talk too much about what's going wrong - hello, stock value - so that basically leaves talking about what's going right. Which they do.

What would you have done if you were them?
Click to expand...
Well, good question. I don't know, maybe I would have shown a live stream with actual gameplay and non-scripted combat instead of the latest trailer.

Maybe I would have showed a small quest with a choice and how different answers play out (of course that's spoilery but knowing one little side quest or even only parts of it in a 100h+ game shouldn't be that much of an issue imo).

And they could have been more honest and transparent in that latest downgrade and PC/console discussion.

I don't know. I guess part of the problem is that I personally want CDPR to act "better" than the typcial publishers. I want them to act more gamer oriented but they instead act exactly like you'd expect it from every other big pub, releasing statements in mostly "marketing executive speech" and being secretive about their game for most of the time. I know that this is actually pretty normal and I can understand why they act like that (probably due to their investors and business people) but that's not how I want them to be. And in all honestly, that's maybe something we should blame them again as well since it is themselves who try to sell themselves as the good guys to the gamers all the time. So with that kind of self-display I guess the expecationgs of consumers and gamers grow accordingly...
 
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Sardukhar

Sardukhar

Moderator
#359
Dec 8, 2014
Geralt_of_bsas said:
Heh that sounds great and all, but its all abstract general stuff we've been hearing for years literally :p

Definitely now what I meant.
Click to expand...
Well, this is from late November, a few weeks ago:

http://forums.cdprojektred.com/threads/30456-Interviews-and-Articles-Part-2?p=1472207&viewfull=1#post1472207

"In any case, we had different ideas on how to implement threads of Geralt's relationships with the girls. Each of them had its advantages and disadvantages. As a result, we decided to do it according to three principles:

- So that the player was able choose his own way.
- So we can reproduce the situation from the books as well as possible and to create NPC of flesh and blood.
- So that we liked it. (Contrary to what people think, we often do things, that we do not like, but we know that will appeal to players)."

Pretty specific.

Remember, they cant talk too much about stuff that's being changed or created, but communication from CDPR seems steady. Hey, wasn't there a Q/A around here from recently?

Ah, yes. Chris got a bunch of question from us and then said,

"Ok, that's enough questions. Thanks to everyone who took part. Now, the thread gets closed and I start working on getting answers. Stay tuned."

So we can look forward to that, as well.

Scholdarr said:
Maybe I would have showed a small quest with a choice and how different answers play out (of course that's spoilery but knowing one little side quest or even only parts of it in a 100h+ game shouldn't be that much of an issue imo).
Click to expand...
Mmm. I, too, would like to see that. Pick an example quest and go with it. Maybe show the multiple ways to screw it up.

Scholdarr said:
And they could have been more honest and transparent in that latest downgrade and PC/console discussion.

So with that kind of self-display I guess the expecationgs of consumers and gamers grow accordingly...
Click to expand...
Yeah, some of this is probably inevitable, with big big numbers. Multi-million dollar businesses, I would imagine, handle differently from million dollar businesses. And it is a bit of a doomed feedback loop - they do hold themselves to a higher standard, ( GoG, DRM, etc) and then we hold them to it as well.

And then you have the other factor - a creator's raw enthusiasm for their work, and the rush they get from fan feedback. They do not want to disappoint us - quite the opposite. So they avoid doing so and try all sorts of things to get around it when it has to happen. Understandable, if unfortunate.
 
Last edited: Dec 8, 2014
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tahirahmed

Rookie
#360
Dec 8, 2014
Well I don't mind the delay but it will be wise if you just do it one time, delaying the game again and again just make your position look bad or to put it simply you're unable to handle the production load not to mention we already heard rumors that the studio is facing crunch time because of development scale of this game so please take one decision and delay it as much as you need but stop delaying it again and again near release.
 
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