Marketing has been very... strange.
I just hope that delay does not mean another 2-3 months of silence, but we will actually see and learn something new in January.
Marketing has been very... strange.
With the exception of New Vegas none of the games is an RPG. They are all just linear games. No decision making. No choice and consequence. No different ways to fulfil goals. A whole lot easier in development. And the connection between the story/missions and the sandbox world in all cases is actually pretty weak. It's almost like two different games in one but they are hardly consistent. E.g. in GTA you can go on a killing-spree just for fun, killing dozens of people and wrecking curs and once you're gunned down you just wake out in hostipal and everything's done and forgotten and you're good to go...
New Vegas is another beast? But it's also a pretty static game without offering a lifelike, believable world. And while the individual quests are mostly pretty well done the overall story arc isn't that great. It's suffering from the very same open world with too much freedom approach Skyrim is suffering...
So no, what CDPR wants to achieve with Witcher 3 hasn't been achieved before. Parts of it, yes. But the whole thing in a consitent, flawless way? I can't tell you a single game of the past 10 years that did.
GTA 4 had one(!) decision which only slightly changed the last mission and a cutscene IIRC.You're right it's not been all done in one recently. I was talking individual goals which is what I took your question as. GTA 4 had choices in the story, can't remember about the others story wise. I haven't played them in a few years for the story.
I know. We just don't know how it will turn out in the ned yet. But I only mentioned Watch_Dogs here because somebody said Ubisoft should learn from CDPR that delays were a good idea. It's not like they hadn't done so themselves before, that's all.As for your point about Watch_Dogs. Alan wake, Read Dead Redemption, half life 2, Team fortress 2, Mafia 2, Prey, LA noire, and other games have also all had delays or long development times and ended up good in the end.
Arcanum: Of steamworks and magick obscura comes to mind.
Shouldn't they have skipped console games altogether in that case? And stayed in the AA+ development cycle without the business pressures and shenanigans of the mainstream AAA market?
If The Witcher 2 wasn't AAA, i don't know what is![]()
How exactly do you come to the idea that it must've been easy for Larian?
That's not how he put it. Instead he said that they quite often do something they personally don't like. There are perhaps some very rare occasions when your own taste is so "special" that you fear nobody else would like it but in that statement it more appears that this isn't the case here.
Now you interpet way more into it than I've said. There is a wide range of how to design a game. I don't think CDPR wants to make something along the lines of what you write here. But there is a certain inherent danger if you constantly ask yourself whether a good amount of players like what you do or not. It's the danger of indirectly making a game that is more mainstream than you initially planned. Maybe it's just a few features, maybe it's more than that. The problem I have with that is that you limit your passion and your own creativity that way. It's following the idea of games being simple products that satisfy demands than the idea of games being art that are the cooperative creative work of a bunch of passionate people. And these two principles are always in conlict but the more the bigger you envision your game and the more copies you have to sell. It needs a whole lot of self-confindence to not make a game following market demands or player wishes (however they are measured...) on a greater level and you should indeed be proud on that if it's the case. I wouldn't personally be that proud of the opposite tbh...
I have mixed feelings about this....
well....atleast I have enough time to enjoy Bloodborne AND Witcher 3 then.....and probably some other games....
I have mixed feelings about this.
The good is CDPR's courage to take potential flak at the moment, for the sake of closing gaps they recognize in order to deliver a finished and excellent product. They realize they're likely to be a bit ridiculed, knowing very well that they stated months ago that they're not newbies and that there won't be another delay, that they'll be called amateurs or unprofessional for their hasty statement about a February release and miscalculating, etc, etc. These things may be true, but I consider their ability to admit a shortcoming and try to fix it as commendable. This is impressive and shouldn't be taken for granted.
The bad is a combination of circumstances, that each one alone wouldn't have me worried too much, but put together make me uneasy about the game in a serious manner for the first time.
The past few months have been a bumpy ride. While the first delay was met with a sort-of knowing nod, this one, especially in light of the doubts that have been slowly surfacing in recent months from footage to footage that wasn't showing the improvement some hoped, and that have peaked lately, isn't as reassuring to me. It makes me wonder if there are some bigger issues at stake that an additional couple of months (not counting the last few weeks when the game is already Gold) will be enough to solve.
Being a bit more specific in the letter to the community may have helped alleviate some of these worries, but I feel that it's calculated and vague to a fault. It's not that if Marcin would have began elaborating about coding difficulties I would've grabbed a cup of tea and read through it carefully, understanding it all (or at all). But - and I'm sorry - considering the context, this open letter feels a tad too closed to me. Do the Reds need to reply to every possible concern the community has? No, of course not. But there are some situations that are exceptions. I think that an announcement about delaying the game that comes a few days - or even during - one of the forum's most tumultuous debates (certainly the "loudest" one I've witnessed during my relatively short time here), without even referring to it, at all, makes me feel odd. It makes the announcement seem too distanced and intentionally disconnected from what's going on. Maybe even evasive.
This is not to say I think the delay is related to the downgrade upheaval. But I think it's uncommon enough to warrant at least some reference - and in a bit more detail than general statements about there not being a downgrade. The timing of the delay's announcement may be just poorly unfortunate and parallel to the heated thread by coincidence. Or it my not be. I don't know, and without even mentioning it I find there's just more room for doubts to grow. I would be happy for some explanation about the differences seen that go beyond explaining it as a compression issue. I'm a simple guy. I see two images of the same game that look very different, and I wonder what's going on - even after the 3gb version of Elder Blood. I don't want to start analyzing it for pages and read different theories from different forum members with possible explanations as to why X isn't Y, because it feels like I'm convincing my eyes to see something that isn't there. It feels artificial. Forced.
Mind you, I'm not even in "the group", so to speak, that was distressed over the alleged downgrade. That's not to say I was completely unfazed by the discrepancy, and leaving it in the air like this only enlarges doubts that previously were fairly small.
Someone might come and say: "There's no winning with you. When there's cries of downgrade, you want a delay. When there's a delay to fix it, you're still upset". That partly true. Like I said at the beginning of my post - it's a mixed feeling. Positive and negative. The negative is enhanced by the timing of the announcement and its lack of clarification, that leaves small concerns untreated and encourage them to grow beyond what is possibly the true issue. I can't know. And, well, sometimes you push yourself to a corner. I fear that's what CDPR did.
I'm not demanding anything, because who the hell am I, right? It's a request of communication, one which I realize will likely stay unfulfilled because, like me, there are dozens and hundreds of others who request different things, and that due to this or that business consideration, communication can't be as open as I hope.
I'm not a religious guy. Faith isn't a concept that's natural to me, and CDPR have been a bit of an exception in this regard, but it's - sadly, for me, because it's been quite a fun and refreshing sensation - coming to a reluctant end. A track record of two games, which were made on different platforms, with much smaller scope than the monstrosity that is TW3, isn't enough to keep my trust unshakable no matter what. It's shaken right now, and though previously my default line of thought was TW3 will be a magnificent game-changer, in all of its categories, like CDPR marketed it, now it's changed to This game might be great. I don't know. I'm waiting to see.
CDPR had free credit from me in matters of trust for a long time. But right now I feel that the burden of proof, that is theirs, has been neglected for quite a while, and I'm not too convinced anymore. From extremely repetitive interviews to questionable material in terms of graphics (which they themselves have declared as genre-defining), concerns about handholding and attempts to appease everyone, and more, I'm left with too many small queries have been piling together and reaching their peak with this. I'm asked to trust without giving enough reason to. A request isn't enough anymore.
What does my decreasing trust effectively mean? Not much, honestly. CDPR remain my favorite company and TW3 remains my most anticipated game. I still have it pre-ordered (the only time I've ever done that). But I've too many doubts at the moment to keep me convinced that this game is necessarily, let alone significantly, above all others. I hope I'll be proven wrong, of course. If in five months (considering it won't be delayed again) you guys will be able to quote this post of mine and show me how much of a fool I was, I'll be thrilled and happily take the jab. That's the fun scenario I'm crossing fingers for.