I sincerely hope they give us more HUD and control scheme options for the consoles with this new update, as well. I've played the game on PC and I am now replaying it on the Xbox Series X. With the inability to mod the game on console, I would love to see some added options.
Firstly, I would really like to see them implement a "shift" button option in the control configuration. This would be for casting signs. I really struggle with having to constantly open a menu to change signs in the midst of battle, with the LB button. They could alleviate this by making the right trigger (currently the sign casting button) a shift button. When you hold the shift button, the A.B,X,Y and LB buttons become the 5 different sign casting buttons (A=Yrden, B= Igni, X=Aard.. Y=Axii. LB= Quen) This would allow for a far better combat experience. Releasing the the RT (shift button) returns the other buttons to their original state.
Secondly, I would love to see a "dynamic" option for the mini map; instead of just on or off. The dynamic option would allow the minimap to only appear on screen when you use your Witcher sense (LT). The minimap is very useful, though I don't like to see it on screen unless I currently need it.
Just my 2 cents