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The Witcher 3: Wild Hunt is "The Next Step for RPGs"

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Agent_Blue

Guest
#21
Mar 27, 2013
Chromie92 said:
Dark Souls gameplay> Witcher 2 gameplay
Witcher 2 story > Dark Souls story


Both are excellent games that accomplish different things.
Click to expand...
A reasonable post, for a change!

I have to ask you, though, would it be impossible for TW to incorporate DS gameplay and keep its story-driven nature?
 
U

Username.

Senior user
#22
Mar 27, 2013
AgentBlue said:
For the love of Kermit the Frog, is this a new age religion?! The Uncomparableism?

No it is not stupid.

The terms might be, the conclusion might be, but there are tons and tons and tons and tons of perfectly valid and illuminating comparisons to be drawn between the two games. I find it humorous that if you go up to the Skyrim official forum you're bound to find more than one indefectible fan whom in a knee jerk reaction will get defensive and claim Game ___ cannot be compared to Skyrim because___ . Heck, there it sure was a popular comeback when someone tried to point out TW2 superiority in this or that domain.

So, by all means, you keep asserting that.
Click to expand...
Both games tried to accomplish different things, thus they aren't directly comparable. I used to think it wasn't a very hard concept to grasp, apparently not.
 

Agent_Blue

Guest
#23
Mar 27, 2013
HomemComH said:
Both games tried to accomplish different things, thus they aren't directly comparable. I used to think it wasn't a very hard concept to grasp, apparently not.
Click to expand...
Apparently, you're not familiar with the meaning of the English verb 'To Compare'.

Let me help you:

verb (used with object)
1.
to examine (two or more objects, ideas, people, etc.) in order to note similarities and differences: to compare two pieces of cloth; to compare the governments of two nations.
Click to expand...
There you go.
You're welcome.
 
U

Username.

Senior user
#24
Mar 27, 2013
I see you've taken to pedantry now. You're a funny guy Agent Blue, I like you.
 
V

vivaxardas2015

Rookie
#25
Mar 27, 2013
Gee, we can compare anything to anything, like compare a beautiful sunset to a ham sandwich. Only what's a point if we do not tell in what aspect we want to compare? Dark Souls has its own unique approach to story-telling (borders on a non-existent one for inattentive players), but it wasn't the main point. I still play Dark Souls for boss fights and different builds. TW2 has the best story in games for me, and a serviceable combat. What game is better? For me in terms of a story TW2, in terms of combat, crafting and character build - Dark Souls. I don't quite get how you can insult a game, not like it has any feelings or something. :)
How well TW3 will measure against Skyrim and Dark Souls in certain specific aspects we'll see in 2014.
 

Agent_Blue

Guest
#26
Mar 27, 2013
HomemComH said:
I see you've taken to pedantry now. You're a funny guy Agent Blue, I like you.
Click to expand...
Let me help you again, as you also seem to be confused as to what this term means.
 
wichat

wichat

Mentor
#27
Mar 27, 2013
AgentBlue said:
For the love of Kermit the Frog, is this a new age religion?
Click to expand...



No, is the fear from accept our limitations, even when those are in a videogame and we aren't able to understand that what we like it doesn't need to be better than what we don't like. Comparisson is good when it doesn't become a disdain for the taste of the others. Glup!....is this respect? :rolleyes:/>
 
wichat

wichat

Mentor
#28
Mar 27, 2013
vivaxardas said:
Gee, we can compare anything to anything, like compare a beautiful sunset to a ham sandwich.
Click to expand...

Oh! no! You're confusing abstract emotions with material material (if you'll forgive the repetition) You can feel a deep feeling watching a sunset as savouring an excel sandwich after an exhausted workday....

We are talking about videogames which required a lot of emotive creation (fear, thrill, love, angry...) like any artist need to make a work, even more in a genre when redaction, calculation and beautiful concept art go hand on hand. Comparisons? yes, about perceptions... mmm here I don't know.
 

Agent_Blue

Guest
#29
Mar 27, 2013
vivaxardas said:
Gee, we can compare anything to anything, like compare a beautiful sunset to a ham sandwich. Only what's a point if we do not tell in what aspect we want to compare? Dark Souls has its own unique approach to story-telling (borders on a non-existent one for inattentive players), but it wasn't the main point. I still play Dark Souls for boss fights and different builds. TW2 has the best story in games for me, and a serviceable combat. What game is better? For me in terms of a story TW2, in terms of combat, crafting and character build - Dark Souls. I don't quite get how you can insult a game, not like it has any feelings or something. :)/>
How well TW3 will measure against Skyrim and Dark Souls in certain specific aspects we'll see in 2014.
Click to expand...
I'm afraid that's a blatantly mute point in the context of this thread, as those who pulled comparisons between TW and other games specifically stated which domains they were talking about. They cited gameplay, story, "weapon/item" systems , etc.

The point is when people say, for example, DS combat is better than that of TW2, the issue is this:
Could TW3 benefit from DS combat ideas and STILL maintain its story-driven nature?

It's the pertinent question which is completely overshadowed by the usual fallacy that you can't compare those games.
 
G

GuyNwah

Ex-moderator
#30
Mar 27, 2013
AgentBlue said:
Let me help you once again, as, again, you seem to be confused as to what the term means.
Click to expand...
Moderator: I think we can stop the net.pedantry now.

It's a valid criticism of any attempted comparison to say that the things you're trying to compare are not commensurable: they do not have in common the measure on which you are trying to compare them. In American English, we say that is "comparing apples and oranges"; other languages have equally colorful ways of expressing the same fallacy.
 

Agent_Blue

Guest
#31
Mar 27, 2013
Wichat said:



No, is the fear from accept our limitations, even when those are in a videogame and we aren't able to understand that what we like it doesn't need to be better than what we don't like. Comparisson is good when it doesn't become a disdain for the taste of the others. Glup!....is this respect? :rolleyes:/>/>
Click to expand...
I'm not sure I follow you. But I love the pic!
Reminds me of bacon and frog legs!

You see, I actually didn't compare any two games and just pointed out the comparisons being made were p-e-r-f-e-c-t-l-y valid. If we're going to talk about respect, I have my doubts whether calling a comparison "stupid" is respectful.

I honestly can't be sure.
 
V

vivaxardas2015

Rookie
#32
Mar 27, 2013
AgentBlue said:
I'm afraid that's a blatantly mute point in the context of this thread, as those who pulled comparisons between TW and other games specifically stated which domains they were talking about. They cited gameplay, story, "weapon/item" systems , etc.

The point is when people say, for example, DS combat is better than that of TW2, the issue is this:
Could TW3 benefit from DS combat ideas and STILL maintain its story-driven nature?

It's the pertinent question which is completely overshadowed by the usual fallacy that you can't compare those games.
Click to expand...
1. Well, the point was that things are always comparable as long as an aspect is indicated.

2. Even if DS combat was better then TW2, it may not be a reason to use DS combat as a model for TW2. Probably there are other combat mechanics that make a good combat. Even of two games have a equally good combat (whatever criteria are used to determine this), they do not need to have the same mechanics. Combat of KOA Reckoning was just as good as DS, but very different. CDPR can adopt something from other games including DS and benefit from it, or create a new mechanics from scratch.

3. In my opinion story in a game and combat mechanics are completely independent, unless it is an issue of prioritizing time and money. No crappy combat would make a great story less great, or the best combat mechanics in the world would make a story better then it is. Hopefully, CDPR have enough resources to cover both of these areas.
 

Agent_Blue

Guest
#33
Mar 27, 2013
GuyN said:
Moderator: I think we can stop the net.pedantry now.

It's a valid criticism of any attempted comparison to say that the things you're trying to compare are not commensurable: they do not have in common the measure on which you are trying to compare them. In American English, we say that is "comparing apples and oranges"; other languages have equally colorful ways of expressing the same fallacy.
Click to expand...

Sure, in abstract, that's true.

Not so in the context of this thread, and specifically not in the context of DS and TW2.

I have to ask you how close do you believe two games have to get in what they try to achieve for you to deem them comparable?
 
G

Griffinwitcher

Rookie
#34
Mar 27, 2013
Okay I'm pretty sure that both games are equally great in their own ways.
 
wichat

wichat

Mentor
#35
Mar 27, 2013
AgentBlue said:
I'm not sure I follow you. But I love the pic!
Reminds me of bacon and frog legs! />

You see, I actually didn't compare any two games and just pointed out the comparisons being made were p-e-r-f-e-c-t-l-y valid. If we're going to talk about respect, I have my doubts whether calling a comparison "stupid" is respectful.

I honestly can't be sure.
Click to expand...
Ok, misunderstood in sight... /> I'm not telling you are disrespectful. I've just realize that I was describing the sense of "respect" in a way: not display disdain about other's opinion. Don't take me seriously today... Full Moon shinning in my sky tonight />

;)/>
 
wichat

wichat

Mentor
#36
Mar 27, 2013
GriffinWitcher said:
Okay I'm pretty sure that both games are equally great in their own ways.
Click to expand...

Yes, Sir! We were lack of diplomacy lately....
 
G

Griffinwitcher

Rookie
#37
Mar 27, 2013
Wichat said:
Yes, Sir! We were lack of diplomacy lately....
Click to expand...
I'm happy to oblige!
 

Agent_Blue

Guest
#38
Mar 27, 2013
Wichat said:
Ok, misunderstood in sight... />/> I'm not telling you are disrespectful. I've just realize that I was describing the sense of "respect" in a way: not display disdain about other's opinion. Don't take me seriously today... Full Moon shinning in my sky tonight />/>

;)/>/>
Click to expand...
OK. My bad then!
 
M

macpeteo

Rookie
#39
Mar 27, 2013
So fast travel is in but "the roll" is out, say it ain't so Sammy, I loved the ROLL!
 
G

GuyNwah

Ex-moderator
#40
Mar 27, 2013
AgentBlue said:
Sure, in abstract, that's true.

Not so in the context of this thread, and specifically not in the context of DS and TW2.

I have to ask you how close do you believe two games have to get in what they try to achieve for you to deem them comparable?
Click to expand...
It depends on the measure you are using; what I think some have thought to be slightly unfair is trying to compare one game to another on a quality that one emphasizes and the other does not, or that one achieves in a way quite different from the other. For example, to compare attention to the story line in The Witcher 2 and Dark Souls is not all that meaningful and can lead to arguments if you try to use that comparison to say one game has greater merit.

When two game franchises have a history of implementing a feature (say, combat) in very different ways, your own formulation is a much better question:

Could TW3 benefit from DS combat ideas and STILL maintain its story-driven nature?
Click to expand...
 
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