@Jinn3t I suggest you get it for the PS4. Your PC will probably not run it well since the GPU is a little above minimum specs so the PS4 will probably be far superior.
If GTX 980 can handle with that game on Ultra settings with 60 fps. I think that GTX 780 ti can handle with 45-50 fps on ultra settings.Hello guys can anyone please tell me if am I be able to play the witcher 3 at max settings or atleast high with this config? THANKS
GeForce Classified GTX 780 Ti 3GB
i7-2700K CPU 3.50GHz
16 Gb RAM
So then should i buy the PS4 version ?Not sure about your CPU because it's the non-K model
This was an answer to hamzanoor
With your PC specs, you should definitely be able to get better results on PC than on PS4. The "K" just allows overclocking, which shouldn't be necessary.So then should i buy the PS4 version ?
What do you think about the Power PC architecture? It has the ability to have many many threads per core? Would PPC work with gaming or?? would it be a wasted effort? Just curious your thoughts on the subject!! I bring it up due to Nvidia working heavily with IBM......NVLInk has my curiosity peaked for sure. I hope it comes to X86-64 but that looks doubtful. I would like to see a new Architecture besides X86, and Arm jump in to stimulate the market/competition!!!The CPU does not "push" data to the GPU. That's PIO, and it's been dead for years.
The CPU initiates memory transfers to the GPU; these transfers execute and complete without the CPU needing to execute any instructions. Then it fields an interrupt indicating the transfer has completed. If there are many resources to be transferred, it is still a significant burden.
What happens with HT, though, is each core has two thread contexts and a scheduler that can interleave instructions from both. So a core can be computing while also waiting for an event. This is a huge win for programs that are designed well enough to take advantage of it.
Historically, games have been stuck with a thread that spends its time queuing GPU commands and a thread that executes Lua scripts, and these threads constitute the bottleneck. Older DirectX versions can't do any better, and Lua has no ability to multithread.
I'm glad this is changing to where some games are well enough threaded that they can take advantage of HT.
More than 60fps I will say 80fps even with Hair works. 1080p.Ops my mistake, i didn't read SLI for some reason. Yeah on a 970 SLI you probably can get 60fps on High-Ultra. It depends how cpu heavy the game is, because all the test systems shown have i7s. And other limitation could be the 3,5gb vram.
It had better not be. Given that the listed specs for recommended call for 2gb of vram unless the game is poorly optimized (which I doubt) then 3.5 will be more than enough. More than enough.sz0ty0l4;1620569[B said:]... And other limitation could be the 3,5gb vram[/B].
If your desire is to get 50-60 FPS on at least 'High' settings, you're going to need the 'Recommended' 8 Gb of ram. As well as a more powerful Gpu. Your 7950 is roughly the equivalent of an R9 270x, which is likely not going to get you those 'High' settings. Yet, until the game starts getting benchmarked by various websites and the Gpu drivers mature, nobody really knows for sure.These are my specs:
i5 2500k
amd 7950
4gb ram
I plan on playing at 1080p on a mix of high and very high settings at a 50-60 fps.
Would upgrading my ram to 6gb be enough or should I take it up to 8gb? I ask this because I am a little short on money, and TW3 is the only reason for the upgrade.
Don't worry i don't think it will be. There's a chance you might run into problems if you intend to play at 4k or something.It had better not be