Watch_Dogs does this, drop resolution but framerate stays the same hence CPU bottleneck. Tested at as low as 800x600.
Watch_Dogs does this, drop resolution but framerate stays the same hence CPU bottleneck. Tested at as low as 800x600.
Well there you go, found your problem. That's not exactly a new affair with Ubi games for a while now or Arma for that matter, that doesn't make i5 a bottlenecking CPU, just that it's not the most optimum hardware for certain applications, not 'most' applications. That way any i5 will be beaten by an i7 at encoding videos because encoding is very thread intensive while videogames for the most part rely on single threaded performance.
Far as I know, the easiest way to check CPU bottleneck is to drop resolution, if the framerate improves considerably then it's not a CPU bottleneck, if it stays the same then that's a CPU bottleneck. Watch_Dogs does this, drop resolution but framerate stays the same hence CPU bottleneck. Tested at as low as 800x600.
an i5 with a gtx 970 here, an i7 with sli-ed 980s there...... am I really the only one here who hopes to be able to play the game at least on low at 30fps with a G3258 and a gtx 750ti?
the i5 would be a bottleneck for the 980
an i5 with a gtx 970 here, an i7 with sli-ed 980s there...... am I really the only one here who hopes to be able to play the game at least on low at 30fps with a G3258 and a gtx 750ti?
Here is another good example of cpu bottleneck with an i5 and gtx 970 in far cry 4:
https://www.youtube.com/watch?v=Qg_sNyZnMCI
When core2 exceeds 90% gpu usage is not constant. the gpu usage dips ( even to 40%.. ) framerate dips aswell to 30.
That's the problem with shoddy code not utilizing all cores properly. TW3 looks like an ptimized game so it should distribute load on all cores evenly.
No, of course not.is this game locked to 30 fps on pc?
Cannot say but TW2 had no FPS or refresh rate limit so perhaps that will carry over.or any other fps number?
is this game locked to 30 fps on pc? or any other fps number?
Yop, I know that nobody knows D) But I'm rather more skeptical about the CPU than the GPU, as it is just a 2-core.Can't really say mate, we don't know how much demanding it will be on low or medium, we just know that it was running on almost 60 fps with i7 4790k and GTX 980 at ultra settings (as revealed by GameStar guys).
Yop, I know that nobody knows D) But I'm rather more skeptical about the CPU than the GPU, as it is just a 2-core.
Here guy talk about difference between gtx 970 and 980 considering Witcher 3, and it turnes out that 970 should run pretty similiar to 980, it shoud run on ultra at 1080p with 50-55 fps, and that sound good to me
http://www.reddit.com/r/witcher/comments/3077p2/regarding_the_980_vs_the_970_when_it_comes_to/
Here guy talk about difference between gtx 970 and 980 considering Witcher 3, and it turnes out that 970 should run pretty similiar to 980, it shoud run on ultra at 1080p with 50-55 fps, and that sound good to me
http://www.reddit.com/r/witcher/comments/3077p2/regarding_the_980_vs_the_970_when_it_comes_to/
The recommended GTX 770 has 2GB of VRAM. I don't think the game will reach 3.5 gigs at 1080p, even with all graphical bells and whistles activated.
Except CDPR delivers a crazy-high-resolution Texture Pack like Shadow of Mordor did (which really didn't make that much of a difference in comparison to the next lower setting).