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The Witcher 3: Wild Hunt - The Q&A Video

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ek79

ek79

Rookie
#21
Aug 22, 2014
The answers to the open world questions reminded me of Red Dead Redemption.
I do not know if they were somehow influenced by that game, but thank you CPR ! !
 

Jupiter_on_Mars

Guest
#22
Aug 22, 2014
Marcin Momot said:


Will there be gnomes in the game?


Does the horse have its own inventory?


Are there NPC monsters that you can talk to?


How much coffee do you drink each day at CD PROJEKT RED?

These are just some of the many questions you’ve recently asked us. We picked 20 - the list was long and we couldn’t answer everything, but rest assured, the following months will bring you a lot of new information about the game.Now, the time has come to bring you the answers! So sit back, relax, sip your favorite beverage, and enjoy our short QA session.
Click to expand...
Marcin, why are you dressed like a gangsta in that video?
:lol:
You haven't completely abandoned your hopes of a career in rap, have you?

So auto-refilling is still in?
Okie Dokie. Guess we won't need to collect more herbs and it's just a matter of meditating.
And magical horses.
Yay, really swell.
 
B

BroccoliSouP

Senior user
#23
Aug 22, 2014
Vigilance said:
I'm not confused by the basics of the system . I know how it works if it auto-refills and I know how it works if it is in-fact as described in Kinley's interview.

However that's precisely the confusion, there's conflicting information. Not only did the RED that Kinley interviewed say they weren't auto-refilling, but he apparently also talked to a Dev off camera and they said the same thing. Then in this Q&A it makes it sound like it's still auto-refilling.
The only compromise I can see between the two and why they both might have said how they said it, was if when you meditate potions refill BUT it still requires a small amount of ingredients to refill (A mere portion of what was needed to create it).

However there's definitely conflicting statements being made. Hence, confusion.
Click to expand...
I thought that dev on GC understood that if poitions will refill automatically. I don´t recall the interview word by word now but if he meant that poitions are consumables(which they are) and forgot to say that you need to meditate to refill them then it is clear. Maybe that is why he answered how he answered. Looks like we will have to wait how it will turn out anyway.
 
Sagitarii

Sagitarii

Mentor
#24
Aug 22, 2014
Jupiter on Mars said:
Marcin, why are you dressed like a gangsta in that video?
;lol:
You haven't completely abandoned your dreams of a career in rap, have you?
Click to expand...
He is THE gangsta. And the moustache - SWAGGITY SWAG
 
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J

JonTheHuman

Forum regular
#25
Aug 22, 2014
View attachment 5518
Great job guys, like it was said earlier it's nice not hearing corporate speak in answers.
 

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randyrhoads

Rookie
#26
Aug 22, 2014
Dat community love! Thanks REDS!
 
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A

adridu59

Senior user
#27
Aug 22, 2014
Reod said:
Also no branching? :(
Click to expand...
DOing this means less play time per playthrough and I don't think it's essential. Pretty sure you can give different choices, outcomes, relationshipps while keeping the same core story.
 
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Marcin Momot

Marcin Momot

CD PROJEKT RED
#28
Aug 22, 2014
randyrhoads said:
Dat community love! Thanks REDS!
Click to expand...
No problem! We're here for you guys:cheers:
 
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ChrisStayler

ChrisStayler

Senior user
#29
Aug 22, 2014
adridu59 said:
DOing this means less play time per playthrough and I don't think it's essential. Pretty sure you can give different choices, outcomes, relationshipps while keeping the same core story.
Click to expand...
I agree i do like that they did that.
 
A

acalanatha

Rookie
#30
Aug 22, 2014
So much overall happiness on my end. Thank you guys! Hope there will be more communication videos in the future.

I've never gotten over Shani though. Yes yes, I know it's been a long time (and has nothing to do with anything here), but yeah. :(
 
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Senteria

Forum veteran
#31
Aug 22, 2014
I bet emperorZorn is jealous of their auto refilling coffee.
 
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T

tvjunkee

Rookie
#32
Aug 22, 2014
@Marcin Momot

Could you please ask someone from the game mechanics department which one of those two explanations regarding auto-refilling potions correlates with the actual implementation?

Version #1 by Stan Just (+ 2nd nameless developer)

About the potion system - in a recent interview Konrad told us that the potions would auto-refill. Is this still the case?

Automatically filling? No, no. Those are definitely consumable items, and you brew them you drink them and they are very very important in terms of preparation before the fight.

(A bit more of a clarification here since I talked to another dev off camera. The potions/bomb system works like this: You get the recipe and it will cost a big amount of materials to craft, and you’ll get something like 3 charges of the swallow potion for example. When you run out, you will need materials to craft the potions again, but they will require only a fraction of the materials needed compared to when you first craft the bomb/potion.)

How is ingredient gathering for potions? Is it similar to how it was handled in previous games?
It’s very similar.
Click to expand...
Version #2 by Tadek Zieliński

Could you please explain the potion-bomb refilling system and how it will affect combat difficulty?

So for the Witcher: Wild Hunt we created a completely new potion system.

First off, you have to find a crafting recipe or buy it, of course, in a shop. Then you have to gather ingredients and with those combined you create a Level 1 potion. That you can use in combat, unlike Witcher 2, in which you used potions only before combat during meditation. In Witcher 3 you will use them during combat and you will have several uses of each potion. Then you can refill them while meditating. And of course you can upgrade your potions as well. For that you need more ingredients, you basically have to gather some more ingredients and then the potion or the higher tier potion will have more strength, it will be more effective and it will affect Geralt in various ways.
Click to expand...
THE question a lot of us are wrecking their brains over once again (thanks for that) basically is:

Do the potions, once their charges are used up, automatically refill during meditation (Version #2)

OR

Do we enter meditation and manually brew / create the potions again (with less ingredients than the first time) to "recharge" the potions (Version #1) ?

Thanks in advance.
 
Last edited: Aug 22, 2014
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E

Elviento1918

Rookie
#33
Aug 22, 2014
wow, that was an awesome Q&A. Very clear answers + examples illustrating the point when needed +some humor as well. Very, very cool:)
 
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Elviento1918

Rookie
#34
Aug 22, 2014
I think they've made it very clear. Once You've made a certain potion there is no need to make it again, it will automatically get refilled during meditation.
 
A

adridu59

Senior user
#35
Aug 22, 2014
Elviento1918 said:
I think they've made it very clear. Once You've made a certain potion there is no need to make it again, it will automatically get refilled during meditation.
Click to expand...
While this might come from a practical need, I don't really like the magic refill... drink during combat is also not too much realistic but I think it's needed given the fact that you're in an open world and don't know what will actually happen. For sure it'll be way better than in Witcher 2 where you have to wait getting into meditation with the animation lag. :)
 
L

Lightice

Rookie
#36
Aug 22, 2014
The "no branching"-thing sounds odd, considering that in previous interviews the devs have said that picking some quests will close off some others for the playthrough. Maybe they are trying to say here that there are no distinct areas that only certain choices could lead you to?
 
D

dooot

Rookie
#37
Aug 22, 2014
Lightice said:
The "no branching"-thing sounds odd, considering that in previous interviews the devs have said that picking some quests will close off some others for the playthrough. Maybe they are trying to say here that there are no distinct areas that only certain choices could lead you to?
Click to expand...
Yep, they meant that, just like in witcher 2
 
SMiki55

SMiki55

Mentor
#38
Aug 22, 2014
No gnomes

 
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KingHochmeister

KingHochmeister

Forum veteran
#39
Aug 22, 2014
Thanks for the Q&A, CDPR <3


:cheers:
 
Vincentdante

Vincentdante

Forum veteran
#40
Aug 22, 2014
SMiki55 said:
Click to expand...
You will never Gnome. *runs*
 
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