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The Witcher 3 Wishlist

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Geralt_of_bsas

Geralt_of_bsas

Forum veteran
#2,141
May 29, 2014
StaGiors said:
That's exactly what I was thinking on the matter..Even still if they manage to incorporate alchemy and potion preparations before certain fights much like they did on the Kayran fight on tw2 that would be even better.I can't really remember a monster fight in the books that Geralt didn't drink a mixture of potions and for me that's the one thing that is "missing" from the games.I mean the preparing before fights part. I can understand that it is quite difficult to incorporate that without boring some gamers, however if they make it like an optional objective to a monster hunting mission (that would offer more exp and such) that would be really cool in my opinion.
Click to expand...
Well I do think they will keep it optional, as were the sword oils, this will be an open world game, and many of the monster hunts are not Main Story Quests or stuff like that, so you will probably have the chance to encounter the monsters by mere luck or coincidence and try to fight them right then, with whatever you got and in any way that seems appropriate at the moment, so they will naturally employ some type of encouragement to let you know that the legendary witcher doesn't just run wildly through the forests fighting anything randomly and spontaneously., and thus, give you more exp, items, benefits or whatever for doing more your "job", or letting the player punish him/herself in the way of spending unnecessary time, resources, etc.

Personally what I enjoy most isn't the potions, but the idea of the entire battle being prepared carefully: the right time of the day, the right potions, oils, maybe even a specific weapon like the crossbow if the creature flies, having knowledge of weak points, their attacks and possible resistances you may need, weakness to fire or water or electricity, and perhaps using the right bait even, and of course, fighting in a place of advantage, not in the monster's lair with all its friends :p
 
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S

StaGiors

Forum veteran
#2,142
May 29, 2014
Geralt_of_bsas said:
Personally what I enjoy most isn't the potions, but the idea of the entire battle being prepared carefully: the right time of the day, the right potions, oils, maybe even a specific weapon like the crossbow if the creature flies, having knowledge of weak points, their attacks and possible resistances you may need, weakness to fire or water or electricity, and perhaps using the right bait even, and of course, fighting in a place of advantage, not in the monster's lair with all its friends :p
Click to expand...
Kinley better not find out about this one :p
 
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Geralt_of_bsas

Geralt_of_bsas

Forum veteran
#2,143
May 29, 2014
StaGiors said:
Kinley better not find out about this one :p
Click to expand...
Lol, I swear when I was about to write it I thought "oh, hmm should I? or.. maybe... nah. crossbows !! FTW !!!!"
 
Kinley

Kinley

Ex-moderator
#2,144
May 29, 2014
It's an uphill battle...
 
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P

Pedrolago

Rookie
#2,145
May 30, 2014
Kinley said:
It's an uphill battle...
Click to expand...
They say struggle makes a victory sweeter
 
Kinley

Kinley

Ex-moderator
#2,146
May 30, 2014
King Milhouse said:
They say struggle makes a victory sweeter
Click to expand...
I just add honey.

But yes... Wishlist. Hmm.

Not really something I want ingame, but a release of the world map before the game launches would be nice. Or do you guys think that would spoil too much?
 
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O

ONLY_ONCE

Rookie
#2,147
May 30, 2014
Kinley said:
I just add honey.

But yes... Wishlist. Hmm.

Not really something I want ingame, but a release of the world map before the game launches would be nice. Or do you guys think that would spoil too much?
Click to expand...
I bet will get one in the CE. I think some of the CE stuff will/should have spoiler warnings, like the CE BAT-MAN did.
 
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B

Bishop9

Rookie
#2,148
May 30, 2014
What about that coop idea for expansion pack i mentioned on previous page? Would you guys like something like that?
 
S

StaGiors

Forum veteran
#2,149
May 30, 2014
Kinley said:
But yes... Wishlist. Hmm.

Not really something I want ingame, but a release of the world map before the game launches would be nice. Or do you guys think that would spoil too much?
Click to expand...
That would be great, even though I think its quite early for that now..But maybe its not..After all we are going to buy the game anyway :p
 
1

1337Smithy

Rookie
#2,150
May 30, 2014
Kinley said:
I just add honey.

But yes... Wishlist. Hmm.

Not really something I want ingame, but a release of the world map before the game launches would be nice. Or do you guys think that would spoil too much?
Click to expand...
Me, personally, I never liked that. I prefer having the mystery of searching, using soley my inquisitiveness. I think a map displaying all, or even key, areas would spoil the experience in that regard. But some people like it, so who knows. I just wouldn't use it lol.
 
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K

kalimero94

Rookie
#2,151
May 30, 2014
3d stereoscopique ready

1337Smithy said:
Me, personally, I never liked that. I prefer having the mystery of searching, using soley my inquisitiveness. I think a map displaying all, or even key, areas would spoil the experience in that regard. But some people like it, so who knows. I just wouldn't use it lol.
Click to expand...

Hello witcher 3 is confirmed 3d ready 100 % ????
 
1

1337Smithy

Rookie
#2,152
May 30, 2014
kalimero94 said:
Hello witcher 3 is confirmed 3d ready 100 % ????
Click to expand...
http://forums.cdprojektred.com/threads/21087-The-witcher-3-3D-compatable
 
B

Bishop9

Rookie
#2,153
May 31, 2014
King Milhouse said:
Love this!! Now that is something that would really groundbreaking imo, a monster damages your leg so now you cant move so fast, it would be another strategical element in combat. And I really hope they made potions have a visible effect on Geralt, like in the books(which you are going to see are really awesome
Click to expand...
Remember that video 'what is a witcher' when it says, that when they are under influence of potions they can ignore gravest of wounds? Imagine that you get your leg injured, and you can't run, but you drank potion to give you stupid amounts of adrenaline, you release the effect trough your metabolism and continue the fight, you leg is getting worse, but you can ignore it. Downside is, you can't sleep while under this effect, you need to move around while effect is active, and you can't dring another potion to cancel this one, if you try to make conversations, you only have aggressive responses available, and there is a chance for permanent injury for your leg.
 
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O

ONLY_ONCE

Rookie
#2,154
May 31, 2014
Bishop_v9 said:
Remember that video 'what is a witcher' when it says, that when they are under influence of potions they can ignore gravest of wounds? Imagine that you get your leg injured, and you can't run, but you drank potion to give you stupid amounts of adrenaline, you release the effect trough your metabolism and continue the fight, you leg is getting worse, but you can ignore it. Downside is, you can't sleep while under this effect, you need to move around while effect is active, and you can't dring another potion to cancel this one, if you try to make conversations, you only have aggressive responses available, and there is a chance for permanent injury for your leg.
Click to expand...
Sounds like PCP? lol..
 
Y

Yujjinn

Rookie
#2,155
Jun 1, 2014
Hello. First time here. I just like to know if there will be button-mashing QTE sequences in this game? The game looks awesome but if they're gonna put dumb button-mashing events in there then I will not get the game. Thanks.
 
B

BlackWolf500.298

Forum veteran
#2,156
Jun 1, 2014
Wishlist.... well....

My only hope is that Mutagens are handles better this time around. It was ridiculous in TW2. I couldn't CHANGE assigned mutagens (which was at least partially acceptable and understandable), I had to assign them to specific (completely unrelated abilities on the skill tree and the greater ones spawned by a percentage of about 0.05% or so.
I just hope next time mutagens are separated from the skill tree, maybe we have mutagen slots we can unlock, or similar things.

And that the gaming world is really vibrant, living. That includes random weather changes, many interesting Witcher contracts and side quest, leaving breathing ecosystems and the empty spaces between the villages and POIs should be filled with normal animals, plants, fields, water and of course monsters in those areas. I want this world to feel alive.

And I want the fights to still be as challenging as in the Witcher 2, but hopefully this time we will have more actual SPACE to fight enemies. All the time in boss fights I was pressed into a very small space, while the lack of jumping and the space itself in the end caused me to run around in circles and back and forth in order to evade the attacks of the monster while trying to keep myself out of a corner, that was annoying. Also the monsters should follow you a little bit longer. In TW2 I often fought against and Endrega Queen or a similar monster and while running away from it and evading it, using the space I had, she would suddenly turn around and get back to where she spawned because I seemed to be out of the area of where she attacks you, that was a little bit lame. So I hope for still challenging but more balanced fights with every enemy I encounter.

Level Cap.
I hope there will be none.
Big Monsters should be so strong that you can just barely beat them if you are on level 2 - 5 in the beginning, and that only if you use every way there is and if you are really lucky.
Since the Monsters do not evolve with you it means they make the same damage and have the same amount of live, so I hope the Big boss monsters which you are supposed to encounter in every region at least 1 if not more of them are actually almost impossible to beat at the beginning and that you will not have a restriction in terms of level.
I would like it to be that if you just do missions and do a minumum of actual "leveling" that you can only reach a certain level, but that your level is not artificially restricted but that you can - with the right strategy - get a higher level earlier if you fight a lot against monsters. Of course the XP required has to rise and the monsters only always give the same amount of XP, so you can not kill the same monster over and over and expect to just rise in rank fast.
All in all, I hope it is relatively balanced, that you FEEL that you are getting stronger, but also that there are monsters that you can almost not beat in the beginning and therefore still pose a serious challenge later on if you are higher in terms of level, if you have more abilities.

I always liked that in The Witcher (at least in TW2 (forgot how that was in TW1) you did not gain anything by just leveling up, but the only thing you gained was that you could learn new abilities. This basically meant that your character was not getting stronger by rising in level alone, but only by the small boni and abilities you got when using the skill points. That always made sure that Geralt was actually completely the same throughout all of the game but gained 1 or 2 advantages and abilities by learning them in the skill tree, abilities you could use to get a tactical rather than a POWER advantage over an enemy. Every enemy could still kill you with a few strikes, some less later on, but mostly because of your abilities such as "+X vitality" and "Quen Level III - Damage Absorption now + Y%".
I loved that, I hope they can continue a similar system successfully and can (hopefully) eliminate any leveling restrictions though.
 
G

Geraltie-Poo

Rookie
#2,157
Jun 2, 2014
Bishop_v9 said:
What about that coop idea for expansion pack i mentioned on previous page? Would you guys like something like that?
Click to expand...
I wouldn't like co-op, personally. Geralt's character is heavily based in loneliness - they talk a lot in the books about how isolated he can be because so many people are afraid of him. Added to that, he says a number of times that he dislikes working with people on jobs. I think the constant company would damage his personality and take away from the creepiness and solitude you experience in the game (which is something I love about the Witcher series), much like the co-op ruined a ton of the terrifying atmosphere in Dead Space 3.

So no co-op for me. If they added it in I'd never use it, since immersion is so important for me in RPGs and hearing my friends swear at enemies and make lewd remarks about hookers would destroy that for me.
 
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B

Bishop9

Rookie
#2,158
Jun 2, 2014
GeraltBuns said:
I wouldn't like co-op, personally. Geralt's character is heavily based in loneliness - they talk a lot in the books about how isolated he can be because so many people are afraid of him. Added to that, he says a number of times that he dislikes working with people on jobs. I think the constant company would damage his personality and take away from the creepiness and solitude you experience in the game (which is something I love about the Witcher series), much like the co-op ruined a ton of the terrifying atmosphere in Dead Space 3.

So no co-op for me. If they added it in I'd never use it, since immersion is so important for me in RPGs and hearing my friends swear at enemies and make lewd remarks about hookers would destroy that for me.
Click to expand...
I see you haven't bother to read what i wrote. I also wouldn't wan't coop in witcher 3 main story, i was talking about coop expansion set in the same world with 2 different, younger and unknown witchers, with their own story, and i mentioned that i could be lighter, funnier take on witcher series. As for Geralt, it would be cool to meet him maybe, or listen about him in the game world. For instance, you have in W3 a quest with Leshan, and based on your decisions, you can hear people talking how Geralt (you) handled that quest. Of course, people are not privy to informations that made you do what you did so they might not approve his actions, they might add heresay details and such
 
G

Geraltie-Poo

Rookie
#2,159
Jun 2, 2014
I'm sorry you don't like my answer. My post was about the Witcher series in general. As I said, it's a dark, lonely game much of the time. Imo, co-op would take a lot of what holds true to me for the series away. Learning more about the witchers would be fun, but doing a light, fluffy tale isn't the way to go about it. Most of the humour in both the books and games is quite dark - I'd like something more like that. Especially since a witcher's profession is dark and the surrounding context in which they become a witcher is also quite macabre.
 
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B

Bishop9

Rookie
#2,160
Jun 2, 2014
Absolutely, their tale would have to be quite dark, but not so 'serious' as to deal with wild hunt, or world politics and occasional humor wouldn't hurt anyone. It would be a chance to make a game that is in majority focused on being a witcher, hunting monsters. With a friend.
 
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