Yes, a wish. End this BS now. All of you. And that's a wish I'm prepared to make come true.Something that's now been deleted.
same hereAlways late to the party...
Anyways I wish for cloaks
The least important thing by my books. There are other forms of media where one can entertain theirselves. CDPR is not Bioware, Witcher is not Mass Effect. We will have enough sex scenes, so we don't need boobs jiggling in combat and whatnot. If people prefer concentrating on this, rather than the plot and fighting, it's (probably) the wrong game for them.[*]"Boob physics"
I specifically said I don't want something like DOA or KUF, they should not move in combat where everyone is wearing an armor that doesn't grant free space for jiggling. I was refering to nude scenes, where everything should react, you know, as normal.The least important thing by my books. There are other forms of media where one can entertain theirselves. CDPR is not Bioware, Witcher is not Mass Effect. We will have enough sex scenes, so we don't need boobs jiggling in combat and whatnot. If people prefer concentrating on this, rather than the plot and fighting, it's (probably) the wrong game for them.
I strongly agree, arrows and darts should follow a straight path and fly much faster. It's not only better in terms of gameplay, but it also makes more sense.I understand that the game is currently pretty much finalized and is being polished. So what I'm suggesting would not require a rework or anything.
Dear CDPR, please pay attention to arrows and bolts. From what I've seen in the gameplay demo, the crossbow bolts for some reason travel in an arc. This is not only wrong, but also pointless. I mean, why do that, if it has no impact? The real arrows and bolts travel much faster than most developers care to learn. Please do not make that mistake and up the speed and better the projectile trajectory to what it should be - fast and straight. Thanks.
while arrows do indeed fly straight it only happens for a short distance unless it is a powerfull bow, if you need to hit something farder away you have no chance that to fire it upward in an arc for the bolt to reach the distance so it's tragectory will be curvedI understand that the game is currently pretty much finalized and is being polished. So what I'm suggesting would not require a rework or anything.
Dear CDPR, please pay attention to arrows and bolts. From what I've seen in the gameplay demo, the crossbow bolts for some reason travel in an arc. This is not only wrong, but also pointless. I mean, why do that, if it has no impact? The real arrows and bolts travel much faster than most developers care to learn. Please do not make that mistake and up the speed and better the projectile trajectory to what it should be - fast and straight. Thanks.
That is true indeed. But most fighting in the Witcher series does take place in close quarters. In TW2 the arrows fired in a ghostly battle sequence (where player needed to deliver a message and hide from volleys) made sense. While the arrows in the LaValette castle siege (the ones we saw flying from a fortification before using a ballista) behaved like if they were made out of plastic. What I'm saying is that there should be a realism to arrow flight in the game in general. That one shot Geralt fired with a crossbow in E3 presentation was disappointing.while arrows do indeed fly straight it only happens for a short distance unless it is a powerfull bow, if you need to hit something farder away you have no chance that to fire it upward in an arc for the bolt to reach the distance so it's tragectory will be curved
Hah... don t we re all little boys inside my lovely Pandabear? :hai:How did this thread turn into the little boys' club all of a sudden?
I scared you? I appologize for that my ladyLast posts scared me.
Wut.I specifically said I don't want something like DOA or KUF, they should not move in combat where everyone is wearing an armor that doesn't grant free space for jiggling. I was refering to nude scenes, where everything should react, you know, as normal.
[HR][/HR]
I strongly agree, arrows and darts should follow a straight path and fly much faster. It's not only better in terms of gameplay, but it also makes more sense.
Wut.
Kindly explain to me how it would be "better in terms of gameplay". I curious about this one. Considering none of us have played it, I'm fairly certain you have absolutely no fucking idea how arrows work within the combat system. So better how? Hm? Or are you just talking bullshit in order to make your own preferences seem like objectively "better" then the developers vision.
Also, who gives two shits about realism. At a certain point, you need to realize that it's a game. And if you're going to sacrifice good game design for realism, then you're not cut out to work with this medium.
Man. This forum.... Maybe you should head over to the BSN. I have a sneaky suspicion you'd love it there.
Chill dude, no reason to be a dick.Wut.
Kindly explain to me how it would be "better in terms of gameplay". I curious about this one. Considering none of us have played it, I'm fairly certain you have absolutely no fucking idea how arrows work within the combat system. So better how? Hm? Or are you just talking bullshit in order to make your own preferences seem like objectively "better" then the developers vision.
Also, who gives two shits about realism. At a certain point, you need to realize that it's a game. And if you're going to sacrifice good game design for realism, then you're not cut out to work with this medium.
Man. This forum.... Maybe you should head over to the BSN. I have a sneaky suspicion you'd love it there.
All your posts lately have been about how you dislike this forum. That makes me wonder, what makes you come back?Man. This forum.... Maybe you should head over to the BSN. I have a sneaky suspicion you'd love it there.