I want to see the epic multi-feeling I had in the witcher 1 in this game (different atmospheres), the atmosphere probably will be different in no man's land, death, decay;skellige islands,vikings, nordic and snowy;and novigrad, with the "this is a living city" atmosphere in novigrad (thing that assassin's creed doesn't do in their games), the war adrenaline and suh things. (I mean, remember the a bit horror atmosphere in tw1 chapter one? The city feeling in chapter 2/3? And one of the best atmospheres ever in chapter 4?, all of them were distinct and appropriate for the chapter)
I want to see the unique, less tolkienesque and nothing japanese-like (or manga-like), way to tell the story that tw1 and 2 had that fantasy rpg doesn't have ( the biggest advantage of the witcher series by far),which include (INCLUDe, not only reason) the maturity
I want something like in the only game with real multiple choices-consequences effect: tw2
Done, I posted here what I couldn't in character appearences thread for off-topic reasons
I want to see the unique, less tolkienesque and nothing japanese-like (or manga-like), way to tell the story that tw1 and 2 had that fantasy rpg doesn't have ( the biggest advantage of the witcher series by far),which include (INCLUDe, not only reason) the maturity
I want something like in the only game with real multiple choices-consequences effect: tw2
Done, I posted here what I couldn't in character appearences thread for off-topic reasons
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