„Witcher’s Hunting”
The main idea of the drawing was based on posture of a character, which was standing opposite the viewer. White-haired character was supposed to stay in inclined, fighting position,water half. In opposite to him various creatures was supposed to loom up. The original idea was to create overgrown marshalnd in yellow-green color with morning sun. As you can see the concept has modifed to the dark cave. What was the reason of this change ?
Main reason was the fact, that I had already created the picture where I had presented a marshalands. Furthermore I noticed that my basic sketches of trees, looked like an enterence to cave than plants.
So I decided to redraw scenery to enterance to the cave,and in the background I wanted to draw day lighiting rays coming to the cave. While I was looking for a color for the background I have accidentally colored the background with a black color.
I came up with anidea not to paint the enterance, but the caves’s interior. It allowed me to paint a torch in hand of Geralt that provided additional lighting . Thanks to this concept I had an oppurtinity to get attractivce mix of colors: blue and orange. Due to darkness of the background I decided to create additional lightning amongthe rocks, which separated two colours’ layers in the picture.
Appearance of Geralt was based on concept from the first Witcher game from 2007. In my opinion this concept it’s the closest to orginial look from books.
Picture has been created with Adobe Photoshop CC and Wacom Intuos.