The Witcher Pen & Paper
Hi folks,
my fiancé and I have discovered our passion for pen & paper (the ancient AD&D 1st edition in our case) just recently and have done a few rounds with family & friends already. But we both came to the conclusion that we don't really enjoy the lore and world of AD&D and decided to try and do a semi-adaptation of the world of The Witcher using the AD&D rules.
For now we thought of avoiding witchers as an available player class altogether because that would require a lot of work and knowledge, as well as balancing which we probably wouldn't be able to do and right now aren't willing to invest the needed time for anyway. We're not sure how to deal with magic in general as of yet either, but since we haven't really touched the subject it might be easier than expected.
Okay, now to the real thing ...
First of all, I've read about a pen & paper adaptation of The Witcher which seems to haven been released in Polish only. My first question would be if anybody owns that and would potentially be willing to translate some stuff for us into English or help with problems we're coming up with. I don't know which kind of rule-set is used but it might be helpful to have some kind of established source if we try to do an adaptation.
Secondly I'm simply looking for advice, ideas and similar things. Right now we're mostly working on a "monster's manual" which relies heavily on the books as well as the wiki and the game's bestiarium and we'll try to simply adapt AD&D's monster statistics to similar monsters in the witcher world, which should hopefully make sure that the balancing won't be a mess. On the other hand we've started to create a first campaign which will take place in the southern parts of the northern kingdoms, probably just north/north east of Toussaint. Since my fiancé is doing the details for that one (she wants to be GM) I don't know to much about that to avoid spoilers, but it will most likely be some kind of treasure hunt in old Elvish ruins.
If anybody else has ever done something similar we'd appreciate any content input of cause, since this will most likely be an astonishing amount of work.
Most of all right now we could use somebody with an in-depth knowledge of the AD&D rule-sets, preferably 1st edition (although we'd be willing to adapt some parts of the 2nd edition if it makes sense - I've read somewhere that a lot of rules are better thought out) who would potentially be willing to help us keep our amateurish adaptation balanced and fun; basically some kind of proofreading, since we're not that deep into AD&D (yet).
Thanks in advance for any help, it will be much appreciated!
Hi folks,
my fiancé and I have discovered our passion for pen & paper (the ancient AD&D 1st edition in our case) just recently and have done a few rounds with family & friends already. But we both came to the conclusion that we don't really enjoy the lore and world of AD&D and decided to try and do a semi-adaptation of the world of The Witcher using the AD&D rules.
For now we thought of avoiding witchers as an available player class altogether because that would require a lot of work and knowledge, as well as balancing which we probably wouldn't be able to do and right now aren't willing to invest the needed time for anyway. We're not sure how to deal with magic in general as of yet either, but since we haven't really touched the subject it might be easier than expected.
Okay, now to the real thing ...
First of all, I've read about a pen & paper adaptation of The Witcher which seems to haven been released in Polish only. My first question would be if anybody owns that and would potentially be willing to translate some stuff for us into English or help with problems we're coming up with. I don't know which kind of rule-set is used but it might be helpful to have some kind of established source if we try to do an adaptation.
Secondly I'm simply looking for advice, ideas and similar things. Right now we're mostly working on a "monster's manual" which relies heavily on the books as well as the wiki and the game's bestiarium and we'll try to simply adapt AD&D's monster statistics to similar monsters in the witcher world, which should hopefully make sure that the balancing won't be a mess. On the other hand we've started to create a first campaign which will take place in the southern parts of the northern kingdoms, probably just north/north east of Toussaint. Since my fiancé is doing the details for that one (she wants to be GM) I don't know to much about that to avoid spoilers, but it will most likely be some kind of treasure hunt in old Elvish ruins.
If anybody else has ever done something similar we'd appreciate any content input of cause, since this will most likely be an astonishing amount of work.
Most of all right now we could use somebody with an in-depth knowledge of the AD&D rule-sets, preferably 1st edition (although we'd be willing to adapt some parts of the 2nd edition if it makes sense - I've read somewhere that a lot of rules are better thought out) who would potentially be willing to help us keep our amateurish adaptation balanced and fun; basically some kind of proofreading, since we're not that deep into AD&D (yet).
Thanks in advance for any help, it will be much appreciated!


