Quoted for truthMass Effect was okay until i landed , i so much hate shootersSaSeba said:Actually, I am not sure if one can really compare those two games, since the Witcher speaks more to the fantasy crowd and Mass Effect to the people with shooter background.
I'd totally agree. I had a fantastic time with both games. Played ME through twice, and will probably will go though TW once more as well.Both are fantastic, story-driven experiences, as Oblivion and Morrowind were fantastic open world experiences. Preferring any one doesn't necessitate diminishing any of the others. All have sucked up embarrassing amounts of my time. IMHO, you can't go really wrong with any of them. I certainly would be first in line for either TW or ME 2. (As well as ES 5).Rednecksith said:I find them both to be equally good, albeit in different ways. ME and TW are pretty much tied as far as the scope and depth of the story, although TW does edge ahead slightly due to the sense of decisions actually having an impact on the game world as a whole. Combat in ME is clearly superior in my eyes, it feels much more visceral. Graphics and sound are dead even to me. Although it's really, really hard to top Sovereign as a villain.
Thanks FlashInTheFlesh – we are working hard on Witcher world and I think that even after release of the game The WItcher universe is still flourishing.I think that you should definitely check out one of The Community adventures – lots of stuff is happening there! And of course more is to come … Much moreflashintheflesh said:i finished both games 3 times and when you already know the story, on later playthroughs battles are more important. its about battles to entertain enough to keep people playing the game again and again. both games are great if not the best in their kind. one is sci-fi, other is medieval fantasy so they cant compete in terms of plot for me but they can in terms of fights.both games have a huge flaw: they are too easy on highest difficulty. the difference between mass effect and the witcher is that you can mod TWEE but you cant ME.when i finish the game, next time i want a real challange. there's nothing fun in slaughtering masses of enemies with ease. thats why TWEE wins for me, one mod can change the game.
I think witcher is just beggining to flourish since the release of djinni. witcher is following the same path as neverwinter nights- endless possibilities and community support. this is the most important reason of neverwinter success. this game would be another "play and forget" (maybe play twice) without new haks and mods, and multiplayer of course (but im not rpg multiplayer kind of guy).im a type of player which repeats same games few times until their fun factor drops to zero.each mod and adventure increase the fun by some degree -> existing mods and satisfied players opinions gives ideas and motivation for new mods -> new mod equals to more funwith active and creative community the game can become perpetum mobile. but to help this scenario, its important to make modding easier. now, large percent of luc files cannot be converted to lua without errors. nss files are completely unavailable unless each modder asks you- developers for specific files. its crippling policy, modding is still limited due to limited access to files.maybe its not the best place to ask but since i already started, ill finish with little request:bioware released all files needed to mod the game (lua, nss). can you, CDPR do the same? it would greatly help modders to continue their work and make the witcher even more attractive.but enough of my reflections.im just another polish witcher fan, both of the game and books.vanworden said:Thanks FlashInTheFlesh – we are working hard on Witcher world and I think that even after release of the game The WItcher universe is still flourishing.I think that you should definitely check out one of The Community adventures – lots of stuff is happening there! And of course more is to come … Much more
uhmm :hmmm:, thats so true. nothing more to add. still ME is best sci-fi RPG i know.vanworden said:3. ME had the most repetetive gameplay I have ever seen since Spore (a mark of EA games I guess). Apart from the main quest the whole game consisted of cllicking on planets until you found the right one and then find one anomaly, one debris and a damn bunker where you killed everything.That was it. And it disappointed me since the Citadel part was so great. I loved walking around and talking to people and though it would be like this later in the game as well. Instead I got a massive shootfest where I hid behind boxes and shot at everything that moved while my companions died.The development was alright with many interesting choices, but the enemies were all the same. The husks and creepers were actually the most difficult since they just charged. The others hid behind crates until you shot their foot to death.4. Repetetive and bland graphics. Animations and NPCs were great and more detailed than in TW. Still everything else looked the same.Nothing was alive. Every single planet in the universe seems to consist of stupid rocks and bunkers with a Salarian corpse or a ancient relic here and there. Every now and then the color was changed to red or brown or green, but that was it. Every ship looked the same, every hallway looked the same, no matter what species resided in a place the all bought doors from the same manufacturer.This is the point where TW comes in with its copy paste NPCs, yet I just wanted to point out that ME graphics aren't as great as some say, and they certainly don't beat TWs overall.