So, i searched the forums for a proper topic to put this, i could swear i had created a few on this subject a few years, but couldnt find them, so created a new one.
I've always been a fan of theme & meme decks. A theme deck is one where there is a concept behind the deckbuilding, often associated with the lore of the witcher world (for example, a deck with Geralt and his companions). A meme deck is harder to define, but i guess it's anything that's not really competitive, kinda weird, uses unusual strategies and sometimes it's all centered on a single card (i.e. a Phoenix deck).
I've made quite a few of these decks throughout the years, some of them got actual support in the form of new cards to make it more of a viable archetype (i.e. witchers deck or beasts deck). For example, full-neutral decks were super tough to use in beta, but now there's so many bronze neutral units and so many neutral cards it has become a lot easier to use one of those.
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I was inspired by a video of some unofficial gwent tournament i saw, and it gave me a similar idea.
I decided to make a 100% female deck, to honor the ladies in Gwent (and lets leave politics and female representation aside, this was just for challenge's sake)
First, i was not gonna half-ass the thing, so using units like machines or animals or monsters is not allowed, only women (not necessarily human though). Spells and artefacts are allowed, as long as they dont bring non-female units.
Second, the choice of faction, very important. Turns out there are a lot of great female gold units, but bronze? Not so many, and having synergy between them even less. Ideally, your leader (ability) also needs to be female. NR and SC have 3 female leaders, MO has 2 (hey, they are monsters but still female), SY and NG have one... SK has none, and it was the one i ended choosing, because of the bronze units pool (so i failed in my own challenge right at the start!
Before i describe the deck i created, i want to point out there was a better choice - scoiatael. Not only do SC female leaders dominate the meta, all dryads are female, and around half of the elves are female (while other half of elves are male, and all dwarves are male) so there is plenty to pick with. But that would be too easy, so i went with SK, as none of the other 4 factions were viable for this theme.
I basically ended up making a Queensguard. But without svalblod priests, had to use svalblod cultist which is WAY harder to use and get value, and couldnt use svalblod leader, because of the beast he generates at his last charge... shame because he would be perfect for this deck. So i went with Second Wind, like most SK players currently do, although my deck is 100% different than drakkars and priests and crows.
Was the deck good? No. But it was fun, and still decent enough to snag some wins, although i had to play in 'tryhard mode' to even have a chance. And found out queensguards are good vs NG poison - since they need 2 turns to poison, by the time they are destroyed, i already had the chance to damage and create a new one (but they still suck vs cheap locks and cheap removal tactics)
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Sorry for the long, possibly boring post. But feel free to comment on it, add your own weird decks. Otherwise, from now on i can post here, if i make any new weird deck i want to share and dont have a thread appropriate for the subject.
Good games.
I've always been a fan of theme & meme decks. A theme deck is one where there is a concept behind the deckbuilding, often associated with the lore of the witcher world (for example, a deck with Geralt and his companions). A meme deck is harder to define, but i guess it's anything that's not really competitive, kinda weird, uses unusual strategies and sometimes it's all centered on a single card (i.e. a Phoenix deck).
I've made quite a few of these decks throughout the years, some of them got actual support in the form of new cards to make it more of a viable archetype (i.e. witchers deck or beasts deck). For example, full-neutral decks were super tough to use in beta, but now there's so many bronze neutral units and so many neutral cards it has become a lot easier to use one of those.
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
I was inspired by a video of some unofficial gwent tournament i saw, and it gave me a similar idea.
I decided to make a 100% female deck, to honor the ladies in Gwent (and lets leave politics and female representation aside, this was just for challenge's sake)
First, i was not gonna half-ass the thing, so using units like machines or animals or monsters is not allowed, only women (not necessarily human though). Spells and artefacts are allowed, as long as they dont bring non-female units.
Second, the choice of faction, very important. Turns out there are a lot of great female gold units, but bronze? Not so many, and having synergy between them even less. Ideally, your leader (ability) also needs to be female. NR and SC have 3 female leaders, MO has 2 (hey, they are monsters but still female), SY and NG have one... SK has none, and it was the one i ended choosing, because of the bronze units pool (so i failed in my own challenge right at the start!
Before i describe the deck i created, i want to point out there was a better choice - scoiatael. Not only do SC female leaders dominate the meta, all dryads are female, and around half of the elves are female (while other half of elves are male, and all dwarves are male) so there is plenty to pick with. But that would be too easy, so i went with SK, as none of the other 4 factions were viable for this theme.
I basically ended up making a Queensguard. But without svalblod priests, had to use svalblod cultist which is WAY harder to use and get value, and couldnt use svalblod leader, because of the beast he generates at his last charge... shame because he would be perfect for this deck. So i went with Second Wind, like most SK players currently do, although my deck is 100% different than drakkars and priests and crows.
Was the deck good? No. But it was fun, and still decent enough to snag some wins, although i had to play in 'tryhard mode' to even have a chance. And found out queensguards are good vs NG poison - since they need 2 turns to poison, by the time they are destroyed, i already had the chance to damage and create a new one (but they still suck vs cheap locks and cheap removal tactics)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Sorry for the long, possibly boring post. But feel free to comment on it, add your own weird decks. Otherwise, from now on i can post here, if i make any new weird deck i want to share and dont have a thread appropriate for the subject.
Good games.