There's just way too much UI clutter on the screen

+
Every combat encounter has

1. About 100 different things you can loot
2. About 100 different machines you can hack
3. 10+ enemies running around

Every single one of them has their own unique icon that appears on the screen. You can't enjoy the environment or the gameplay because you are constantly drowning in a sea of icons.

It's way too late to change it now, I just wanted to give this feedback for the future.

The loot system is tedious and just junks up the screen and the world.

The hacking system is cool but sometimes less is more, you don't need 45 different machines you can hack in one small area.
 
Last edited:
Top Bottom