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These disappearing cars and the game's overall draw distance and pop-in is killing my vibe. [PC VERSION]

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OldWorldRadio

OldWorldRadio

Forum regular
#21
Dec 24, 2020
TemplarGFX said:
Sounds to me like your computers just crap at streaming. I dont have to prove anything to you I know what changes it made and how far out the spawn distance of world assets has been pushed from the original.

You just seem to want to complain. I mean what do you want, the entire world all loaded in one go without any streaming?

Theres a reason that game from 7 years ago had a big draw distance. The world was low res, the models were low res, the textures were low res and the object density was extremely low in comparison. It takes a fraction of the time to load such simple data structures from a disk in that old game compared to CP2077.

There are several methods of adjusting how the world is streamed in this game, Ive been playing with them for a long time now and it depends whats important to you and what you want loaded quick. I originally came into this thread to try and help you out but your attitude has put me off. bye
Click to expand...
You're wrong. 2080 Ti and i7 8700k. I have everything on ultra in 4K except RTX is off. Like I told you, I tried your settings and did not notice a difference at all. Tried your settings + the draw distance exit and THEN is when I got the world not loading in right when fast travelling. Calm down. Again, CDPR needs to properly optimize the game for PC. Hell even the update 1.06 downgraded the PC version, as I've noticed certain ini settings that were turned down for the console versions carried over into the PC update too. For example, rendering.ini was set at 40, and after the 1.06 patch, it's now at 30 and after testing it, now even more pop-in issues.
 
F

Falcon216

Fresh user
#22
Dec 24, 2020
Templar your screenshot with the NPCs doesn't look any higher quality than normal settings though.
Do those .ini edits actually increase the car distance? Because that's what I really care about.
 
T

TemplarGFX

Forum regular
#23
Dec 24, 2020
Falcon216 said:
Templar your screenshot with the NPCs doesn't look any higher quality than normal settings though.
Do those .ini edits actually increase the car distance? Because that's what I really care about.
Click to expand...
Not higher quality crowds, or really higher density. Just the intended density of crowds/traffic regardless of the games current performance or your movement speed. Depending on your FPS, density will decrease, and depending on how fast your moving again density will decrease. There is also a slight decrease in density directly in the players zone (I assume to make navigating easier) and I removed that oo.

I also got rid of vehicle and NPC background teleporting (which makes them disappear when you turn around) so it has to generate new vehicles/NPCs instead of just moving the existing ones

crowd2.png


vehicles.jpg


Unfortunately there is no separate controls for traffic spawn distance that can go beyond the streaming distance.
 
F

Falcon216

Fresh user
#24
Dec 24, 2020
TemplarGFX said:
Not higher quality crowds, or really higher density. Just the intended density of crowds/traffic regardless of the games current performance or your movement speed. Depending on your FPS, density will decrease, and depending on how fast your moving again density will decrease. There is also a slight decrease in density directly in the players zone (I assume to make navigating easier) and I removed that oo.

I also got rid of vehicle and NPC background teleporting (which makes them disappear when you turn around) so it has to generate new vehicles/NPCs instead of just moving the existing ones
......
Unfortunately there is no separate controls for traffic spawn distance that can go beyond the streaming distance.
Click to expand...
This is my unmodified game in the same spot. I don't see any difference with the crowds??
 

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    crowd comparison.png
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GodBlock

GodBlock

Fresh user
#25
Dec 24, 2020
OldWorldRadio said:
2080 Ti and i7 8700k.
Click to expand...
SSD? Ancient overly filled 5200 RPM HDD? There is more to PC than CPU and GPU, what PCIE lanes do you have? Ram speed?

Just trying to let you know there is a lot of variables in a PC build.
 
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