You're wrong. 2080 Ti and i7 8700k. I have everything on ultra in 4K except RTX is off. Like I told you, I tried your settings and did not notice a difference at all. Tried your settings + the draw distance exit and THEN is when I got the world not loading in right when fast travelling. Calm down. Again, CDPR needs to properly optimize the game for PC. Hell even the update 1.06 downgraded the PC version, as I've noticed certain ini settings that were turned down for the console versions carried over into the PC update too. For example, rendering.ini was set at 40, and after the 1.06 patch, it's now at 30 and after testing it, now even more pop-in issues.Sounds to me like your computers just crap at streaming. I dont have to prove anything to you I know what changes it made and how far out the spawn distance of world assets has been pushed from the original.
You just seem to want to complain. I mean what do you want, the entire world all loaded in one go without any streaming?
Theres a reason that game from 7 years ago had a big draw distance. The world was low res, the models were low res, the textures were low res and the object density was extremely low in comparison. It takes a fraction of the time to load such simple data structures from a disk in that old game compared to CP2077.
There are several methods of adjusting how the world is streamed in this game, Ive been playing with them for a long time now and it depends whats important to you and what you want loaded quick. I originally came into this thread to try and help you out but your attitude has put me off. bye